Sorry, I went and removed consts as per the style guide :-)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@179 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
1998-07-04 15:17:59 +00:00
parent eafc087e69
commit debe6624c1
252 changed files with 2684 additions and 2981 deletions

View File

@@ -26,10 +26,10 @@ class WXDLLEXPORT wxScrolledWindow: public wxWindow
public:
wxScrolledWindow(void);
inline wxScrolledWindow(wxWindow *parent, const wxWindowID id = -1,
inline wxScrolledWindow(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const long style = wxHSCROLL|wxVSCROLL,
long style = wxHSCROLL|wxVSCROLL,
const wxString& name = wxPanelNameStr)
{
Create(parent, id, pos, size, style, name);
@@ -37,15 +37,15 @@ public:
inline ~wxScrolledWindow(void) {}
bool Create(wxWindow *parent, const wxWindowID id,
bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const long style = wxHSCROLL|wxVSCROLL,
long style = wxHSCROLL|wxVSCROLL,
const wxString& name = wxPanelNameStr);
// Set client size
// Should take account of scrollbars
// virtual void SetClientSize(const int width, const int size);
// virtual void SetClientSize(int width, int size);
// Is the window retained?
// inline bool IsRetained(void) const;
@@ -53,13 +53,13 @@ public:
// Number of pixels per user unit (0 or -1 for no scrollbar)
// Length of virtual canvas in user units
// Length of page in user units
virtual void SetScrollbars(const int pixelsPerUnitX, const int pixelsPerUnitY,
const int noUnitsX, const int noUnitsY,
const int xPos = 0, const int yPos = 0,
const bool noRefresh = FALSE );
virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
int noUnitsX, int noUnitsY,
int xPos = 0, int yPos = 0,
bool noRefresh = FALSE );
// Physically scroll the window
virtual void Scroll(const int x_pos, const int y_pos);
virtual void Scroll(int x_pos, int y_pos);
#if WXWIN_COMPATIBILITY
virtual void GetScrollUnitsPerPage(int *x_page, int *y_page) const;
@@ -75,7 +75,7 @@ public:
// If FALSE, the whole canvas is invalidated and a Clear() is
// necessary. Disable for when the scroll increment is used
// to actually scroll a non-constant distance
virtual void EnableScrolling(const bool x_scrolling, const bool y_scrolling);
virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
// Get the view start
virtual void ViewStart(int *x, int *y) const;
@@ -83,8 +83,8 @@ public:
// Actual size in pixels when scrolling is taken into account
virtual void GetVirtualSize(int *x, int *y) const;
virtual void CalcScrolledPosition(const int x, const int y, int *xx, int *yy) const ;
virtual void CalcUnscrolledPosition(const int x, const int y, float *xx, float *yy) const ;
virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const ;
virtual void CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const ;
// Adjust the scrollbars
virtual void AdjustScrollbars(void);