make it posible to change the compiler part of objects directory by setting COMPILER_PREFIX make variable
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@46036 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -778,6 +778,10 @@ DEBUG_INFO=1
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Same as DEBUG_FLAG in behaviour, this option affects whether debugging
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information is included in the executable or not.
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TARGET_CPU=AMD64|IA64
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(VC++ only.) Set this variable to build for x86_64 systems. If unset, x86
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build is performed.
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VENDOR=<your company name>
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Set this to a short string identifying your company if you are planning to
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distribute wxWidgets DLLs with your application. Default value is 'custom'.
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@@ -792,6 +796,14 @@ CFG=<configuration name>
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different setup.h settings coexisting in same tree. See "Object and library
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directories" below for more information.
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COMPILER_PREFIX=<string>
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If you build with multiple versions of the same compiler, you can put
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their outputs into directories like "vc6_lib", "vc8_lib" etc. instead of
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"vc_lib" by setting this variable to e.g. "vc6". This is merely a
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convenience variable, you can achieve the same effect (but different dir
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names) with the CFG option.
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Compiler specific options
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----------------------------------------------------------------
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