Changed all TRUE/true --> True and all FALSE/false --> False so the
Python docstrings will have the correct case. Started adding extra docstrings where needed. Some other little tweaks and fixes. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24593 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -210,10 +210,10 @@ public:
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wxMenuBar(long style = 0);
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// append a menu to the end of menubar, return TRUE if ok
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// append a menu to the end of menubar, return True if ok
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virtual bool Append(wxMenu *menu, const wxString& title);
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// insert a menu before the given position into the menubar, return TRUE
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// insert a menu before the given position into the menubar, return True
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// if inserted ok
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virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
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@@ -236,7 +236,7 @@ public:
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virtual void EnableTop(size_t pos, bool enable);
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// is the menu enabled?
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virtual bool IsEnabledTop(size_t WXUNUSED(pos)) const { return TRUE; }
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virtual bool IsEnabledTop(size_t WXUNUSED(pos)) const { return True; }
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// get or change the label of the menu at given position
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virtual void SetLabelTop(size_t pos, const wxString& label);
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@@ -277,7 +277,7 @@ public:
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// get the frame we are attached to (may return NULL)
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wxFrame *GetFrame() const;
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// returns TRUE if we're attached to a frame
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// returns True if we're attached to a frame
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bool IsAttached() const;
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// associate the menubar with the frame
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@@ -331,10 +331,10 @@ public:
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wxMenu *GetSubMenu() const;
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// state
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virtual void Enable(bool enable = TRUE);
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virtual void Enable(bool enable = True);
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virtual bool IsEnabled() const;
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virtual void Check(bool check = TRUE);
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virtual void Check(bool check = True);
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virtual bool IsChecked() const;
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void Toggle();
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@@ -370,7 +370,7 @@ public:
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bool IsOwnerDrawn();
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// switch on/off owner-drawing the item
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void SetOwnerDrawn(bool ownerDrawn = TRUE);
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void SetOwnerDrawn(bool ownerDrawn = True);
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void ResetOwnerDrawn();
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#else
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// just to keep the global renamers in sync
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