Big wxGL classes refactoring/cleanup:
1. Provide the same API, especially, but not limited to, wxGLCanvas and wxCLContext ctors (which were completely different in all ports) 2. Extracted common parts into wxGLCanvas/ContextBase classes 3. Deprecate the old API using implicitly created wxGLContext git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45388 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -23,42 +23,31 @@
|
||||
#import <AppKit/NSOpenGL.h>
|
||||
#import <AppKit/NSOpenGLView.h>
|
||||
|
||||
IMPLEMENT_DYNAMIC_CLASS(wxGLCanvas, wxWindow)
|
||||
BEGIN_EVENT_TABLE(wxGLCanvas, wxWindow)
|
||||
END_EVENT_TABLE()
|
||||
wxGLContext::wxGLContext(wxGLCanvas *win, const wxGLContext *other)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
wxGLContext::~wxGLContext()
|
||||
{
|
||||
}
|
||||
|
||||
void wxGLContext::SetCurrent(const wxGLCanvas& win) const
|
||||
{
|
||||
[[win.GetNSOpenGLView() openGLContext] makeCurrentContext];
|
||||
}
|
||||
|
||||
IMPLEMENT_CLASS(wxGLCanvas, wxWindow)
|
||||
// WX_IMPLEMENT_COCOA_OWNER(wxGLCanvas,NSOpenGLView,NSView,NSView)
|
||||
|
||||
wxGLCanvas::wxGLCanvas(wxWindow *parent,
|
||||
wxWindowID winid, const wxPoint& pos, const wxSize& size,
|
||||
long style, const wxString& name,
|
||||
int *attribList, const wxPalette& palette)
|
||||
{
|
||||
Create(parent,winid,pos,size,style,name);
|
||||
}
|
||||
|
||||
wxGLCanvas::wxGLCanvas(wxWindow *parent,
|
||||
const wxGLContext *shared,
|
||||
wxWindowID winid, const wxPoint& pos, const wxSize& size,
|
||||
long style, const wxString& name,
|
||||
int *attribList, const wxPalette& palette)
|
||||
{
|
||||
Create(parent,winid,pos,size,style,name);
|
||||
}
|
||||
|
||||
wxGLCanvas::wxGLCanvas(wxWindow *parent,
|
||||
const wxGLCanvas *shared,
|
||||
wxWindowID winid, const wxPoint& pos, const wxSize& size,
|
||||
long style, const wxString& name,
|
||||
int *attribList, const wxPalette& palette)
|
||||
{
|
||||
Create(parent,winid,pos,size,style,name);
|
||||
}
|
||||
|
||||
bool wxGLCanvas::Create(wxWindow *parent, wxWindowID winid,
|
||||
const wxPoint& pos,
|
||||
const wxSize& size,
|
||||
long style,
|
||||
const wxString& name)
|
||||
bool wxGLCanvas::Create(wxWindow *parent,
|
||||
wxWindowID winid,
|
||||
const wxPoint& pos,
|
||||
const wxSize& size,
|
||||
long style,
|
||||
const wxString& name,
|
||||
const int *attribList,
|
||||
const wxPalette& palette)
|
||||
{
|
||||
wxAutoNSAutoreleasePool pool;
|
||||
if(!CreateBase(parent,winid,pos,size,style,wxDefaultValidator,name))
|
||||
@@ -77,14 +66,9 @@ wxGLCanvas::~wxGLCanvas()
|
||||
{
|
||||
}
|
||||
|
||||
void wxGLCanvas::SetCurrent()
|
||||
{
|
||||
[[(NSOpenGLView*)m_cocoaNSView openGLContext] makeCurrentContext];
|
||||
}
|
||||
|
||||
void wxGLCanvas::SwapBuffers()
|
||||
{
|
||||
[[(NSOpenGLView*)m_cocoaNSView openGLContext] flushBuffer];
|
||||
[[GetNSOpenGLView() openGLContext] flushBuffer];
|
||||
}
|
||||
|
||||
#endif // wxUSE_GLCANVAS
|
||||
|
||||
Reference in New Issue
Block a user