removed SetAutoLayout(true) calls when a corresponding SetSizer() was also called (the latter already calls SetAutoLayout(true) in case of a non-NULL window); usual cleanup: removing tabs and end of line whitespace, TRUE->true, FALSE->false, -1->wxID_ANY, Enable(false)->Disable(), ""->wxEmptyString

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27764 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Dimitri Schoolwerth
2004-06-12 23:44:08 +00:00
parent 3d4875664f
commit dabbc6a5a1
47 changed files with 560 additions and 584 deletions

View File

@@ -69,7 +69,7 @@ public:
// --------
wxTreeCtrl() { Init(); }
wxTreeCtrl(wxWindow *parent, wxWindowID id = -1,
wxTreeCtrl(wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
@@ -81,7 +81,7 @@ public:
virtual ~wxTreeCtrl();
bool Create(wxWindow *parent, wxWindowID id = -1,
bool Create(wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
@@ -163,13 +163,13 @@ public:
// allow the user to expand the items which don't have any children now
// - but instead add them only when needed, thus minimizing memory
// usage and loading time.
void SetItemHasChildren(const wxTreeItemId& item, bool has = TRUE);
void SetItemHasChildren(const wxTreeItemId& item, bool has = true);
// the item will be shown in bold
void SetItemBold(const wxTreeItemId& item, bool bold = TRUE);
void SetItemBold(const wxTreeItemId& item, bool bold = true);
// the item will be shown with a drop highlight
void SetItemDropHighlight(const wxTreeItemId& item, bool highlight = TRUE);
void SetItemDropHighlight(const wxTreeItemId& item, bool highlight = true);
// set the items text colour
void SetItemTextColour(const wxTreeItemId& item, const wxColour& col);
@@ -197,15 +197,15 @@ public:
// number of children
// ------------------
// if 'recursively' is FALSE, only immediate children count, otherwise
// if 'recursively' is false, only immediate children count, otherwise
// the returned number is the number of all items in this branch
size_t GetChildrenCount(const wxTreeItemId& item,
bool recursively = TRUE) const;
bool recursively = true) const;
// navigation
// ----------
// wxTreeItemId.IsOk() will return FALSE if there is no such item
// wxTreeItemId.IsOk() will return false if there is no such item
// get the root tree item
wxTreeItemId GetRootItem() const;
@@ -225,9 +225,9 @@ public:
#if WXWIN_COMPATIBILITY_2_2
// deprecated: Use GetItemParent instead.
wxTreeItemId GetParent(const wxTreeItemId& item) const
{ return GetItemParent( item ); }
{ return GetItemParent( item ); }
// Expose the base class method hidden by the one above.
// Expose the base class method hidden by the one above.
wxWindow *GetParent() const { return wxControl::GetParent(); }
#endif // WXWIN_COMPATIBILITY_2_2
@@ -340,7 +340,7 @@ public:
// edited simultaneously)
wxTextCtrl* GetEditControl() const;
// end editing and accept or discard the changes to item label
void EndEditLabel(const wxTreeItemId& item, bool discardChanges = FALSE);
void EndEditLabel(const wxTreeItemId& item, bool discardChanges = false);
// sorting
// this function is called to compare 2 items and should return -1, 0
@@ -371,7 +371,7 @@ public:
// get the bounding rectangle of the item (or of its label only)
bool GetBoundingRect(const wxTreeItemId& item,
wxRect& rect,
bool textOnly = FALSE) const;
bool textOnly = false) const;
// deprecated
// ----------
@@ -433,7 +433,7 @@ public:
// get/set the check state for the item (only for wxTR_MULTIPLE)
bool IsItemChecked(const wxTreeItemId& item) const;
void SetItemCheck(const wxTreeItemId& item, bool check = TRUE);
void SetItemCheck(const wxTreeItemId& item, bool check = true);
// set/get the item state.image (state == -1 means cycle to the next one)
void SetState(const wxTreeItemId& node, int state);
@@ -491,7 +491,7 @@ private:
// the hash storing the items attributes (indexed by item ids)
wxMapTreeAttr m_attrs;
// TRUE if the hash above is not empty
// true if the hash above is not empty
bool m_hasAnyAttr;
// used for dragging