no changes, just removed the unnecessary inline keywords

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54587 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2008-07-12 02:12:58 +00:00
parent 98f80f2f76
commit dde65a6040

View File

@@ -110,14 +110,14 @@ public:
bool Destroy();
// state
inline bool Ok() const { return IsOk(); }
inline bool IsOk() const { return (m_socket != NULL); }
inline bool Error() const { return m_error; }
inline bool IsConnected() const { return m_connected; }
inline bool IsData() { return WaitForRead(0, 0); }
inline bool IsDisconnected() const { return !IsConnected(); }
inline wxUint32 LastCount() const { return m_lcount; }
inline wxSocketError LastError() const { return (wxSocketError)m_socket->GetError(); }
bool Ok() const { return IsOk(); }
bool IsOk() const { return (m_socket != NULL); }
bool Error() const { return m_error; }
bool IsConnected() const { return m_connected; }
bool IsData() { return WaitForRead(0, 0); }
bool IsDisconnected() const { return !IsConnected(); }
wxUint32 LastCount() const { return m_lcount; }
wxSocketError LastError() const { return (wxSocketError)m_socket->GetError(); }
void SaveState();
void RestoreState();
@@ -142,13 +142,13 @@ public:
bool WaitForWrite(long seconds = -1, long milliseconds = 0);
bool WaitForLost(long seconds = -1, long milliseconds = 0);
inline wxSocketFlags GetFlags() const { return m_flags; }
wxSocketFlags GetFlags() const { return m_flags; }
void SetFlags(wxSocketFlags flags);
void SetTimeout(long seconds);
bool GetOption(int level, int optname, void *optval, int *optlen);
bool SetOption(int level, int optname, const void *optval, int optlen);
inline wxUint32 GetLastIOSize() const { return m_lcount; }
wxUint32 GetLastIOSize() const { return m_lcount; }
// event handling
void *GetClientData() const { return m_clientData; }
@@ -170,8 +170,8 @@ public:
void OnRequest(wxSocketNotify notify);
// do not use, not documented nor supported
inline bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); }
inline wxSocketType GetType() const { return m_type; }
bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); }
wxSocketType GetType() const { return m_type; }
private:
friend class wxSocketClient;