Changed all TRUE/true --> True and all FALSE/false --> False so the
Python docstrings will have the correct case. Started adding extra docstrings where needed. Some other little tweaks and fixes. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24593 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -59,19 +59,19 @@ public:
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// No constructor as it can not be used directly from Python
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// maximize = TRUE => maximize, otherwise - restore
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virtual void Maximize(bool maximize = TRUE);
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// maximize = True => maximize, otherwise - restore
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virtual void Maximize(bool maximize = True);
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// undo Maximize() or Iconize()
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virtual void Restore();
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// iconize = TRUE => iconize, otherwise - restore
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virtual void Iconize(bool iconize = TRUE);
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// iconize = True => iconize, otherwise - restore
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virtual void Iconize(bool iconize = True);
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// return TRUE if the frame is maximized
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// return True if the frame is maximized
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virtual bool IsMaximized() const;
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// return TRUE if the frame is iconized
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// return True if the frame is iconized
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virtual bool IsIconized() const;
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// get the frame icon
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@@ -86,14 +86,14 @@ public:
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// maximize the window to cover entire screen
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virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
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// return TRUE if the frame is in fullscreen mode
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// return True if the frame is in fullscreen mode
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virtual bool IsFullScreen() const;
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virtual void SetTitle(const wxString& title);
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virtual wxString GetTitle() const;
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// Set the shape of the window to the given region.
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// Returns TRUE if the platform supports this feature (and the operation
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// Returns True if the platform supports this feature (and the operation
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// is successful.)
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virtual bool SetShape(const wxRegion& region);
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@@ -149,7 +149,7 @@ public:
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virtual wxMenuBar *GetMenuBar() const;
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// process menu command: returns TRUE if processed
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// process menu command: returns True if processed
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bool ProcessCommand(int winid);
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%pythoncode { Command = ProcessCommand }
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@@ -204,8 +204,8 @@ public:
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virtual void SetToolBar(wxToolBar *toolbar);
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// show help text (typically in the statusbar); show is FALSE
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// if you are hiding the help, TRUE otherwise
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// show help text (typically in the statusbar); show is False
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// if you are hiding the help, True otherwise
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virtual void DoGiveHelp(const wxString& text, bool show);
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@@ -263,7 +263,7 @@ public:
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// may be called to terminate the dialog with the given return code
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virtual void EndModal(int retCode);
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// returns TRUE if we're in a modal loop
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// returns True if we're in a modal loop
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%extend {
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bool IsModalShowing() {
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#ifdef __WXGTK__
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