Applied patch [ 845171 ] Use transparancy mask in wxBitmapShape

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24768 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2003-12-11 11:37:37 +00:00
parent a55f5a1136
commit dd33b115d6

View File

@@ -52,12 +52,10 @@ void wxBitmapShape::OnDraw(wxDC& dc)
if (!m_bitmap.Ok())
return;
wxMemoryDC tempDC;
tempDC.SelectObject(m_bitmap);
double x, y;
x = WXROUND(m_xpos - m_bitmap.GetWidth() / 2.0);
y = WXROUND(m_ypos - m_bitmap.GetHeight() / 2.0);
dc.Blit((long) x, (long) y, m_bitmap.GetWidth(), m_bitmap.GetHeight(), &tempDC, 0, 0);
dc.DrawBitmap(m_bitmap, x, y, true);
}
void wxBitmapShape::SetSize(double w, double h, bool WXUNUSED(recursive))