added wxLocale::GetSystemEncoding
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10394 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -13,6 +13,68 @@ a window's text.
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<wx/font.h>
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<wx/font.h>
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\wxheading{Constants}
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\begin{verbatim}
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enum wxFontEncoding
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{
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wxFONTENCODING_SYSTEM = -1, // system default
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wxFONTENCODING_DEFAULT, // current default encoding
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// ISO8859 standard defines a number of single-byte charsets
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wxFONTENCODING_ISO8859_1, // West European (Latin1)
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wxFONTENCODING_ISO8859_2, // Central and East European (Latin2)
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wxFONTENCODING_ISO8859_3, // Esperanto (Latin3)
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wxFONTENCODING_ISO8859_4, // Baltic (old) (Latin4)
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wxFONTENCODING_ISO8859_5, // Cyrillic
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wxFONTENCODING_ISO8859_6, // Arabic
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wxFONTENCODING_ISO8859_7, // Greek
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wxFONTENCODING_ISO8859_8, // Hebrew
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wxFONTENCODING_ISO8859_9, // Turkish (Latin5)
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wxFONTENCODING_ISO8859_10, // Variation of Latin4 (Latin6)
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wxFONTENCODING_ISO8859_11, // Thai
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wxFONTENCODING_ISO8859_12, // doesn't exist currently, but put it
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// here anyhow to make all ISO8859
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// consecutive numbers
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wxFONTENCODING_ISO8859_13, // Baltic (Latin7)
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wxFONTENCODING_ISO8859_14, // Latin8
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wxFONTENCODING_ISO8859_15, // Latin9 (a.k.a. Latin0, includes euro)
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wxFONTENCODING_ISO8859_MAX,
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// Cyrillic charset soup (see http://czyborra.com/charsets/cyrillic.html)
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wxFONTENCODING_KOI8, // we don't support any of KOI8 variants
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wxFONTENCODING_ALTERNATIVE, // same as MS-DOS CP866
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wxFONTENCODING_BULGARIAN, // used under Linux in Bulgaria
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// what would we do without Microsoft? They have their own encodings
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// for DOS
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wxFONTENCODING_CP437, // original MS-DOS codepage
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wxFONTENCODING_CP850, // CP437 merged with Latin1
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wxFONTENCODING_CP852, // CP437 merged with Latin2
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wxFONTENCODING_CP855, // another cyrillic encoding
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wxFONTENCODING_CP866, // and another one
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// and for Windows
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wxFONTENCODING_CP874, // WinThai
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wxFONTENCODING_CP1250, // WinLatin2
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wxFONTENCODING_CP1251, // WinCyrillic
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wxFONTENCODING_CP1252, // WinLatin1
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wxFONTENCODING_CP1253, // WinGreek (8859-7)
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wxFONTENCODING_CP1254, // WinTurkish
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wxFONTENCODING_CP1255, // WinHebrew
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wxFONTENCODING_CP1256, // WinArabic
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wxFONTENCODING_CP1257, // WinBaltic (same as Latin 7)
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wxFONTENCODING_CP12_MAX,
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wxFONTENCODING_UTF7, // UTF-7 Unicode encoding
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wxFONTENCODING_UTF8, // UTF-8 Unicode encoding
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wxFONTENCODING_UNICODE, // Unicode - currently used only by
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// wxEncodingConverter class
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wxFONTENCODING_MAX
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};
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\end{verbatim}
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\wxheading{Predefined objects}
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\wxheading{Predefined objects}
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Objects:
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Objects:
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@@ -31,10 +31,9 @@ for "equivalent" encodings (e.g. iso8859-2 and cp1250) and tries them.
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If you need to display text in encoding which is not available at
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If you need to display text in encoding which is not available at
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host system (see \helpref{IsEncodingAvailable}{wxfontmapperisencodingavailable}),
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host system (see \helpref{IsEncodingAvailable}{wxfontmapperisencodingavailable}),
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you may use these two classes to a) find font in some similar encoding
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you may use these two classes to find font in some similar encoding
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(see \helpref{GetAltForEncoding}{wxfontmappergetaltforencoding})
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(see \helpref{GetAltForEncoding}{wxfontmappergetaltforencoding})
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and
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and convert the text to this encoding
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b) convert the text to this encoding
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(\helpref{wxEncodingConverter::Convert}{wxencodingconverterconvert}).
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(\helpref{wxEncodingConverter::Convert}{wxencodingconverterconvert}).
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Following code snippet demonstrates it:
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Following code snippet demonstrates it:
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@@ -438,6 +438,26 @@ Returns current platform-specific locale name as passed to setlocale().
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Compare \helpref{GetCanonicalName}{wxlocalegetcanonicalname}.
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Compare \helpref{GetCanonicalName}{wxlocalegetcanonicalname}.
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\membersection{wxLocale::GetSystemEncoding}\label{wxlocalegetsystemencoding}
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\constfunc{static wxFontEncoding}{GetSystemEncoding}{\void}
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Tries to detect the user's default font encoding.
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Returns \helpref{wxFontEncoding}{wxfont} value or
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{\bf wxFONTENCODING\_SYSTEM} if it couldn't be determined.
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\membersection{wxLocale::GetSystemEncodingName}\label{wxlocalegetsystemencodingname}
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\constfunc{static wxString}{GetSystemEncodingName}{\void}
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Tries to detect the name of the user's default font encoding. This string isn't
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particularly useful for the application as its form is platform-dependent and
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so you should probably use
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\helpref{GetSystemEncoding}{wxlocalegetsystemencoding} instead.
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Returns a user-readable string value or an empty string if it couldn't be
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determined.
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\membersection{wxLocale::GetSystemLanguage}\label{wxlocalegetsystemlanguage}
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\membersection{wxLocale::GetSystemLanguage}\label{wxlocalegetsystemlanguage}
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\constfunc{static int}{GetSystemLanguage}{\void}
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\constfunc{static int}{GetSystemLanguage}{\void}
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@@ -9,8 +9,8 @@
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// Licence: wxWindows license
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __INTLH__
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#ifndef _WX_INTL_H_
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#define __INTLH__
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#define _WX_INTL_H_
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#ifdef __GNUG__
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#ifdef __GNUG__
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#pragma interface "intl.h"
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#pragma interface "intl.h"
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@@ -21,6 +21,8 @@
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#if wxUSE_INTL
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#if wxUSE_INTL
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#include "wx/fontenc.h"
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// ============================================================================
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// ============================================================================
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// global decls
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// global decls
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// ============================================================================
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// ============================================================================
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@@ -301,8 +303,6 @@ enum wxLanguage
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// --- --- --- generated code ends here --- --- ---
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// --- --- --- generated code ends here --- --- ---
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// wxLanguageInfo: encapsulates wxLanguage to OS native lang.desc.
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// wxLanguageInfo: encapsulates wxLanguage to OS native lang.desc.
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// translation information
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// translation information
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@@ -313,8 +313,9 @@ struct WXDLLEXPORT wxLanguageInfo
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int Language; // wxLanguage id
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int Language; // wxLanguage id
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wxString CanonicalName; // Canonical name, e.g. fr_FR
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wxString CanonicalName; // Canonical name, e.g. fr_FR
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#ifdef __WIN32__
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#ifdef __WIN32__
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wxUint32 WinLang, WinSublang; // Win32 language identifiers
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wxUint32 WinLang, // Win32 language identifiers
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#endif
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WinSublang;
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#endif // __WIN32__
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wxString Description; // human-readable name of the language
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wxString Description; // human-readable name of the language
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};
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};
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@@ -329,7 +330,6 @@ enum wxLocaleInitFlags
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wxLOCALE_CONV_ENCODING = 0x0002 // convert encoding on the fly?
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wxLOCALE_CONV_ENCODING = 0x0002 // convert encoding on the fly?
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};
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};
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class WXDLLEXPORT wxLocale
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class WXDLLEXPORT wxLocale
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{
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{
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public:
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public:
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@@ -370,6 +370,14 @@ public:
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// Return wxLANGUAGE_UNKNOWN if language-guessing algorithm failed
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// Return wxLANGUAGE_UNKNOWN if language-guessing algorithm failed
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static int GetSystemLanguage();
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static int GetSystemLanguage();
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// get the encoding used by default for text on this system, returns
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// wxFONTENCODING_SYSTEM if it couldn't be determined
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static wxFontEncoding GetSystemEncoding();
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// get the string describing the system encoding, return empty string if
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// couldn't be determined
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static wxString GetSystemEncodingName();
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// return TRUE if the locale was set successfully
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// return TRUE if the locale was set successfully
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bool IsOk() const { return m_pszOldLocale != NULL; }
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bool IsOk() const { return m_pszOldLocale != NULL; }
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@@ -492,5 +500,5 @@ inline const wxChar *wxGetTranslation(const wxChar *sz) { return sz; }
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#define gettext_noop(str) _T(str)
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#define gettext_noop(str) _T(str)
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#endif
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#endif
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#endif
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#endif // _WX_INTL_H_
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// _WX_INTLH__
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@@ -23,6 +23,7 @@
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#if defined(__VISAGECPP__) && __IBMCPP__ >= 400
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#if defined(__VISAGECPP__) && __IBMCPP__ >= 400
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# undef __BSEXCPT__
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# undef __BSEXCPT__
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#endif
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#endif
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#include <stdlib.h>
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#include <stdlib.h>
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#if wxUSE_WCHAR_T
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#if wxUSE_WCHAR_T
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@@ -133,6 +134,8 @@ public:
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private:
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private:
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void SetName(const wxChar *charset);
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void SetName(const wxChar *charset);
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// note that we can't use wxString here because of compilation
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// dependencies: we're included from wx/string.h
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wxChar *m_name;
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wxChar *m_name;
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wxCharacterSet *m_cset;
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wxCharacterSet *m_cset;
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bool m_deferred;
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bool m_deferred;
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@@ -39,7 +39,7 @@
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//#define TEST_CHARSET
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//#define TEST_CHARSET
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//#define TEST_CMDLINE
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//#define TEST_CMDLINE
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//#define TEST_DATETIME
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//#define TEST_DATETIME
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#define TEST_DIR
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//#define TEST_DIR
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//#define TEST_DLLLOADER
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//#define TEST_DLLLOADER
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//#define TEST_ENVIRON
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//#define TEST_ENVIRON
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//#define TEST_EXECUTE
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//#define TEST_EXECUTE
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@@ -50,7 +50,7 @@
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//#define TEST_HASH
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//#define TEST_HASH
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//#define TEST_INFO_FUNCTIONS
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//#define TEST_INFO_FUNCTIONS
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//#define TEST_LIST
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//#define TEST_LIST
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//#define TEST_LOCALE
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#define TEST_LOCALE
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//#define TEST_LOG
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//#define TEST_LOG
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//#define TEST_LONGLONG
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//#define TEST_LONGLONG
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//#define TEST_MIME
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//#define TEST_MIME
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@@ -1173,11 +1173,19 @@ static void TestDefaultLang()
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_T("klingonese"), // I bet on some systems it does exist...
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_T("klingonese"), // I bet on some systems it does exist...
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};
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};
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wxPrintf(_T("The default system encoding is %s (%d)\n"),
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wxLocale::GetSystemEncodingName().c_str(),
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wxLocale::GetSystemEncoding());
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for ( size_t n = 0; n < WXSIZEOF(langStrings); n++ )
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for ( size_t n = 0; n < WXSIZEOF(langStrings); n++ )
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{
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{
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const char *langStr = langStrings[n];
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const char *langStr = langStrings[n];
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if ( langStr )
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if ( langStr )
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{
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// FIXME: this doesn't do anything at all under Windows, we need
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// to create a new wxLocale!
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wxSetEnv(_T("LC_ALL"), langStr);
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wxSetEnv(_T("LC_ALL"), langStr);
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}
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int lang = gs_localeDefault.GetSystemLanguage();
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int lang = gs_localeDefault.GetSystemLanguage();
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printf("Locale for '%s' is %s.\n",
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printf("Locale for '%s' is %s.\n",
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@@ -1,5 +1,5 @@
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// Name: intl.cpp
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// Name: src/common/intl.cpp
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// Purpose: Internationalization and localisation for wxWindows
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// Purpose: Internationalization and localisation for wxWindows
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// Author: Vadim Zeitlin
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// Author: Vadim Zeitlin
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// Modified by:
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// Modified by:
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@@ -33,25 +33,28 @@
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// standard headers
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// standard headers
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#include <locale.h>
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#include <locale.h>
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#include <ctype.h>
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#include <ctype.h>
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#include <stdlib.h>
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// wxWindows
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// wxWindows
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#include "wx/defs.h"
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#ifndef WX_PRECOMP
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#include "wx/string.h"
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#include "wx/string.h"
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#include "wx/tokenzr.h"
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#include "wx/intl.h"
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#include "wx/intl.h"
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#include "wx/log.h"
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#include "wx/debug.h"
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#include "wx/utils.h"
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#include "wx/dynarray.h"
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#endif // WX_PRECOMP
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#include "wx/file.h"
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#include "wx/file.h"
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#include "wx/log.h"
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#include "wx/tokenzr.h"
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#include "wx/debug.h"
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#include "wx/utils.h"
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#include "wx/dynarray.h"
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#include "wx/module.h"
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#include "wx/module.h"
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#ifdef __WIN32__
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#ifdef __WIN32__
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#include "wx/msw/private.h"
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#include "wx/msw/private.h"
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#elif defined(__UNIX_LIKE__)
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#include "wx/fontmap.h" // for CharsetToEncoding()
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#endif
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#endif
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#include <stdlib.h>
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// simple types
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// simple types
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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@@ -930,6 +933,87 @@ void wxLocale::AddCatalogLookupPathPrefix(const wxString& prefix)
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return wxLANGUAGE_UNKNOWN;
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return wxLANGUAGE_UNKNOWN;
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}
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}
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// ----------------------------------------------------------------------------
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// encoding stuff
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// ----------------------------------------------------------------------------
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// this is a bit strange as under Windows we get the encoding name using its
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// numeric value and under Unix we do it the other way round, but this just
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// reflects the way different systems provide he encoding info
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/* static */
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wxString wxLocale::GetSystemEncodingName()
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{
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wxString encname;
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#ifdef __WIN32__
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// FIXME: what is the error return value for GetACP()?
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UINT codepage = ::GetACP();
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encname.Printf(_T("cp%u"), codepage);
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#elif defined(__UNIX_LIKE__)
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#if defined(HAVE_LANGINFO_H) && defined(CODESET)
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// GNU libc provides current character set this way (this conforms
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// to Unix98)
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char *alang = nl_langinfo(CODESET);
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if (alang)
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{
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encname = wxConvLibc.cMB2WX(alang);
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}
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else
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#endif // HAVE_LANGINFO_H
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{
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// if we can't get at the character set directly, try to see if it's in
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// the environment variables (in most cases this won't work, but I was
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// out of ideas)
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wxChar *lang = wxGetenv(wxT("LC_ALL"));
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wxChar *dot = lang ? wxStrchr(lang, wxT('.')) : (wxChar *)NULL;
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if (!dot)
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{
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lang = wxGetenv(wxT("LC_CTYPE"));
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if ( lang )
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dot = wxStrchr(lang, wxT('.'));
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}
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if (!dot)
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{
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lang = wxGetenv(wxT("LANG"));
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if ( lang )
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dot = wxStrchr(lang, wxT('.'));
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}
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if ( dot )
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{
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encname = dot+1;
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}
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}
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#endif // Win32/Unix
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return encname;
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}
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/* static */
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wxFontEncoding wxLocale::GetSystemEncoding()
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{
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#ifdef __WIN32__
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UINT codepage = ::GetACP();
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// wxWindows only knows about CP1250-1257
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if ( codepage >= 1250 && codepage <= 1257 )
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{
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return (wxFontEncoding)(wxFONTENCODING_CP1250 + codepage - 1250);
|
||||||
|
}
|
||||||
|
#elif defined(__UNIX_LIKE__)
|
||||||
|
wxString encname = GetSystemEncodingName();
|
||||||
|
if ( !encname.empty() )
|
||||||
|
{
|
||||||
|
return wxFontMapper::CharsetToEncoding(encname,
|
||||||
|
FALSE /* not interactive */);
|
||||||
|
}
|
||||||
|
#endif // Win32/Unix
|
||||||
|
|
||||||
|
return wxFONTENCODING_SYSTEM;
|
||||||
|
}
|
||||||
|
|
||||||
/*static*/ void wxLocale::AddLanguage(const wxLanguageInfo& info)
|
/*static*/ void wxLocale::AddLanguage(const wxLanguageInfo& info)
|
||||||
{
|
{
|
||||||
CreateLanguagesDB();
|
CreateLanguagesDB();
|
||||||
|
@@ -700,15 +700,24 @@ static wxCharacterSet *wxGetCharacterSet(const wxChar *name)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (cset && cset->usable()) return cset;
|
if (cset && cset->usable()) return cset;
|
||||||
if (cset) delete cset;
|
if (cset)
|
||||||
|
{
|
||||||
|
delete cset;
|
||||||
cset = NULL;
|
cset = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
#ifdef __WIN32__
|
#ifdef __WIN32__
|
||||||
cset = new CP_CharSet(name); // may take NULL
|
cset = new CP_CharSet(name); // may take NULL
|
||||||
if (cset->usable()) return cset;
|
if (cset->usable())
|
||||||
#endif
|
return cset;
|
||||||
if (cset) delete cset;
|
|
||||||
|
delete cset;
|
||||||
|
#endif // __WIN32__
|
||||||
|
|
||||||
cset = new EC_CharSet(name);
|
cset = new EC_CharSet(name);
|
||||||
if (cset->usable()) return cset;
|
if (cset->usable())
|
||||||
|
return cset;
|
||||||
|
|
||||||
delete cset;
|
delete cset;
|
||||||
wxLogError(_("Unknown encoding '%s'!"), name);
|
wxLogError(_("Unknown encoding '%s'!"), name);
|
||||||
return NULL;
|
return NULL;
|
||||||
@@ -716,16 +725,15 @@ static wxCharacterSet *wxGetCharacterSet(const wxChar *name)
|
|||||||
|
|
||||||
wxCSConv::wxCSConv(const wxChar *charset)
|
wxCSConv::wxCSConv(const wxChar *charset)
|
||||||
{
|
{
|
||||||
m_name = (wxChar *) NULL;
|
m_name = (wxChar *)NULL;
|
||||||
m_cset = (wxCharacterSet *) NULL;
|
m_cset = (wxCharacterSet *) NULL;
|
||||||
m_deferred = TRUE;
|
|
||||||
SetName(charset);
|
SetName(charset);
|
||||||
}
|
}
|
||||||
|
|
||||||
wxCSConv::~wxCSConv()
|
wxCSConv::~wxCSConv()
|
||||||
{
|
{
|
||||||
if (m_name) free(m_name);
|
free(m_name);
|
||||||
if (m_cset) delete m_cset;
|
delete m_cset;
|
||||||
}
|
}
|
||||||
|
|
||||||
void wxCSConv::SetName(const wxChar *charset)
|
void wxCSConv::SetName(const wxChar *charset)
|
||||||
@@ -741,39 +749,13 @@ void wxCSConv::LoadNow()
|
|||||||
{
|
{
|
||||||
if (m_deferred)
|
if (m_deferred)
|
||||||
{
|
{
|
||||||
if (!m_name)
|
if ( !m_name )
|
||||||
{
|
{
|
||||||
#ifdef __UNIX__
|
wxString name = wxLocale::GetSystemEncodingName();
|
||||||
#if defined(HAVE_LANGINFO_H) && defined(CODESET)
|
if ( !name.empty() )
|
||||||
// GNU libc provides current character set this way
|
SetName(name);
|
||||||
char *alang = nl_langinfo(CODESET);
|
|
||||||
if (alang)
|
|
||||||
{
|
|
||||||
SetName(wxConvLibc.cMB2WX(alang));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
#endif
|
|
||||||
{
|
|
||||||
// if we can't get at the character set directly,
|
|
||||||
// try to see if it's in the environment variables
|
|
||||||
// (in most cases this won't work, but I was out of ideas)
|
|
||||||
wxChar *lang = wxGetenv(wxT("LC_ALL"));
|
|
||||||
wxChar *dot = lang ? wxStrchr(lang, wxT('.')) : (wxChar *)NULL;
|
|
||||||
if (!dot)
|
|
||||||
{
|
|
||||||
lang = wxGetenv(wxT("LC_CTYPE"));
|
|
||||||
dot = lang ? wxStrchr(lang, wxT('.')) : (wxChar *)NULL;
|
|
||||||
}
|
|
||||||
if (!dot)
|
|
||||||
{
|
|
||||||
lang = wxGetenv(wxT("LANG"));
|
|
||||||
dot = lang ? wxStrchr(lang, wxT('.')) : (wxChar *)NULL;
|
|
||||||
}
|
|
||||||
if (dot)
|
|
||||||
SetName(dot+1);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
m_cset = wxGetCharacterSet(m_name);
|
m_cset = wxGetCharacterSet(m_name);
|
||||||
m_deferred = FALSE;
|
m_deferred = FALSE;
|
||||||
}
|
}
|
||||||
@@ -821,6 +803,7 @@ size_t wxCSConv::WC2MB(char *buf, const wchar_t *psz, size_t n) const
|
|||||||
}
|
}
|
||||||
|
|
||||||
#ifdef HAVE_ICONV_H
|
#ifdef HAVE_ICONV_H
|
||||||
|
|
||||||
class IC_CharSetConverter
|
class IC_CharSetConverter
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
@@ -853,7 +836,8 @@ public:
|
|||||||
public:
|
public:
|
||||||
iconv_t cnv;
|
iconv_t cnv;
|
||||||
};
|
};
|
||||||
#endif
|
|
||||||
|
#endif // HAVE_ICONV_H
|
||||||
|
|
||||||
class EC_CharSetConverter
|
class EC_CharSetConverter
|
||||||
{
|
{
|
||||||
|
Reference in New Issue
Block a user