Big wxGL classes refactoring/cleanup:
1. Provide the same API, especially, but not limited to, wxGLCanvas and wxCLContext ctors (which were completely different in all ports) 2. Extracted common parts into wxGLCanvas/ContextBase classes 3. Deprecate the old API using implicitly created wxGLContext git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45388 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -456,6 +456,10 @@ SOURCE=..\..\src\common\dummy.cpp
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# ADD BASE CPP /Yc"wx/wxprec.h"
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# ADD CPP /Yc"wx/wxprec.h"
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\common\glcmn.cpp
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# End Source File
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# End Group
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# Begin Group "MSW Sources"
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@@ -977,6 +981,14 @@ InputPath=..\..\include\wx\msw\genrcdefs.h
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SOURCE=..\..\include\wx\msw\glcanvas.h
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# End Source File
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# End Group
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# Begin Group "Common Headers"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\..\include\wx\glcanvas.h
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# End Source File
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# End Group
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# End Target
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# End Project
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