Merged in latest wxLayout code from Mahogany Mail.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1995 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -18,7 +18,9 @@
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# include "gui/wxMenuDefs.h"
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# include "gui/wxMApp.h"
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# endif // USE_PCH
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# include "gui/wxlwindow.h"
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# include "gui/wxlparser.h"
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#else
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# ifdef __WXMSW__
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# include <windows.h>
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@@ -26,16 +28,24 @@
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# undef GetCharWidth
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# undef StartDoc
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# endif
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# include "wxlwindow.h"
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# include "wxlparser.h"
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#endif
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#include <ctype.h>
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#include <wx/clipbrd.h>
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#include <wx/dataobj.h>
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#include <ctype.h>
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/// offsets to put a nice frame around text
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#define WXLO_XOFFSET 4
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#define WXLO_YOFFSET 4
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/// offset to the right and bottom for when to redraw scrollbars
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#define WXLO_ROFFSET 20
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#define WXLO_BOFFSET 20
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BEGIN_EVENT_TABLE(wxLayoutWindow,wxScrolledWindow)
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EVT_PAINT (wxLayoutWindow::OnPaint)
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EVT_CHAR (wxLayoutWindow::OnChar)
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@@ -61,6 +71,7 @@ wxLayoutWindow::wxLayoutWindow(wxWindow *parent)
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m_bitmap = new wxBitmap(4,4);
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m_bitmapSize = wxPoint(4,4);
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m_llist = new wxLayoutList();
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m_BGbitmap = NULL;
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SetWrapMargin(0);
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wxPoint max = m_llist->GetSize();
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SetScrollbars(10, 20 /*lineHeight*/, max.x/10+1, max.y/20+1);
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@@ -75,7 +86,8 @@ wxLayoutWindow::~wxLayoutWindow()
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delete m_memDC; // deletes bitmap automatically (?)
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delete m_bitmap;
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delete m_llist;
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delete m_PopupMenu;
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delete m_PopupMenu;
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SetBackgroundBitmap(NULL);
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}
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#ifdef __WXMSW__
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@@ -93,6 +105,7 @@ wxLayoutWindow::OnMouse(int eventId, wxMouseEvent& event)
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wxPaintDC dc( this );
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PrepareDC( dc );
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SetFocus();
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wxPoint findPos;
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findPos.x = dc.DeviceToLogicalX(event.GetX());
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@@ -103,13 +116,13 @@ wxLayoutWindow::OnMouse(int eventId, wxMouseEvent& event)
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if(findPos.x < 0) findPos.x = 0;
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if(findPos.y < 0) findPos.y = 0;
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m_ClickPosition = wxPoint(event.GetX(), event.GetY());
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#ifdef WXLAYOUT_DEBUG
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wxLogDebug("wxLayoutWindow::OnMouse: (%d, %d) -> (%d, %d)",
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event.GetX(), event.GetY(), findPos.x, findPos.y);
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#endif
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m_ClickPosition = findPos;
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wxPoint cursorPos;
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wxLayoutObject *obj = m_llist->FindObjectScreen(dc, findPos, &cursorPos);
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@@ -136,7 +149,7 @@ wxLayoutWindow::OnMouse(int eventId, wxMouseEvent& event)
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&& (! obj || (obj && obj->GetUserData() == NULL))
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)
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{
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PopupMenu(m_PopupMenu, event.GetX(), event.GetY());
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PopupMenu(m_PopupMenu, m_ClickPosition.x, m_ClickPosition.y);
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return;
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}
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// find the object at this position
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@@ -261,6 +274,7 @@ wxLayoutWindow::OnChar(wxKeyEvent& event)
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}
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}
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SetDirty();
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SetModified();
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DoPaint(true); // paint and scroll to cursor
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}
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@@ -278,7 +292,7 @@ wxLayoutWindow::DoPaint(bool scrollToCursor)
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#ifdef __WXGTK__
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InternalPaint();
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#else
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Refresh();
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Refresh(FALSE); // Causes bad flicker under wxGTK!!!
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#endif
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}
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@@ -298,8 +312,11 @@ wxLayoutWindow::InternalPaint(void)
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// Get the size of the visible window:
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GetClientSize(&x1,&y1);
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wxASSERT(x1 > 0);
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wxASSERT(y1 > 0);
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// As we have the values anyway, use them to avoid unnecessary
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// scrollbar updates.
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if(x1 > m_maxx) m_maxx = x1;
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if(y1 > m_maxy) m_maxy = y1;
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// Maybe we need to change the scrollbar sizes or positions,
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// so layout the list and check:
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@@ -344,17 +361,46 @@ wxLayoutWindow::InternalPaint(void)
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// Device origins on the memDC are suspect, we translate manually
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// with the translate parameter of Draw().
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m_memDC->SetDeviceOrigin(0,0);
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m_memDC->Clear();
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m_memDC->SetBackgroundMode(wxTRANSPARENT);
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m_memDC->SetBrush(wxBrush(*m_llist->GetDefaults()->GetBGColour(), wxSOLID));
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m_memDC->SetPen(wxPen(*m_llist->GetDefaults()->GetBGColour(),0,wxTRANSPARENT));
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m_memDC->SetLogicalFunction(wxCOPY);
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if(m_BGbitmap)
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{
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CoordType
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y, x,
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w = m_BGbitmap->GetWidth(),
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h = m_BGbitmap->GetHeight();
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for(y = 0; y < y1; y+=h)
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for(x = 0; x < x1; x+=w)
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m_memDC->DrawBitmap(*m_BGbitmap, x, y);
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}
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else
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m_memDC->DrawRectangle(0,0,x1, y1);
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// The offsets give the window a tiny border on the left and top, looks nice.
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wxPoint offset(-x0+WXLO_XOFFSET,-y0+WXLO_YOFFSET);
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m_llist->Draw(*m_memDC,offset);
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if(IsEditable())
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m_llist->DrawCursor(*m_memDC,m_HaveFocus,offset);
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// Now copy everything to the screen:
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dc.Blit(x0,y0,x1,y1,m_memDC,0,0,wxCOPY,FALSE);
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// Now copy everything to the screen:
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wxRegionIterator ri ( GetUpdateRegion() );
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if(ri)
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while(ri)
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{
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dc.Blit(x0+ri.GetX(),y0+ri.GetY(),ri.GetW(),ri.GetH(),
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m_memDC,ri.GetX(),ri.GetY(),wxCOPY,FALSE);
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ri++;
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}
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else
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// If there are no update rectangles, we got called to reflect
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// a change in the list. Currently there is no mechanism to
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// easily find out which bits need updating, so we update
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// all. The wxLayoutList could handle this, creating a list or
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// at least one large rectangle of changes. FIXME
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dc.Blit(x0,y0,x1,y1,m_memDC,0,0,wxCOPY,FALSE);
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ResetDirty();
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}
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@@ -363,15 +409,16 @@ void
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wxLayoutWindow::ResizeScrollbars(bool exact)
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{
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wxPoint max = m_llist->GetSize();
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if(max.x > m_maxx || max.y > m_maxy
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|| max.x < (7*m_maxx)/10 || max.y << (7*m_maxy)/10
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|| max.x > m_maxx-WXLO_ROFFSET || max.y > m_maxy-WXLO_BOFFSET
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|| exact)
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{
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if(! exact) // add an extra 20% to the sizes to avoid future updates
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if(! exact)
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{
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max.x = (12*max.x)/10; // 12/20 = 120%
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max.y = (12*max.y)/10;
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// add an extra bit to the sizes to avoid future updates
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max.x = max.x+WXLO_ROFFSET;
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max.y = max.y+WXLO_BOFFSET;
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}
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ViewStart(&m_ViewStartX, &m_ViewStartY);
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SetScrollbars(10, 20, max.x/10+1,max.y/20+1,m_ViewStartX,m_ViewStartY,true);
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