my wxMotif fixes (merged with Robert's changes), wxMotif compiles, links

and runs... until you click in the menu, that is.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2929 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1999-06-29 12:34:18 +00:00
parent a641505f0d
commit dfe1eee3bb
28 changed files with 782 additions and 751 deletions

View File

@@ -6,7 +6,7 @@
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
@@ -45,31 +45,31 @@ bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bit
m_buttonBitmapOriginal = bitmap;
m_buttonBitmapSelected = bitmap;
m_buttonBitmapSelectedOriginal = bitmap;
SetName(name);
SetValidator(validator);
parent->AddChild(this);
m_backgroundColour = parent->GetBackgroundColour() ;
m_foregroundColour = parent->GetForegroundColour() ;
m_windowStyle = style;
m_marginX = 0;
m_marginY = 0;
/*
int x = pos.x;
int y = pos.y;
int width = size.x;
int height = size.y;
*/
if (id == -1)
m_windowId = NewControlId();
else
m_windowId = id;
Widget parentWidget = (Widget) parent->GetClientWidget();
/*
* Patch Note (important)
* There is no major reason to put a defaultButtonThickness here.
@@ -80,7 +80,7 @@ bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bit
* in the ::SetDefaultButton method.
*/
Widget buttonWidget = XtVaCreateManagedWidget ("button",
// Gadget causes problems for default button operation.
#if wxUSE_GADGETS
xmPushButtonGadgetClass, parentWidget,
@@ -89,29 +89,29 @@ bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bit
#endif
// XmNdefaultButtonShadowThickness, 1, // See comment for wxButton::SetDefault
NULL);
m_mainWidget = (WXWidget) buttonWidget;
m_font = parent->GetFont();
ChangeFont(FALSE);
ChangeBackgroundColour ();
DoSetBitmap();
XtAddCallback (buttonWidget, XmNactivateCallback, (XtCallbackProc) wxButtonCallback,
(XtPointer) this);
SetCanAddEventHandler(TRUE);
AttachWidget (parent, m_mainWidget, (WXWidget) NULL, pos.x, pos.y, size.x, size.y);
return TRUE;
}
wxBitmapButton::~wxBitmapButton()
{
SetBitmapLabel(wxNullBitmap);
if (m_insensPixmap)
XmDestroyPixmap (DefaultScreenOfDisplay ((Display*) GetXDisplay()), (Pixmap) m_insensPixmap);
}
@@ -120,7 +120,7 @@ void wxBitmapButton::SetBitmapLabel(const wxBitmap& bitmap)
{
m_buttonBitmapOriginal = bitmap;
m_buttonBitmap = bitmap;
DoSetBitmap();
}
@@ -128,7 +128,7 @@ void wxBitmapButton::SetBitmapSelected(const wxBitmap& sel)
{
m_buttonBitmapSelected = sel;
m_buttonBitmapSelectedOriginal = sel;
DoSetBitmap();
};
@@ -142,7 +142,7 @@ void wxBitmapButton::SetBitmapDisabled(const wxBitmap& disabled)
{
m_buttonBitmapDisabled = disabled;
m_buttonBitmapDisabledOriginal = disabled;
DoSetBitmap();
};
@@ -153,7 +153,7 @@ void wxBitmapButton::DoSetBitmap()
Pixmap pixmap = 0;
Pixmap insensPixmap = 0;
Pixmap armPixmap = 0;
// Must re-make the bitmap to have its transparent areas drawn
// in the current widget background colour.
if (m_buttonBitmapOriginal.GetMask())
@@ -161,18 +161,18 @@ void wxBitmapButton::DoSetBitmap()
int backgroundPixel;
XtVaGetValues((Widget) m_mainWidget, XmNbackground, &backgroundPixel,
NULL);
wxColour col;
col.SetPixel(backgroundPixel);
wxBitmap newBitmap = wxCreateMaskedBitmap(m_buttonBitmapOriginal, col);
m_buttonBitmap = newBitmap;
pixmap = (Pixmap) m_buttonBitmap.GetPixmap();
}
else
pixmap = (Pixmap) m_buttonBitmap.GetLabelPixmap(m_mainWidget);
if (m_buttonBitmapDisabledOriginal.Ok())
{
if (m_buttonBitmapDisabledOriginal.GetMask())
@@ -180,13 +180,13 @@ void wxBitmapButton::DoSetBitmap()
int backgroundPixel;
XtVaGetValues((Widget) m_mainWidget, XmNbackground, &backgroundPixel,
NULL);
wxColour col;
col.SetPixel(backgroundPixel);
wxBitmap newBitmap = wxCreateMaskedBitmap(m_buttonBitmapDisabledOriginal, col);
m_buttonBitmapDisabled = newBitmap;
insensPixmap = (Pixmap) m_buttonBitmapDisabled.GetPixmap();
}
else
@@ -194,7 +194,7 @@ void wxBitmapButton::DoSetBitmap()
}
else
insensPixmap = (Pixmap) m_buttonBitmap.GetInsensPixmap(m_mainWidget);
// Now make the bitmap representing the armed state
if (m_buttonBitmapSelectedOriginal.Ok())
{
@@ -203,13 +203,13 @@ void wxBitmapButton::DoSetBitmap()
int backgroundPixel;
XtVaGetValues((Widget) m_mainWidget, XmNarmColor, &backgroundPixel,
NULL);
wxColour col;
col.SetPixel(backgroundPixel);
wxBitmap newBitmap = wxCreateMaskedBitmap(m_buttonBitmapSelectedOriginal, col);
m_buttonBitmapSelected = newBitmap;
armPixmap = (Pixmap) m_buttonBitmapSelected.GetPixmap();
}
else
@@ -217,14 +217,14 @@ void wxBitmapButton::DoSetBitmap()
}
else
armPixmap = (Pixmap) m_buttonBitmap.GetArmPixmap(m_mainWidget);
if (insensPixmap == pixmap) // <- the Get...Pixmap()-functions return the same pixmap!
{
insensPixmap =
XCreateInsensitivePixmap(DisplayOfScreen(XtScreen((Widget) m_mainWidget)), pixmap);
m_insensPixmap = (WXPixmap) insensPixmap;
}
XtVaSetValues ((Widget) m_mainWidget,
XmNlabelPixmap, pixmap,
XmNlabelInsensitivePixmap, insensPixmap,
@@ -248,7 +248,7 @@ void wxBitmapButton::DoSetBitmap()
void wxBitmapButton::ChangeBackgroundColour()
{
DoChangeBackgroundColour(m_mainWidget, m_backgroundColour, TRUE);
// Must reset the bitmaps since the colours have changed.
DoSetBitmap();
}