Big wxGL classes refactoring/cleanup:
1. Provide the same API, especially, but not limited to, wxGLCanvas and wxCLContext ctors (which were completely different in all ports) 2. Extracted common parts into wxGLCanvas/ContextBase classes 3. Deprecate the old API using implicitly created wxGLContext git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45388 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -12,42 +12,29 @@
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#ifndef _WX_GLCANVAS_H_
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#define _WX_GLCANVAS_H_
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#include "wx/scrolwin.h"
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#include "wx/app.h"
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extern "C" {
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#include <GL/gl.h>
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#include <GL/glx.h>
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#include <GL/glu.h>
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extern "C"
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{
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#include <GL/gl.h>
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#include <GL/glx.h>
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#include <GL/glu.h>
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}
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//---------------------------------------------------------------------------
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// classes
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//---------------------------------------------------------------------------
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class WXDLLEXPORT wxGLContext;
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class WXDLLEXPORT wxGLCanvas;
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//---------------------------------------------------------------------------
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// wxGLContext
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//---------------------------------------------------------------------------
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class WXDLLEXPORT wxGLContext: public wxObject
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class WXDLLEXPORT wxGLContext : public wxGLContextBase
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{
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public:
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wxGLContext(wxWindow* win, const wxGLContext* other=NULL /* for sharing display lists */);
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wxGLContext(wxWindow* win, const wxGLContext* other = NULL);
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virtual ~wxGLContext();
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public:
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// The win wxGLCanvas needs not necessarily be the same as the wxGLCanvas with which this context was created!
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void SetCurrent(const wxGLCanvas& win) const;
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virtual void SetCurrent(const wxGLCanvas& win) const;
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private:
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GLXContext m_glContext;
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private:
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DECLARE_CLASS(wxGLContext)
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};
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@@ -55,72 +42,89 @@ private:
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// wxGLCanvas
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//---------------------------------------------------------------------------
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class WXDLLEXPORT wxGLCanvas: public wxWindow
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class WXDLLEXPORT wxGLCanvas : public wxGLCanvasBase
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{
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public:
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// This ctor is identical to the next, except for the fact that it
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// doesn't create an implicit wxGLContext.
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// The attribList parameter has been moved to avoid overload clashes.
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wxGLCanvas( wxWindow *parent, wxWindowID id = -1,
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int *attribList = (int*) NULL,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = wxGLCanvasName,
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const wxPalette& palette = wxNullPalette );
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wxGLCanvas(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const int *attribList = NULL,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const wxPalette& palette = wxNullPalette);
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wxGLCanvas( wxWindow *parent, wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = wxGLCanvasName,
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int *attribList = (int*) NULL,
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const wxPalette& palette = wxNullPalette );
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wxGLCanvas( wxWindow *parent, const wxGLContext *shared,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = wxGLCanvasName,
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int *attribList = (int*) NULL,
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const wxPalette& palette = wxNullPalette );
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wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0, const wxString& name = wxGLCanvasName,
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int *attribList = (int*) NULL,
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const wxPalette& palette = wxNullPalette );
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bool Create( wxWindow *parent,
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const wxGLContext *shared = (wxGLContext*)NULL,
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const wxGLCanvas *shared_context_of = (wxGLCanvas*)NULL,
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wxWindowID id = -1,
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bool Create(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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int *attribList = (int*) NULL,
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const wxPalette& palette = wxNullPalette );
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const int *attribList = NULL,
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const wxPalette& palette = wxNullPalette);
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virtual ~wxGLCanvas();
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virtual ~wxGLCanvas();
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void SetCurrent(const wxGLContext& RC) const;
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void SetCurrent();
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void SetColour(const wxChar *colour);
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void SwapBuffers();
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void OnSize(wxSizeEvent& event);
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// implement wxGLCanvasBase methods
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// --------------------------------
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void OnInternalIdle();
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virtual void SwapBuffers();
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inline wxGLContext* GetContext() const { return m_glContext; }
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// implementation
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// GTK-specific helpers
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// --------------------
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// return GLX version: 13 means 1.3
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static int GetGLXVersion();
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// deprecated methods
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// ------------------
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#if WXWIN_COMPATIBILITY_2_8
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wxDEPRECATED(
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wxGLCanvas(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const int *attribList = NULL,
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const wxPalette& palette = wxNullPalette)
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);
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wxDEPRECATED(
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wxGLCanvas(wxWindow *parent,
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const wxGLContext *shared,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const int *attribList = NULL,
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const wxPalette& palette = wxNullPalette)
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);
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wxDEPRECATED(
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wxGLCanvas(wxWindow *parent,
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const wxGLCanvas *shared,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const int *attribList = NULL,
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const wxPalette& palette = wxNullPalette)
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);
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// called from "realized" callback to create the implicit context if needed
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void GTKInitImplicitContext();
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#endif // WXWIN_COMPATIBILITY_2_8
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// implementation from now on
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void OnInternalIdle();
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wxGLContext *m_glContext,
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*m_sharedContext;
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wxGLCanvas *m_sharedContextOf;
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const bool m_createImplicitContext;
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void *m_vi; // actually an XVisualInfo*
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GLXFBConfig *m_fbc;
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bool m_canFreeVi;
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@@ -128,23 +132,23 @@ public:
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GtkWidget *m_glWidget;
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bool m_exposed;
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#if WXWIN_COMPATIBILITY_2_8
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wxGLContext *m_sharedContext;
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wxGLCanvas *m_sharedContextOf;
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const bool m_createImplicitContext;
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#endif // WXWIN_COMPATIBILITY_2_8
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// returns an XVisualInfo* based on desired GL attributes;
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// returns NULL if an appropriate visual is not found. The
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// caller is reponsible for using XFree() to deallocate
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// the returned structure.
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static void* ChooseGLVisual(int *attribList);
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static void* ChooseGLFBC(int *attribList);
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static void GetGLAttribListFromWX(int *wx_attribList, int *gl_attribList );
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static void* ChooseGLVisual(const int *attribList);
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static void* ChooseGLFBC(const int *attribList);
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static void GetGLAttribListFromWX(const int *wx_attribList, int *gl_attribList );
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static void QueryGLXVersion();
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static int GetGLXVersion();
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static int m_glxVersion;
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private:
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DECLARE_EVENT_TABLE()
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DECLARE_CLASS(wxGLCanvas)
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};
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#endif
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// _WX_GLCANVAS_H_
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#endif // _WX_GLCANVAS_H_
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