Added a wxDD_NEW_DIR_BUTTON style for wxDirDialog (currently,
works for the generic implementation only). Renamed wxDIRCTRL_EDITABLE to wxDIRCTRL_EDIT_LABELS. Removed reported memory leaks from dynload.cpp using wxModule -- this may cause problems if other modules want to use wxPluginLibrary. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15074 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -93,14 +93,19 @@ wxGenericDirDialog::wxGenericDirDialog(wxWindow* parent, const wxString& title,
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// I'm not convinced we need a New button, and we tend to get annoying
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// accidental-editing with label editing enabled.
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wxBitmapButton* newButton =
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new wxBitmapButton(this, ID_NEW,
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wxArtProvider::GetBitmap(wxART_NEW_DIR, wxART_CMN_DIALOG));
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buttonsizer->Add( newButton, 0, wxRIGHT, 10 );
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if (style & wxDD_NEW_DIR_BUTTON)
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{
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wxBitmapButton* newButton =
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new wxBitmapButton(this, ID_NEW,
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wxArtProvider::GetBitmap(wxART_NEW_DIR, wxART_CMN_DIALOG));
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buttonsizer->Add( newButton, 0, wxRIGHT, 10 );
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#if wxUSE_TOOLTIPS
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newButton->SetToolTip(_("Create new directory"));
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#endif
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}
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#if wxUSE_TOOLTIPS
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homeButton->SetToolTip(_("Go to home directory"));
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newButton->SetToolTip(_("Create new directory"));
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#endif
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topsizer->Add( buttonsizer, 0, wxTOP | wxALIGN_RIGHT, 10 );
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@@ -108,10 +113,21 @@ wxGenericDirDialog::wxGenericDirDialog(wxWindow* parent, const wxString& title,
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// 1) dir ctrl
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m_dirCtrl = NULL; // this is neccessary, event handler called from
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// wxGenericDirCtrl would crash otherwise!
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long dirStyle = wxDIRCTRL_DIR_ONLY|wxSUNKEN_BORDER;
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#ifdef __WXMSW__
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if (style & wxDD_NEW_DIR_BUTTON)
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{
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// Only under Windows do we need the wxTR_EDIT_LABEL tree control style
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// before we can call EditLabel (required for "New directory")
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dirStyle |= wxDIRCTRL_EDIT_LABELS;
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}
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#endif
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m_dirCtrl = new wxGenericDirCtrl(this, ID_DIRCTRL,
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m_path, wxPoint(5, 5),
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wxSize(300, 200),
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wxDIRCTRL_DIR_ONLY|wxDIRCTRL_EDITABLE|wxSUNKEN_BORDER);
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dirStyle);
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topsizer->Add( m_dirCtrl, 1, wxTOP|wxLEFT|wxRIGHT | wxEXPAND, 10 );
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