Big wxGL classes refactoring/cleanup:

1. Provide the same API, especially, but not limited to, wxGLCanvas and
   wxCLContext ctors (which were completely different in all ports)
2. Extracted common parts into wxGLCanvas/ContextBase classes
3. Deprecate the old API using implicitly created wxGLContext


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45388 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2007-04-10 17:38:55 +00:00
parent 1f602af615
commit dc3065a56f
25 changed files with 1860 additions and 1996 deletions

View File

@@ -456,6 +456,10 @@ SOURCE=..\..\src\common\dummy.cpp
# ADD BASE CPP /Yc"wx/wxprec.h"
# ADD CPP /Yc"wx/wxprec.h"
# End Source File
# Begin Source File
SOURCE=..\..\src\common\glcmn.cpp
# End Source File
# End Group
# Begin Group "MSW Sources"
@@ -977,6 +981,14 @@ InputPath=..\..\include\wx\msw\genrcdefs.h
SOURCE=..\..\include\wx\msw\glcanvas.h
# End Source File
# End Group
# Begin Group "Common Headers"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\wx\glcanvas.h
# End Source File
# End Group
# End Target
# End Project