Big wxGL classes refactoring/cleanup:

1. Provide the same API, especially, but not limited to, wxGLCanvas and
   wxCLContext ctors (which were completely different in all ports)
2. Extracted common parts into wxGLCanvas/ContextBase classes
3. Deprecate the old API using implicitly created wxGLContext


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45388 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2007-04-10 17:38:55 +00:00
parent 1f602af615
commit dc3065a56f
25 changed files with 1860 additions and 1996 deletions

View File

@@ -13,13 +13,7 @@
#ifndef _WX_GLCANVAS_H_
#define _WX_GLCANVAS_H_
#include "wx/defs.h"
#if wxUSE_GLCANVAS
#include "wx/gdicmn.h"
#include "wx/palette.h"
#include "wx/scrolwin.h"
#include <GL/glx.h>
@@ -27,111 +21,54 @@
// classes
//---------------------------------------------------------------------------
class WXDLLEXPORT wxGLContext: public wxObject
class WXDLLEXPORT wxGLContext : public wxGLContextBase
{
public:
wxGLContext( bool isRGB, wxWindow *win,
const wxPalette& palette = wxNullPalette );
wxGLContext( bool WXUNUSED(isRGB), wxWindow *win,
const wxPalette& WXUNUSED(palette),
const wxGLContext *other /* for sharing display lists */
);
wxGLContext(wxGLCanvas *win, const wxGLContext *other = NULL);
virtual ~wxGLContext();
void SetCurrent();
void SetColour(const wxChar *colour);
void SwapBuffers();
virtual void SetCurrent(const wxGLCanvas& win) const;
void SetupPixelFormat();
void SetupPalette(const wxPalette& palette);
wxPalette CreateDefaultPalette();
inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; }
inline wxWindow* GetWindow() const { return m_window; }
// inline GtkWidget* GetWidget() const { return m_widget; }
inline GLXContext GetContext() const { return m_glContext; }
public:
private:
GLXContext m_glContext;
// GtkWidget *m_widget;
wxPalette m_palette;
wxWindow* m_window;
DECLARE_CLASS(wxGLContext)
};
class WXDLLEXPORT wxGLCanvas: public wxScrolledWindow
class WXDLLEXPORT wxGLCanvas : public wxGLCanvasBase
{
public:
inline wxGLCanvas() {
m_glContext = (wxGLContext*) NULL;
m_sharedContext = (wxGLContext*) NULL;
// m_glWidget = (GtkWidget*) NULL;
m_vi = (void*) NULL;
// m_exposed = FALSE;
}
wxGLCanvas( wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = wxT("GLCanvas"),
int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette );
wxGLCanvas( wxWindow *parent, const wxGLContext *shared,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = wxT("GLCanvas"),
int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette );
wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = wxT("GLCanvas"),
int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette );
wxGLCanvas(wxWindow *parent,
wxWindowID id = wxID_ANY,
const int *attribList = NULL,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const wxPalette& palette = wxNullPalette);
bool Create( wxWindow *parent,
const wxGLContext *shared = (wxGLContext*)NULL,
const wxGLCanvas *shared_context_of = (wxGLCanvas*)NULL,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = wxT("GLCanvas"),
int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette );
bool Create(wxWindow *parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const int *attribList = NULL,
const wxPalette& palette = wxNullPalette);
virtual ~wxGLCanvas();
void SetCurrent();
void SetColour(const wxChar *colour);
void SwapBuffers();
virtual void SwapBuffers();
// void OnSize(wxSizeEvent& event);
// void OnInternalIdle();
inline wxGLContext* GetContext() const { return m_glContext; }
// implementation
void *m_vi;
wxGLContext *m_glContext,
*m_sharedContext;
wxGLCanvas *m_sharedContextOf;
void *m_vi;
// GtkWidget *m_glWidget;
// bool m_exposed;
DECLARE_EVENT_TABLE()
DECLARE_CLASS(wxGLCanvas)
protected:
virtual int GetColourIndex(const wxColour& col);
DECLARE_CLASS(wxGLCanvas)
};
#endif
// wxUSE_GLCANVAS
#endif
// _WX_GLCANVAS_H_
#endif // _WX_GLCANVAS_H_