more Unicode fixes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@23039 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -100,21 +100,21 @@ public:
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wxGLCanvas( wxWindow *parent, wxWindowID id = -1,
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wxGLCanvas( wxWindow *parent, wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = "GLCanvas",
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long style = 0, const wxString& name = wxT("GLCanvas"),
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int *attribList = (int*) NULL,
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int *attribList = (int*) NULL,
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const wxPalette& palette = wxNullPalette );
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const wxPalette& palette = wxNullPalette );
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wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
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wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
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wxWindowID id = -1,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = "GLCanvas",
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long style = 0, const wxString& name = wxT("GLCanvas"),
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int *attribList = (int*) NULL,
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int *attribList = (int*) NULL,
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const wxPalette& palette = wxNullPalette );
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const wxPalette& palette = wxNullPalette );
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wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL,
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wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL,
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wxWindowID id = -1,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = "GLCanvas",
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long style = 0, const wxString& name = wxT("GLCanvas"),
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int *attribList = (int*) NULL,
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int *attribList = (int*) NULL,
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const wxPalette& palette = wxNullPalette );
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const wxPalette& palette = wxNullPalette );
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@@ -124,7 +124,7 @@ public:
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wxWindowID id = -1,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = "GLCanvas",
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long style = 0, const wxString& name = wxT("GLCanvas"),
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int *attribList = (int*) NULL,
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int *attribList = (int*) NULL,
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const wxPalette& palette = wxNullPalette );
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const wxPalette& palette = wxNullPalette );
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