Added wxComboPopup::DestroyPopup(), which responsibility is to call Destroy() for the popup control and also delete the combo popup object itself. The default implementation should be able to handle common cases.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67365 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -674,6 +674,34 @@ void wxComboPopup::Dismiss()
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m_combo->HidePopup(true);
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}
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void wxComboPopup::DestroyPopup()
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{
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// Here we make sure that the popup control's Destroy() gets called.
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// This is necessary for the wxPersistentWindow to work properly.
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wxWindow* popupCtrl = GetControl();
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if ( popupCtrl )
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{
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// While all wxComboCtrl examples have m_popupInterface and
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// popupCtrl as the same class (that will be deleted via the
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// Destroy() call below), it is technically still possible to
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// have implementations where they are in fact not same
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// multiple-inherited class. Here we use C++ RTTI to check for
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// this rare case.
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#ifndef wxNO_RTTI
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// It is probably better to delete m_popupInterface first, so
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// that it retains access to its popup control window.
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if ( dynamic_cast<void*>(this) !=
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dynamic_cast<void*>(popupCtrl) )
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delete this;
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#endif
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popupCtrl->Destroy();
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}
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else
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{
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delete this;
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}
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}
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// ----------------------------------------------------------------------------
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// input handling
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// ----------------------------------------------------------------------------
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@@ -2091,30 +2119,8 @@ void wxComboCtrlBase::DestroyPopup()
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if ( m_popupInterface )
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{
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// Here we make sure that the popup control's Destroy() gets called.
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// This is necessary for the wxPersistentWindow to work properly.
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wxWindow* popupCtrl = m_popupInterface->GetControl();
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if ( popupCtrl )
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{
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// While all wxComboCtrl examples have m_popupInterface and
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// popupCtrl as the same class (that will be deleted via the
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// Destroy() call below), it is technically still possible to
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// have implementations where they are in fact not same
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// multiple-inherited class. Here we use C++ RTTI to check for
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// this rare case.
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#ifndef wxNO_RTTI
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// It is probably better to delete m_popupInterface first, so
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// that it retains access to its popup control window.
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if ( dynamic_cast<void*>(m_popupInterface) !=
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dynamic_cast<void*>(popupCtrl) )
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delete m_popupInterface;
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#endif
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popupCtrl->Destroy();
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}
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else
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{
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delete m_popupInterface;
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}
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// NB: DestroyPopup() performs 'delete this'.
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m_popupInterface->DestroyPopup();
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m_popupInterface = NULL;
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}
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