A bit more Unicode compilation.
Window insertion corrections for window, frame, dialog, mdi. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2597 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -169,6 +169,32 @@ gtk_dialog_map_callback( GtkWidget *widget, wxDialog *win )
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return FALSE;
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}
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//-----------------------------------------------------------------------------
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// InsertChild for wxDialog
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//-----------------------------------------------------------------------------
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/* Callback for wxFrame. This very strange beast has to be used because
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* C++ has no virtual methods in a constructor. We have to emulate a
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* virtual function here as wxWindows requires different ways to insert
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* a child in container classes. */
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static void wxInsertChildInDialog( wxDialog* parent, wxWindow* child )
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{
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gtk_myfixed_put( GTK_MYFIXED(parent->m_wxwindow),
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GTK_WIDGET(child->m_widget),
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child->m_x,
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child->m_y,
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child->m_width,
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child->m_height );
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if (parent->HasFlag(wxTAB_TRAVERSAL))
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{
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/* we now allow a window to get the focus as long as it
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doesn't have any children. */
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GTK_WIDGET_UNSET_FLAGS( parent->m_wxwindow, GTK_CAN_FOCUS );
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}
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}
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//-----------------------------------------------------------------------------
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// wxDialog
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//-----------------------------------------------------------------------------
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@@ -211,6 +237,8 @@ bool wxDialog::Create( wxWindow *parent,
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PreCreation( parent, id, pos, size, style, name );
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m_insertCallback = (wxInsertChildFunction) wxInsertChildInDialog;
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m_widget = gtk_window_new( GTK_WINDOW_TOPLEVEL );
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if (!name.IsEmpty())
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