diff --git a/src/msw/graphicsd2d.cpp b/src/msw/graphicsd2d.cpp index 844b385f5f..da189458a8 100644 --- a/src/msw/graphicsd2d.cpp +++ b/src/msw/graphicsd2d.cpp @@ -314,10 +314,10 @@ class wxD2DResourceManager; class wxD2DManagedObject { public: - virtual void Bind(wxD2DResourceManager* manager) = NULL; - virtual void UnBind() = NULL; - virtual bool IsBound() = NULL; - virtual wxD2DResourceManager* GetManager() = NULL; + virtual void Bind(wxD2DResourceManager* manager) = 0; + virtual void UnBind() = 0; + virtual bool IsBound() = 0; + virtual wxD2DResourceManager* GetManager() = 0; virtual ~wxD2DManagedObject() {}; }; @@ -2797,7 +2797,7 @@ private: // A ID2D1DrawingStateBlock represents the drawing state of a render target: // the anti aliasing mode, transform, tags, and text-rendering options. // The context owns these pointers and is responsible for releasing them. - wxStack> m_stateStack; + wxStack > m_stateStack; ClipMode m_clipMode; @@ -2806,7 +2806,7 @@ private: // A direct2d layer is a device-dependent resource. wxCOMPtr m_clipLayer; - wxStack> m_layers; + wxStack > m_layers; ID2D1RenderTarget* m_cachedRenderTarget;