Deprecate wxPathExists, make wxDirExists used everywhere, minor source cleaning.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33350 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -49,7 +49,7 @@ void NodeInfo::Read(const wxString& filename, wxPathList& list)
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for (size_t i = 0; i < tf.GetLineCount(); i++)
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{
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if (tf[i].IsEmpty() || tf[i][0u] == _T('#')) continue;
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if (tf[i].empty() || tf[i][0u] == _T('#')) continue;
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wxStringTokenizer tkn(tf[i], _T(' '));
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wxString s = tkn.GetNextToken();
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if (s == _T("node"))
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@@ -153,7 +153,7 @@ void NodesDb::Load()
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void NodesDb::LoadDir(const wxString& path)
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{
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if (!wxPathExists(path)) return;
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if (!wxDirExists(path)) return;
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wxDir dir(path);
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wxString filename;
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