Use __DARWIN__ instead of __WXOSX__ in non-GUI code.

This fixes compilation of non-wxOSX ports (e.g. wxGTK) under OS X.

Also make the difference between the two symbols more clear in the
documentation.

Closes #14503.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@72180 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2012-07-23 15:03:42 +00:00
parent 6a3f00bd66
commit da0ee16ef9
10 changed files with 23 additions and 20 deletions

View File

@@ -840,7 +840,7 @@ public:
#if wxUSE_THREADS
#if defined(__WINDOWS__) || defined(__OS2__) || defined(__EMX__) || defined(__WXOSX__)
#if defined(__WINDOWS__) || defined(__OS2__) || defined(__EMX__) || defined(__DARWIN__)
// unlock GUI if there are threads waiting for and lock it back when
// there are no more of them - should be called periodically by the main
// thread
@@ -852,7 +852,7 @@ public:
// wakes up the main thread if it's sleeping inside ::GetMessage()
extern void WXDLLIMPEXP_BASE wxWakeUpMainThread();
#ifndef __WXOSX__
#ifndef __DARWIN__
// return true if the main thread is waiting for some other to terminate:
// wxApp then should block all "dangerous" messages
extern bool WXDLLIMPEXP_BASE wxIsWaitingForThread();