Sorry, I went and removed consts as per the style guide :-)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@179 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -57,8 +57,8 @@ class WXDLLEXPORT wxSplitterWindow: public wxWindow
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wxSplitterWindow(void);
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// Normal constructor
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wxSplitterWindow(wxWindow *parent, const wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, const long style = wxSP_3D|wxCLIP_CHILDREN, const wxString& name = "splitter");
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wxSplitterWindow(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = wxSP_3D|wxCLIP_CHILDREN, const wxString& name = "splitter");
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~wxSplitterWindow(void);
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// Gets the only or left/top pane
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@@ -68,7 +68,7 @@ class WXDLLEXPORT wxSplitterWindow: public wxWindow
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inline wxWindow *GetWindow2(void) { return m_windowTwo; }
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// Sets the split mode
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inline void SetSplitMode(const int mode) { m_splitMode = mode; }
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inline void SetSplitMode(int mode) { m_splitMode = mode; }
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// Gets the split mode
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inline int GetSplitMode(void) const { return m_splitMode; };
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@@ -80,8 +80,8 @@ class WXDLLEXPORT wxSplitterWindow: public wxWindow
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// and changing the split mode.
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// Does nothing and returns FALSE if the window is already split.
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// A sashPosition of -1 means choose a default sash position.
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bool SplitVertically(wxWindow *window1, wxWindow *window2, const int sashPosition = -1);
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bool SplitHorizontally(wxWindow *window1, wxWindow *window2, const int sashPosition = -1);
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bool SplitVertically(wxWindow *window1, wxWindow *window2, int sashPosition = -1);
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bool SplitHorizontally(wxWindow *window1, wxWindow *window2, int sashPosition = -1);
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// Removes the specified (or second) window from the view
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// Doesn't actually delete the window.
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@@ -91,10 +91,10 @@ class WXDLLEXPORT wxSplitterWindow: public wxWindow
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inline bool IsSplit(void) const { return (m_windowTwo != NULL); }
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// Sets the sash size
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inline void SetSashSize(const int width) { m_sashSize = width; }
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inline void SetSashSize(int width) { m_sashSize = width; }
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// Sets the border size
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inline void SetBorderSize(const int width) { m_borderSize = width; }
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inline void SetBorderSize(int width) { m_borderSize = width; }
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// Gets the sash size
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inline int GetSashSize(void) const { return m_sashSize; }
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@@ -103,13 +103,13 @@ class WXDLLEXPORT wxSplitterWindow: public wxWindow
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inline int GetBorderSize(void) const { return m_borderSize; }
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// Set the sash position
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void SetSashPosition(const int position, const bool redaw = TRUE);
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void SetSashPosition(int position, bool redaw = TRUE);
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// Gets the sash position
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inline int GetSashPosition(void) const { return m_sashPosition; }
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// If this is zero, we can remove panes by dragging the sash.
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inline void SetMinimumPaneSize(const int min) { m_minimumPaneSize = min; }
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inline void SetMinimumPaneSize(int min) { m_minimumPaneSize = min; }
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inline int GetMinimumPaneSize(void) const { return m_minimumPaneSize; }
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// If the sash is moved to an extreme position, a subwindow
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@@ -141,10 +141,10 @@ class WXDLLEXPORT wxSplitterWindow: public wxWindow
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void DrawSash(wxDC& dc);
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// Draws the sash tracker (for whilst moving the sash)
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void DrawSashTracker(const int x, const int y);
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void DrawSashTracker(int x, int y);
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// Tests for x, y over sash
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bool SashHitTest(const int x, const int y, const int tolerance = 2);
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bool SashHitTest(int x, int y, int tolerance = 2);
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// Resizes subwindows
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void SizeWindows(void);
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