Don't leak global objects in Direct2D code.
Ensure that all globals are freed on library shutdown by using a module just to perform this cleanup. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@77753 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -48,6 +48,7 @@
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#include "wx/dc.h"
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#include "wx/dynlib.h"
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#include "wx/image.h"
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#include "wx/module.h"
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#include "wx/msw/private/comptr.h"
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#include "wx/private/graphics.h"
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#include "wx/stack.h"
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@@ -3444,20 +3445,20 @@ private :
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IMPLEMENT_DYNAMIC_CLASS(wxD2DRenderer,wxGraphicsRenderer)
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static wxScopedPtr<wxD2DRenderer> gs_D2DRenderer;
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wxGraphicsRenderer* wxGraphicsRenderer::GetDirect2DRenderer()
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{
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if (!wxDirect2D::Initialize())
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return NULL;
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if (!gs_D2DRenderer)
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{
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gs_D2DRenderer.reset(new wxD2DRenderer());
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}
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return gs_D2DRenderer.get();
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}
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static wxD2DRenderer *gs_D2DRenderer = NULL;
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wxGraphicsRenderer* wxGraphicsRenderer::GetDirect2DRenderer()
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{
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if (!wxDirect2D::Initialize())
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return NULL;
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if (!gs_D2DRenderer)
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{
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gs_D2DRenderer = new wxD2DRenderer();
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}
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return gs_D2DRenderer;
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}
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wxD2DRenderer::wxD2DRenderer()
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{
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@@ -3715,4 +3716,48 @@ ID2D1Factory* wxGetD2DFactory(wxGraphicsRenderer* renderer)
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return static_cast<wxD2DRenderer*>(renderer)->GetD2DFactory();
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}
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// ----------------------------------------------------------------------------
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// Module ensuring all global/singleton objects are destroyed on shutdown.
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// ----------------------------------------------------------------------------
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class wxDirect2DModule : public wxModule
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{
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public:
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wxDirect2DModule()
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{
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}
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virtual bool OnInit() wxOVERRIDE
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{
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return true;
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}
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virtual void OnExit() wxOVERRIDE
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{
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if ( gs_WICImagingFactory )
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{
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gs_WICImagingFactory->Release();
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gs_WICImagingFactory = NULL;
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}
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if ( gs_IDWriteFactory )
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{
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gs_IDWriteFactory->Release();
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gs_IDWriteFactory = NULL;
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}
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if ( gs_D2DRenderer )
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{
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delete gs_D2DRenderer;
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gs_D2DRenderer = NULL;
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}
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}
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private:
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wxDECLARE_DYNAMIC_CLASS(wxDirect2DModule);
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};
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wxIMPLEMENT_DYNAMIC_CLASS(wxDirect2DModule, wxModule);
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#endif // wxUSE_GRAPHICS_DIRECT2D
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