Make disabling the window before creating it actually work
Disabling a window before actually creating it ought to work, similarly to hiding a window before creating it which can be used to avoid showing the window on screen at all, even briefly. However it didn't under MSW where the window was disabled from wxWidgets point of view, but not at the MSW level. Fix this by accounting for the enabled state in MSWGetStyle(). Closes #16385.
This commit is contained in:
@@ -102,8 +102,21 @@ void ButtonTestCase::Disabled()
|
||||
|
||||
wxUIActionSimulator sim;
|
||||
|
||||
//In this test we disable the button and check events are not sent
|
||||
m_button->Disable();
|
||||
// In this test we disable the button and check events are not sent and we
|
||||
// do it once by disabling the previously enabled button and once by
|
||||
// creating the button in the disabled state.
|
||||
SECTION("Disable after creation")
|
||||
{
|
||||
m_button->Disable();
|
||||
}
|
||||
|
||||
SECTION("Create disabled")
|
||||
{
|
||||
delete m_button;
|
||||
m_button = new wxButton();
|
||||
m_button->Disable();
|
||||
m_button->Create(wxTheApp->GetTopWindow(), wxID_ANY, "wxButton");
|
||||
}
|
||||
|
||||
sim.MouseMove(m_button->GetScreenPosition() + wxPoint(10, 10));
|
||||
wxYield();
|
||||
|
Reference in New Issue
Block a user