1. added code to dyntbar to allow bitmap loading from windows resources
2. modified fl_demo sample to use bitmaps in windows resource to allow run-from-anywhere behaviour under windows. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1921 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -145,6 +145,26 @@ void wxDynamicToolBar::AddTool( int toolIndex,
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AddTool( toolIndex, pBtn );
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}
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void wxDynamicToolBar::AddTool( int toolIndex, wxBitmap labelBmp,
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const wxString& labelText, bool alignTextRight,
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bool isFlat )
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{
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wxNewBitmapButton* pBtn =
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new wxNewBitmapButton( labelBmp,
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labelText,
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( alignTextRight )
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? NB_ALIGN_TEXT_RIGHT
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: NB_ALIGN_TEXT_BOTTOM,
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isFlat
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);
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pBtn->Create( this, toolIndex );
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pBtn->Reshape();
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AddTool( toolIndex, pBtn );
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}
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wxToolBarTool*
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