make it posible to change the compiler part of objects directory by setting COMPILER_PREFIX make variable

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@46036 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2007-05-15 12:48:26 +00:00
parent c4f6f41c84
commit dad909f709
2 changed files with 19 additions and 2 deletions

View File

@@ -778,6 +778,10 @@ DEBUG_INFO=1
Same as DEBUG_FLAG in behaviour, this option affects whether debugging
information is included in the executable or not.
TARGET_CPU=AMD64|IA64
(VC++ only.) Set this variable to build for x86_64 systems. If unset, x86
build is performed.
VENDOR=<your company name>
Set this to a short string identifying your company if you are planning to
distribute wxWidgets DLLs with your application. Default value is 'custom'.
@@ -792,6 +796,14 @@ CFG=<configuration name>
different setup.h settings coexisting in same tree. See "Object and library
directories" below for more information.
COMPILER_PREFIX=<string>
If you build with multiple versions of the same compiler, you can put
their outputs into directories like "vc6_lib", "vc8_lib" etc. instead of
"vc_lib" by setting this variable to e.g. "vc6". This is merely a
convenience variable, you can achieve the same effect (but different dir
names) with the CFG option.
Compiler specific options
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