rewrote wxString::To/FromAscii() to fix a few small problems
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16626 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -446,24 +446,27 @@ public:
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// implicit conversion to C string
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operator const wxChar*() const { return m_pchData; }
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// explicit conversion to C string (use this with printf()!)
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const wxChar* c_str() const { return m_pchData; }
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// identical to c_str()
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// identical to c_str(), for wxWin 1.6x compatibility
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const wxChar* wx_str() const { return m_pchData; }
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// identical to c_str()
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// identical to c_str(), for MFC compatibility
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const wxChar* GetData() const { return m_pchData; }
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// conversion to plain ascii: this is usefull for
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// converting numbers or strings which are certain
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// not to contain special chars (typically system
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// functions, X atoms, environment variables etc.)
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// conversion to/from plain (i.e. 7 bit) ASCII: this is useful for
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// converting numbers or strings which are certain not to contain special
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// chars (typically system functions, X atoms, environment variables etc.)
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//
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// the behaviour of these functions with the strings containing anything
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// else than 7 bit ASCII characters is undefined, use at your own risk.
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#if wxUSE_UNICODE
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static wxString FromAscii( char *ascii );
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static wxString FromAscii(const char *ascii);
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const wxCharBuffer ToAscii() const;
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#else
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static wxString FromAscii( char *ascii ) { return wxString( ascii ); }
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const char *ToAscii() const { return m_pchData; }
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#endif
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#else // ANSI
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static wxString FromAscii(const char *ascii) { return wxString( ascii ); }
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const char *ToAscii() const { return c_str(); }
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#endif // Unicode/!Unicode
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// conversions with (possible) format convertions: have to return a
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// buffer with temporary data
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@@ -1147,20 +1150,20 @@ public:
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class WXDLLEXPORT wxStringBuffer
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{
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DECLARE_NO_COPY_CLASS(wxStringBuffer)
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public:
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wxStringBuffer(wxString& str, size_t lenWanted = 1024)
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: m_str(str), m_buf(NULL)
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{ m_buf = m_str.GetWriteBuf(lenWanted); }
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~wxStringBuffer() { m_str.UngetWriteBuf(); }
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operator wxChar*() const { return m_buf; }
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private:
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wxString& m_str;
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wxChar *m_buf;
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DECLARE_NO_COPY_CLASS(wxStringBuffer)
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};
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// ---------------------------------------------------------------------------
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