1. extracted MSW-specific part of wxDynamicLibrary in msw/dlmsw.cpp
2. added and documented wxDynamicLibrary::ListLoaded() git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31403 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -21,6 +21,7 @@
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#if wxUSE_DYNLIB_CLASS
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#include "wx/string.h"
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#include "wx/dynarray.h"
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// FIXME: can this go in private.h or something too??
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#if defined(__WXPM__) || defined(__EMX__)
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@@ -32,6 +33,8 @@
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#include "wx/msw/private.h"
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#endif
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class WXDLLIMPEXP_BASE wxDynamicLibraryDetailsCreator;
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// ----------------------------------------------------------------------------
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// conditional compilation
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// ----------------------------------------------------------------------------
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@@ -106,9 +109,62 @@ enum wxPluginCategory
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#define wxDYNLIB_FUNCTION(type, name, dynlib) \
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type pfn ## name = (type)(dynlib).GetSymbol(_T(#name))
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// ---------------------------------------------------------------------------
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// wxDynamicLibrary
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// ---------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// wxDynamicLibraryDetails: contains details about a loaded wxDynamicLibrary
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxDynamicLibraryDetails
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{
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public:
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// ctor, normally never used as these objects are only created by
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// wxDynamicLibrary::ListLoaded()
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wxDynamicLibraryDetails() { m_address = NULL; m_length = 0; }
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// get the (base) name
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wxString GetName() const { return m_name; }
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// get the full path of this object
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wxString GetPath() const { return m_path; }
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// get the load address and the extent, return true if this information is
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// available
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bool GetAddress(void **addr, size_t *len) const
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{
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if ( !m_address )
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return false;
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if ( addr )
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*addr = m_address;
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if ( len )
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*len = m_length;
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return true;
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}
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// return the version of the DLL (may be empty if no version info)
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wxString GetVersion() const
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{
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return m_version;
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}
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private:
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wxString m_name,
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m_path,
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m_version;
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void *m_address;
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size_t m_length;
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friend class wxDynamicLibraryDetailsCreator;
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};
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WX_DECLARE_USER_EXPORTED_OBJARRAY(wxDynamicLibraryDetails,
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wxDynamicLibraryDetailsArray,
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WXDLLIMPEXP_BASE);
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// ----------------------------------------------------------------------------
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// wxDynamicLibrary: represents a handle to a DLL/shared object
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxDynamicLibrary
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{
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@@ -135,8 +191,13 @@ public:
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bool IsLoaded() const { return m_handle != 0; }
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// load the library with the given name (full or not), return true if ok
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bool Load(wxString libname, int flags = wxDL_DEFAULT);
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bool Load(const wxString& libname, int flags = wxDL_DEFAULT);
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// raw function for loading dynamic libs: always behaves as if
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// wxDL_VERBATIM were specified and doesn't log error message if the
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// library couldn't be loaded but simply returns NULL
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static wxDllType RawLoad(const wxString& libname);
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// detach the library object from its handle, i.e. prevent the object from
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// unloading the library in its dtor -- the caller is now responsible for
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// doing this
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@@ -172,8 +233,19 @@ public:
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//
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// Returns a pointer to the symbol on success, or NULL if an error occurred
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// or the symbol wasn't found.
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void *GetSymbol(const wxString& name, bool *success = 0) const;
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void *GetSymbol(const wxString& name, bool *success = NULL) const;
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// low-level version of GetSymbol()
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static void *RawGetSymbol(wxDllType handle, const wxString& name);
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void *RawGetSymbol(const wxString& name) const
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{
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return RawGetSymbol(m_handle, name);
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}
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// return all modules/shared libraries in the address space of this process
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//
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// returns an empty array if not implemented or an error occured
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static wxDynamicLibraryDetailsArray ListLoaded();
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// return platform-specific name of dynamic library with proper extension
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// and prefix (e.g. "foo.dll" on Windows or "libfoo.so" on Linux)
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@@ -196,7 +268,7 @@ public:
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#endif
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protected:
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// the real implementation of GetSymbol()
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// common part of GetSymbol() and HasSymbol()
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void *DoGetSymbol(const wxString& name, bool *success = 0) const;
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