Big wxGL classes refactoring/cleanup:

1. Provide the same API, especially, but not limited to, wxGLCanvas and
   wxCLContext ctors (which were completely different in all ports)
2. Extracted common parts into wxGLCanvas/ContextBase classes
3. Deprecate the old API using implicitly created wxGLContext


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45388 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2007-04-10 17:38:55 +00:00
parent 1f602af615
commit dc3065a56f
25 changed files with 1860 additions and 1996 deletions

View File

@@ -20,84 +20,62 @@
class WXDLLIMPEXP_GL wxGLCanvas;
DECLARE_WXCOCOA_OBJC_CLASS(NSOpenGLContext);
//DECLARE_WXCOCOA_OBJC_CLASS(NSOpenGLView);
DECLARE_WXCOCOA_OBJC_CLASS(NSOpenGLView);
// ========================================================================
// wxGLContext
// ========================================================================
class WXDLLIMPEXP_GL wxGLContext: public wxObject
class WXDLLIMPEXP_GL wxGLContext : public wxGLContextBase
{
public:
wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette);
wxGLContext( bool isRGB, wxGLCanvas *win,
const wxPalette& WXUNUSED(palette),
const wxGLContext *other /* for sharing display lists */ );
wxGLContext(wxGLCanvas *win, const wxGLContext *other = NULL);
virtual ~wxGLContext();
virtual void SetCurrent(const wxGLCanvas& win) const;
void SetCurrent();
WX_NSOpenGLContext GetNSOpenGLContext() const
{ return m_cocoaNSOpenGLContext; }
void SetColour(const wxChar *colour);
void SwapBuffers();
inline wxWindow* GetWindow() const
{ return m_window; }
inline WX_NSOpenGLContext GetNSOpenGLContext() const
{ return m_cocoaNSOpenGLContext; }
public:
private:
WX_NSOpenGLContext m_cocoaNSOpenGLContext;
wxWindow* m_window;
};
// ========================================================================
// wxGLCanvas
// ========================================================================
class WXDLLIMPEXP_GL wxGLCanvas: public wxWindow// , protected wxCocoaNSOpenGLView
class WXDLLIMPEXP_GL wxGLCanvas : public wxGLCanvasBase
// , protected wxCocoaNSOpenGLView
{
DECLARE_DYNAMIC_CLASS(wxGLCanvas)
DECLARE_EVENT_TABLE()
// WX_DECLARE_COCOA_OWNER(NSOpenGLView,NSView,NSView)
// ------------------------------------------------------------------------
// initialization
// ------------------------------------------------------------------------
public:
wxGLCanvas()
: m_glContext(NULL)
{ }
wxGLCanvas(wxWindow *parent, wxWindowID winid = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = wxGLCanvasName,
int *attribList = NULL, const wxPalette& palette = wxNullPalette);
wxGLCanvas(wxWindow *parent,
const wxGLContext *shared = NULL,
wxWindowID winid = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = wxGLCanvasName,
int *attribList = NULL, const wxPalette& palette = wxNullPalette);
wxWindowID id = wxID_ANY,
const int *attribList = NULL,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const wxPalette& palette = wxNullPalette)
{
Create(parent, id, pos, size, style, name, attribList, palette);
}
wxGLCanvas(wxWindow *parent,
const wxGLCanvas *shared = NULL,
wxWindowID winid = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = wxGLCanvasName,
int *attribList = NULL, const wxPalette& palette = wxNullPalette);
bool Create(wxWindow *parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const int *attribList = NULL,
const wxPalette& palette = wxNullPalette);
bool Create(wxWindow *parent, wxWindowID winid,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = wxGLCanvasName);
virtual ~wxGLCanvas();
// ------------------------------------------------------------------------
@@ -110,16 +88,11 @@ protected:
// Implementation
// ------------------------------------------------------------------------
public:
void SetCurrent();
void SwapBuffers();
virtual void SwapBuffers();
void OnSize(wxSizeEvent& event)
{}
inline wxGLContext* GetContext() const
{ return m_glContext; }
protected:
wxGLContext *m_glContext;
wxPalette m_palette;
NSOpenGLView *GetNSOpenGLView() const
{ return (NSOpenGLView *)m_cocoaNSView; }
};
#endif //ndef _WX_COCOA_GLCANVAS_H__