second part of #10320: move wxApp event handling functions to wxEventLoopBase (in particular move Yield() functions); add backward compatible redirections to wxApp; update docs; remove global lists wxPendingEvents and wxPendingEventsLocker
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58911 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -184,3 +184,39 @@ bool wxGUIEventLoop::Dispatch()
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return m_impl->GetKeepLooping();
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}
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//-----------------------------------------------------------------------------
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// wxYield
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//-----------------------------------------------------------------------------
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bool wxGUIEventLoop::YieldFor(long eventsToProcess)
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{
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#if wxUSE_THREADS
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if ( !wxThread::IsMain() )
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{
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// can't process events from other threads, MGL is thread-unsafe
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return true;
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}
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#endif // wxUSE_THREADS
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m_isInsideYield = true;
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m_eventsToProcessInsideYield = eventsToProcess;
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wxLog::Suspend();
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// TODO: implement event filtering using the eventsToProcess mask
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while (Pending())
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Dispatch();
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/* it's necessary to call ProcessIdle() to update the frames sizes which
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might have been changed (it also will update other things set from
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OnUpdateUI() which is a nice (and desired) side effect) */
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while (wxTheApp->ProcessIdle()) { }
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wxLog::Resume();
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m_isInsideYield = false;
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return true;
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}
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