Docstring updates and tweaks for epydoc

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27016 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2004-04-30 06:14:22 +00:00
parent 68ae5821b6
commit dce2bd223c
21 changed files with 1216 additions and 665 deletions

View File

@@ -17,25 +17,81 @@
%newgroup
DocStr(wxBrush,
"A brush is a drawing tool for filling in areas. It is used for painting the\n"
"background of rectangles, ellipses, etc. It has a colour and a style.");
"A brush is a drawing tool for filling in areas. It is used for
painting the background of rectangles, ellipses, etc. when drawing on
a `wx.DC`. It has a colour and a style.
:warning: Do not create instances of wx.Brush before the `wx.App`
object has been created because, depending on the platform,
required internal data structures may not have been initialized
yet. Instead create your brushes in the app's OnInit or as they
are needed for drawing.
:note: On monochrome displays all brushes are white, unless the colour
really is black.
:see: `wx.BrushList`, `wx.DC`, `wx.DC.SetBrush`
");
class wxBrush : public wxGDIObject {
public:
DocStr(wxBrush, "Constructs a brush from a colour object and style.");
wxBrush(const wxColour& colour, int style=wxSOLID);
DocCtorStr(
wxBrush(const wxColour& colour, int style=wxSOLID),
"Constructs a brush from a `wx.Colour` object and a style. The style
parameter may be one of the following:
=================== =============================
Style Meaning
=================== =============================
wx.TRANSPARENT Transparent (no fill).
wx.SOLID Solid.
wx.STIPPLE Uses a bitmap as a stipple.
wx.BDIAGONAL_HATCH Backward diagonal hatch.
wx.CROSSDIAG_HATCH Cross-diagonal hatch.
wx.FDIAGONAL_HATCH Forward diagonal hatch.
wx.CROSS_HATCH Cross hatch.
wx.HORIZONTAL_HATCH Horizontal hatch.
wx.VERTICAL_HATCH Vertical hatch.
=================== =============================
");
~wxBrush();
virtual void SetColour(const wxColour& col);
virtual void SetStyle(int style);
virtual void SetStipple(const wxBitmap& stipple);
wxColour GetColour() const;
int GetStyle() const;
wxBitmap *GetStipple() const;
bool Ok();
DocDeclStr(
virtual void , SetColour(const wxColour& col),
"Set the brush's `wx.Colour`.");
DocDeclStr(
virtual void , SetStyle(int style),
"Sets the style of the brush. See `__init__` for a listing of styles.");
DocDeclStr(
virtual void , SetStipple(const wxBitmap& stipple),
"Sets the stipple `wx.Bitmap`.");
DocDeclStr(
wxColour , GetColour() const,
"Returns the `wx.Colour` of the brush.");
DocDeclStr(
int , GetStyle() const,
"Returns the style of the brush. See `__init__` for a listing of
styles.");
DocDeclStr(
wxBitmap *, GetStipple() const,
"Returns the stiple `wx.Bitmap` of the brush. If the brush does not
have a wx.STIPPLE style, then the return value may be non-None but an
uninitialised bitmap (`wx.Bitmap.Ok` returns False).");
DocDeclStr(
bool , Ok(),
"Returns True if the brush is initialised and valid.");
#ifdef __WXMAC__
short MacGetTheme();