Sorry, I went and removed consts as per the style guide :-)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@179 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -54,10 +54,10 @@ wxScrolledWindow::wxScrolledWindow(void)
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m_yScrollLinesPerPage = 0;
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}
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bool wxScrolledWindow::Create(wxWindow *parent, const wxWindowID id,
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bool wxScrolledWindow::Create(wxWindow *parent, wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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const long style,
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long style,
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const wxString& name)
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{
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m_xScrollPixelsPerLine = 0;
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@@ -78,9 +78,9 @@ bool wxScrolledWindow::Create(wxWindow *parent, const wxWindowID id,
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* pixelsPerUnitX/pixelsPerUnitY: number of pixels per unit (e.g. pixels per text line)
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* noUnitsX/noUnitsY: : no. units per scrollbar
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*/
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void wxScrolledWindow::SetScrollbars (const int pixelsPerUnitX, const int pixelsPerUnitY,
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const int noUnitsX, const int noUnitsY,
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const int xPos, const int yPos, const bool noRefresh )
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void wxScrolledWindow::SetScrollbars (int pixelsPerUnitX, int pixelsPerUnitY,
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int noUnitsX, int noUnitsY,
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int xPos, int yPos, bool noRefresh )
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{
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bool do_refresh =
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(
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@@ -385,7 +385,7 @@ void wxScrolledWindow::SetScrollPageSize(int orient, int pageSize)
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/*
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* Scroll to given position (scroll position, not pixel position)
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*/
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void wxScrolledWindow::Scroll (const int x_pos, const int y_pos)
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void wxScrolledWindow::Scroll (int x_pos, int y_pos)
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{
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int old_x, old_y;
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ViewStart (&old_x, &old_y);
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@@ -408,7 +408,7 @@ void wxScrolledWindow::Scroll (const int x_pos, const int y_pos)
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#endif
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}
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void wxScrolledWindow::EnableScrolling (const bool x_scroll, const bool y_scroll)
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void wxScrolledWindow::EnableScrolling (bool x_scroll, bool y_scroll)
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{
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m_xScrollingEnabled = x_scroll;
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m_yScrollingEnabled = y_scroll;
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@@ -427,13 +427,13 @@ void wxScrolledWindow::ViewStart (int *x, int *y) const
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*y = m_yScrollPosition;
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}
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void wxScrolledWindow::CalcScrolledPosition(const int x, const int y, int *xx, int *yy) const
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void wxScrolledWindow::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
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{
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*xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
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*yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
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}
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void wxScrolledWindow::CalcUnscrolledPosition(const int x, const int y, float *xx, float *yy) const
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void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const
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{
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*xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine);
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*yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine);
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