diff --git a/include/wx/msw/setup0.h b/include/wx/msw/setup0.h index d9c54da5ca..f5cab0b6e9 100644 --- a/include/wx/msw/setup0.h +++ b/include/wx/msw/setup0.h @@ -276,8 +276,6 @@ // Set to 1 to use socket classes #define wxUSE_SOCKETS 1 -#if wxUSE_GUI - // Set to 1 to enable virtual file systems (required by wxHTML) #define wxUSE_FILESYSTEM 1 @@ -294,18 +292,6 @@ // wxUSE_LIBPNG. #define wxUSE_ZLIB 1 -#else // !wxUSE_GUI - -// although it is possible to compile all of those in wxBase, this is not done -// by default -#define wxUSE_FILESYSTEM 0 -#define wxUSE_FS_ZIP 0 -#define wxUSE_FS_INET 0 -#define wxUSE_ZIPSTREAM 0 -#define wxUSE_ZLIB 0 - -#endif // wxUSE_GUI/!wxUSE_GUI - // If enabled, the code written by Apple will be used to write, in a portable // way, float on the disk. See extended.c for the license which is different // from wxWindows one.