Fixed __WXDEBUG__ references to use #ifdef rather than checking for it being greater than 0

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4438 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
George Tasker
1999-11-08 15:23:41 +00:00
parent 18f4ad8673
commit e041ce574b
2 changed files with 6 additions and 7 deletions

View File

@@ -92,7 +92,7 @@
DbList WXDLLEXPORT *PtrBegDbList = 0;
#if __WXDEBUG__ > 0
#ifdef __WXDEBUG__
extern wxList TablesInUse;
#endif
@@ -763,7 +763,7 @@ void wxDB::Close(void)
// There should be zero Ctable objects still connected to this db object
assert(nTables == 0);
#if __WXDEBUG__ > 0
#ifdef __WXDEBUG__
CstructTablesInUse *tiu;
wxNode *pNode;
pNode = TablesInUse.First();