Allow headers to be compiled in Objective-C++ mode
Changed id to one of: winid Window IDs and event system itemid Menu items toolid Toolbar items git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19647 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -107,7 +107,7 @@ public:
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// pseudo ctor (can't be virtual, called from ctor)
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bool CreateBase(wxWindowBase *parent,
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wxWindowID id,
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wxWindowID winid,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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@@ -169,7 +169,7 @@ public:
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// window id uniquely identifies the window among its siblings unless
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// it is -1 which means "don't care"
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void SetId( wxWindowID id ) { m_windowId = id; }
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void SetId( wxWindowID winid ) { m_windowId = winid; }
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wxWindowID GetId() const { return m_windowId; }
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// generate a control id for the controls which were not given one by
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@@ -177,10 +177,10 @@ public:
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static int NewControlId() { return --ms_lastControlId; }
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// get the id of the control following the one with the given
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// (autogenerated) id
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static int NextControlId(int id) { return id - 1; }
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static int NextControlId(int winid) { return winid - 1; }
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// get the id of the control preceding the one with the given
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// (autogenerated) id
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static int PrevControlId(int id) { return id + 1; }
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static int PrevControlId(int winid) { return winid + 1; }
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// moving/resizing
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// ---------------
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@@ -464,11 +464,11 @@ public:
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// find window among the descendants of this one either by id or by
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// name (return NULL if not found)
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wxWindow *FindWindow( long id );
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wxWindow *FindWindow( long winid );
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wxWindow *FindWindow( const wxString& name );
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// Find a window among any window (all return NULL if not found)
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static wxWindow *FindWindowById( long id, const wxWindow *parent = NULL );
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static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
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static wxWindow *FindWindowByName( const wxString& name,
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const wxWindow *parent = NULL );
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static wxWindow *FindWindowByLabel( const wxString& label,
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