Applied patch 606235 (Cell overflow refresh fixed).

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@17143 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Neis
2002-09-11 22:28:20 +00:00
parent 009a066588
commit dc1f566f6a

View File

@@ -1556,11 +1556,19 @@ void wxGridCellStringRenderer::Draw(wxGrid& grid,
bool isSelected) bool isSelected)
{ {
wxRect rect = rectCell; wxRect rect = rectCell;
rect.Inflate(-1);
// erase only this cells background, overflow cells should have been erased
wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected);
int hAlign, vAlign;
attr.GetAlignment(&hAlign, &vAlign);
if (attr.GetOverflow()) if (attr.GetOverflow())
{ {
int cols = grid.GetNumberCols(); int cols = grid.GetNumberCols();
int best_width = GetBestSize(grid,attr,dc,row,col).GetWidth(); int best_width = GetBestSize(grid,attr,dc,row,col).GetWidth();
int overflowCols = 0;
int cell_rows, cell_cols; int cell_rows, cell_cols;
attr.GetSize( &cell_rows, &cell_cols ); // shouldn't get here if <=0 attr.GetSize( &cell_rows, &cell_cols ); // shouldn't get here if <=0
if ((best_width > rectCell.width) && (col < cols) && grid.GetTable()) if ((best_width > rectCell.width) && (col < cols) && grid.GetTable())
@@ -1576,22 +1584,46 @@ void wxGridCellStringRenderer::Draw(wxGrid& grid,
rect.width += grid.GetColSize(i); rect.width += grid.GetColSize(i);
if (rect.width >= best_width) break; if (rect.width >= best_width) break;
} }
else break; else
{
i--;
break;
}
} }
} overflowCols = i - col - cell_cols;
} if (overflowCols >= cols) overflowCols = cols - 1;
}
// erase only this cells background, overflow cells should have been erased if (overflowCols > 0) // redraw overflow cells w/ proper hilight
wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected); {
wxRect clip = rect;
// draw each overflow cell individually
int col_end = col+cell_cols+overflowCols;
if (col_end >= grid.GetNumberCols())
col_end = grid.GetNumberCols() - 1;
for (int i = col+cell_cols; i <= col_end; i++)
{
clip.x += grid.GetColSize(i-1) - 1;
clip.width = grid.GetColSize(i) - 1;
dc.DestroyClippingRegion();
dc.SetClippingRegion(clip);
SetTextColoursAndFont(grid, attr, dc, grid.IsInSelection(row,i));
grid.DrawTextRectangle(dc, grid.GetCellValue(row, col),
rect, hAlign, vAlign);
}
rect = rectCell;
rect.Inflate(-1);
rect.width++;
dc.DestroyClippingRegion(); // DrawTextRectangle sets it again
}
}
// now we only have to draw the text // now we only have to draw the text
SetTextColoursAndFont(grid, attr, dc, isSelected); SetTextColoursAndFont(grid, attr, dc, isSelected);
int hAlign, vAlign;
attr.GetAlignment(&hAlign, &vAlign);
rect.Inflate(-1);
grid.DrawTextRectangle(dc, grid.GetCellValue(row, col), grid.DrawTextRectangle(dc, grid.GetCellValue(row, col),
rect, hAlign, vAlign); rect, hAlign, vAlign);
} }
@@ -6378,7 +6410,7 @@ void wxGrid::DrawGridCellArea( wxDC& dc, const wxGridCellCoordsArray& cells )
{ {
if ( !m_numRows || !m_numCols ) return; if ( !m_numRows || !m_numCols ) return;
int i, j, k, l, numCells = cells.GetCount(); int i, numCells = cells.GetCount();
int row, col, cell_rows, cell_cols; int row, col, cell_rows, cell_cols;
wxGridCellCoordsArray redrawCells; wxGridCellCoordsArray redrawCells;
@@ -6393,7 +6425,7 @@ void wxGrid::DrawGridCellArea( wxDC& dc, const wxGridCellCoordsArray& cells )
{ {
wxGridCellCoords cell(row+cell_rows, col+cell_cols); wxGridCellCoords cell(row+cell_rows, col+cell_cols);
bool marked = FALSE; bool marked = FALSE;
for ( j = 0; j < numCells; j++ ) for ( int j = 0; j < numCells; j++ )
{ {
if ( cell == cells[j] ) if ( cell == cells[j] )
{ {
@@ -6404,7 +6436,7 @@ void wxGrid::DrawGridCellArea( wxDC& dc, const wxGridCellCoordsArray& cells )
if (!marked) if (!marked)
{ {
int count = redrawCells.GetCount(); int count = redrawCells.GetCount();
for (j = 0; j < count; j++) for (int j = 0; j < count; j++)
{ {
if ( cell == redrawCells[j] ) if ( cell == redrawCells[j] )
{ {
@@ -6420,9 +6452,18 @@ void wxGrid::DrawGridCellArea( wxDC& dc, const wxGridCellCoordsArray& cells )
// If this cell is empty, find cell to left that might want to overflow // If this cell is empty, find cell to left that might want to overflow
if (m_table && m_table->IsEmptyCell(row, col)) if (m_table && m_table->IsEmptyCell(row, col))
{ {
for ( l = 0; l < cell_rows; l++ ) for ( int l = 0; l < cell_rows; l++ )
{ {
for (j = col-1; j >= 0; j--) // find a cell in this row to left alreay marked for repaint
int left = col;
for (int k = 0; k < int(redrawCells.GetCount()); k++)
if ((redrawCells[k].GetCol() < left) &&
(redrawCells[k].GetRow() == row))
left=redrawCells[k].GetCol();
if (left == col) left = 0; // oh well
for (int j = col-1; j >= left; j--)
{ {
if (!m_table->IsEmptyCell(row+l, j)) if (!m_table->IsEmptyCell(row+l, j))
{ {
@@ -6431,7 +6472,7 @@ void wxGrid::DrawGridCellArea( wxDC& dc, const wxGridCellCoordsArray& cells )
wxGridCellCoords cell(row+l, j); wxGridCellCoords cell(row+l, j);
bool marked = FALSE; bool marked = FALSE;
for (k = 0; k < numCells; k++) for (int k = 0; k < numCells; k++)
{ {
if ( cell == cells[k] ) if ( cell == cells[k] )
{ {
@@ -6442,7 +6483,7 @@ void wxGrid::DrawGridCellArea( wxDC& dc, const wxGridCellCoordsArray& cells )
if (!marked) if (!marked)
{ {
int count = redrawCells.GetCount(); int count = redrawCells.GetCount();
for (k = 0; k < count; k++) for (int k = 0; k < count; k++)
{ {
if ( cell == redrawCells[k] ) if ( cell == redrawCells[k] )
{ {
@@ -7213,30 +7254,34 @@ void wxGrid::ShowCellEditControl()
editor->Show( TRUE, attr ); editor->Show( TRUE, attr );
// resize editor to overflow into righthand cells if allowed // resize editor to overflow into righthand cells if allowed
wxCoord maxRight = rect.width;
wxString value = GetCellValue(row, col); wxString value = GetCellValue(row, col);
if ( (value != wxEmptyString) && (attr->GetOverflow()) ) if ( (value != wxEmptyString) && (attr->GetOverflow()) )
{ {
wxClientDC dc(m_gridWin); wxClientDC dc(m_gridWin);
wxCoord y = 0, best_width = 0; wxCoord y = 0;
dc.SetFont(attr->GetFont()); dc.SetFont(attr->GetFont());
dc.GetTextExtent(value, &best_width, &y); dc.GetTextExtent(value, &maxRight, &y);
if (maxRight > m_gridWin->GetClientSize().GetWidth())
maxRight = m_gridWin->GetClientSize().GetWidth();
int cell_rows, cell_cols; int cell_rows, cell_cols;
attr->GetSize( &cell_rows, &cell_cols ); attr->GetSize( &cell_rows, &cell_cols );
if ((best_width > rect.width) && (col < m_numCols) && m_table) if ((maxRight > rect.width) && (col < m_numCols) && m_table)
{ {
int i; int i;
for (i = col+cell_cols; i < m_numCols; i++) for (i = col+cell_cols; i < m_numCols; i++)
{ {
if (m_table->IsEmptyCell(row,i)) int c_rows, c_cols;
{ // looks weird going over a multicell
rect.width += GetColWidth(i); GetCellSize( row, i, &c_rows, &c_cols );
if (rect.width >= best_width) break; if (m_table->IsEmptyCell(row,i) && (rect.GetRight() < maxRight) && (c_rows == 1))
} rect.width += GetColWidth(i);
else else
break; break;
} }
if (rect.GetRight() > maxRight) rect.SetRight(maxRight-1);
} }
} }
editor->SetSize( rect ); editor->SetSize( rect );