add @onlyfor tags to remove further ifacecheck warnings
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52862 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -186,6 +186,8 @@ public:
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/**
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Loads the accelerator table from a Windows resource (Windows only).
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@onlyfor{wxmsw}
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@param resource
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Name of a Windows accelerator.
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*/
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@@ -66,7 +66,7 @@ public:
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxAC_DEFAULT_STYLE,
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const wxString& name = "animationctrl");
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const wxString& name = wxAnimationCtrlNameStr);
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/**
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Creates the control with the given @a anim animation.
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@@ -33,11 +33,6 @@ protected:
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public:
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/**
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Constructor.
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*/
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wxAppConsole();
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/**
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Destructor.
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*/
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@@ -165,32 +160,42 @@ public:
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static bool IsMainLoopRunning();
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/**
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Mac specific. Called in response of an "open-application" Apple event.
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Called in response of an "open-application" Apple event.
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Override this to create a new document in your app.
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@onlyfor{wxmac}
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*/
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virtual void MacNewFile();
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/**
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Mac specific. Called in response of an "open-document" Apple event.
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Called in response of an "open-document" Apple event.
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You need to override this method in order to open a document file after the
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user double clicked on it or if the document file was dropped on either the
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running application or the application icon in Finder.
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@onlyfor{wxmac}
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*/
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virtual void MacOpenFile(const wxString& fileName);
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/**
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Mac specific. Called in response of a "get-url" Apple event.
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Called in response of a "get-url" Apple event.
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@onlyfor{wxmac}
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*/
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virtual void MacOpenURL(const wxString& url);
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/**
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Mac specific. Called in response of a "print-document" Apple event.
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Called in response of a "print-document" Apple event.
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@onlyfor{wxmac}
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*/
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virtual void MacPrintFile(const wxString& fileName);
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/**
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Mac specific. Called in response of a "reopen-application" Apple event.
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Called in response of a "reopen-application" Apple event.
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@onlyfor{wxmac}
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*/
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virtual void MacReopenApp();
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@@ -560,6 +565,8 @@ public:
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return CWinApp::PreTranslateMessage(msg);
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}
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@endcode
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@onlyfor{wxmsw}
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*/
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bool ProcessMessage(WXMSG* msg);
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@@ -10,14 +10,17 @@
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@class wxActiveXEvent
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@headerfile ole/activex.h wx/msw/ole/activex.h
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An event class for handling activex events passed from
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wxActiveXContainer. ActiveX events are basically
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a function call with the parameters passed through an array of wxVariants along
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with a return value that is a wxVariant itself. What type the parameters or
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return value are depends on the context (i.e. what the .idl specifies).
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An event class for handling activex events passed from wxActiveXContainer.
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ActiveX events are basically a function call with the parameters passed
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through an array of wxVariants along with a return value that is a wxVariant
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itself. What type the parameters or return value are depends on the context
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(i.e. what the .idl specifies).
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Note that unlike the third party wxActiveX function names are not supported.
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@onlyfor{wxmsw}
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@library{wxbase}
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@category{FIXME}
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*/
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@@ -71,6 +74,8 @@ public:
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You can also process activex events through wxEVT_ACTIVEX or the
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corresponding message map macro EVT_ACTIVEX.
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@onlyfor{wxmsw}
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@library{wxbase}
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@category{FIXME}
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@@ -87,7 +92,7 @@ public:
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@param iid
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COM IID of pUnk to query. Must be a valid interface to an activex control.
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@param pUnk
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Interface of activex control
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Interface of activex control.
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*/
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wxActiveXContainer(wxWindow* parent, REFIID iid, IUnknown* pUnk);
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};
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@@ -31,6 +31,8 @@
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Note that this class obviously works under Windows only.
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@onlyfor{wxmsw}
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@library{wxcore}
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@category{misc}
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@@ -31,6 +31,7 @@
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Multi String Value
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Expandable String Value
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@onlyfor{wxmsw}
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@library{wxbase}
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@category{FIXME}
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@@ -15,27 +15,30 @@
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A validator has three major roles:
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to transfer data from a C++ variable or own storage to and from a control;
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to validate data in a control, and show an appropriate error message;
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to filter events (such as keystrokes), thereby changing the behaviour of the
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associated control.
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@li to transfer data from a C++ variable or own storage to and from a control;
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@li to validate data in a control, and show an appropriate error message;
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@li to filter events (such as keystrokes), thereby changing the behaviour of the
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associated control.
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Validators can be plugged into controls dynamically.
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To specify a default, 'null' validator, use the symbol @b wxDefaultValidator.
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To specify a default, 'null' validator, use the symbol ::wxDefaultValidator.
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For more information, please see @ref overview_validatoroverview "Validator
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overview".
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For more information, please see @ref overview_validator.
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@b wxPython note: If you wish to create a validator class in wxPython you should
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@beginWxPythonOnly
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If you wish to create a validator class in wxPython you should
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derive the class from @c wxPyValidator in order to get Python-aware
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capabilities for the various virtual methods.
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@endWxPythonOnly
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@library{wxcore}
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@category{validator}
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@see @ref overview_validatoroverview "Validator overview", wxTextValidator,
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wxGenericValidator,
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@stdobjects
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::wxDefaultValidator
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@see @ref overview_validator, wxTextValidator, wxGenericValidator
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*/
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class wxValidator : public wxEvtHandler
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{
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@@ -51,13 +54,15 @@ public:
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~wxValidator();
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/**
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All validator classes must implement the @b Clone function, which returns
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an identical copy of itself. This is because validators are passed to control
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constructors as references which must be copied. Unlike objects such as pens
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and brushes, it does not make sense to have a reference counting scheme
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to do this cloning, because all validators should have separate
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data.
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This base function returns @NULL.
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All validator classes must implement the Clone() function, which returns
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an identical copy of itself.
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This is because validators are passed to control constructors as references
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which must be copied. Unlike objects such as pens and brushes, it does not
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make sense to have a reference counting scheme to do this cloning, because
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all validators should have separate data.
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@returns this base function returns @NULL.
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*/
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virtual wxObject* Clone() const;
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@@ -79,23 +84,31 @@ public:
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/**
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This overridable function is called when the value in the window must be
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transferred to the validator. Return @false if there is a problem.
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transferred to the validator.
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@return @false if there is a problem.
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*/
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virtual bool TransferToWindow();
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virtual bool TransferFromWindow();
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/**
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This overridable function is called when the value associated with the
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validator must be
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transferred to the window. Return @false if there is a problem.
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validator must be transferred to the window.
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@return @false if there is a problem.
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*/
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virtual bool TransferToWindow();
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/**
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This overridable function is called when the value in the associated window
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must be validated.
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Return @false if the value in the window is not valid; you may pop up an error
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dialog.
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@return @false if the value in the window is not valid; you may pop up an error
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dialog.
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*/
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virtual bool Validate(wxWindow* parent);
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};
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/**
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An empty wxValidator instance.
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*/
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wxValidator wxDefaultValidator;
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