Allow headers to be compiled in Objective-C++ mode
Changed id to one of: winid Window IDs and event system itemid Menu items toolid Toolbar items git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19647 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -76,40 +76,40 @@ public:
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// -----------------
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// append any kind of item (normal/check/radio/separator)
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void Append(int id,
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void Append(int itemid,
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const wxString& text,
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const wxString& help = wxEmptyString,
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wxItemKind kind = wxITEM_NORMAL)
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{
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DoAppend(wxMenuItem::New((wxMenu *)this, id, text, help, kind));
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DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help, kind));
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}
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// append a separator to the menu
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void AppendSeparator() { Append(wxID_SEPARATOR, wxEmptyString); }
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// append a check item
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void AppendCheckItem(int id,
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void AppendCheckItem(int itemid,
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const wxString& text,
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const wxString& help = wxEmptyString)
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{
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Append(id, text, help, wxITEM_CHECK);
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Append(itemid, text, help, wxITEM_CHECK);
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}
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// append a radio item
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void AppendRadioItem(int id,
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void AppendRadioItem(int itemid,
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const wxString& text,
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const wxString& help = wxEmptyString)
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{
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Append(id, text, help, wxITEM_RADIO);
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Append(itemid, text, help, wxITEM_RADIO);
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}
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// append a submenu
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void Append(int id,
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void Append(int itemid,
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const wxString& text,
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wxMenu *submenu,
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const wxString& help = wxEmptyString)
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{
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DoAppend(wxMenuItem::New((wxMenu *)this, id, text, help,
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DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help,
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wxITEM_NORMAL, submenu));
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}
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@@ -125,12 +125,12 @@ public:
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// insert an item before given position
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void Insert(size_t pos,
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int id,
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int itemid,
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const wxString& text,
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const wxString& help = wxEmptyString,
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wxItemKind kind = wxITEM_NORMAL)
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{
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Insert(pos, wxMenuItem::New((wxMenu *)this, id, text, help, kind));
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Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help, kind));
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}
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// insert a separator
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@@ -141,30 +141,30 @@ public:
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// insert a check item
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void InsertCheckItem(size_t pos,
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int id,
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int itemid,
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const wxString& text,
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const wxString& help = wxEmptyString)
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{
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Insert(pos, id, text, help, wxITEM_CHECK);
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Insert(pos, itemid, text, help, wxITEM_CHECK);
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}
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// insert a radio item
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void InsertRadioItem(size_t pos,
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int id,
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int itemid,
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const wxString& text,
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const wxString& help = wxEmptyString)
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{
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Insert(pos, id, text, help, wxITEM_RADIO);
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Insert(pos, itemid, text, help, wxITEM_RADIO);
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}
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// insert a submenu
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void Insert(size_t pos,
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int id,
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int itemid,
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const wxString& text,
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wxMenu *submenu,
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const wxString& help = wxEmptyString)
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{
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Insert(pos, wxMenuItem::New((wxMenu *)this, id, text, help,
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Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help,
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wxITEM_NORMAL, submenu));
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}
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@@ -175,12 +175,12 @@ public:
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}
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// prepend any item to the menu
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void Prepend(int id,
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void Prepend(int itemid,
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const wxString& text,
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const wxString& help = wxEmptyString,
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wxItemKind kind = wxITEM_NORMAL)
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{
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Insert(0u, id, text, help, kind);
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Insert(0u, itemid, text, help, kind);
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}
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// prepend a separator
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@@ -190,43 +190,43 @@ public:
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}
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// prepend a check item
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void PrependCheckItem(int id,
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void PrependCheckItem(int itemid,
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const wxString& text,
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const wxString& help = wxEmptyString)
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{
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InsertCheckItem(0u, id, text, help);
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InsertCheckItem(0u, itemid, text, help);
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}
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// prepend a radio item
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void PrependRadioItem(int id,
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void PrependRadioItem(int itemid,
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const wxString& text,
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const wxString& help = wxEmptyString)
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{
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InsertRadioItem(0u, id, text, help);
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InsertRadioItem(0u, itemid, text, help);
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}
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// prepend a submenu
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void Prepend(int id,
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void Prepend(int itemid,
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const wxString& text,
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wxMenu *submenu,
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const wxString& help = wxEmptyString)
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{
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Insert(0u, id, text, submenu, help);
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Insert(0u, itemid, text, submenu, help);
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}
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// detach an item from the menu, but don't delete it so that it can be
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// added back later (but if it's not, the caller is responsible for
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// deleting it!)
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wxMenuItem *Remove(int id) { return Remove(FindChildItem(id)); }
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wxMenuItem *Remove(int itemid) { return Remove(FindChildItem(itemid)); }
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wxMenuItem *Remove(wxMenuItem *item);
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// delete an item from the menu (submenus are not destroyed by this
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// function, see Destroy)
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bool Delete(int id) { return Delete(FindChildItem(id)); }
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bool Delete(int itemid) { return Delete(FindChildItem(itemid)); }
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bool Delete(wxMenuItem *item);
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// delete the item from menu and destroy it (if it's a submenu)
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bool Destroy(int id) { return Destroy(FindChildItem(id)); }
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bool Destroy(int itemid) { return Destroy(FindChildItem(itemid)); }
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bool Destroy(wxMenuItem *item);
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// menu items access
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@@ -240,20 +240,20 @@ public:
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// search
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virtual int FindItem(const wxString& item) const;
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wxMenuItem* FindItem(int id, wxMenu **menu = NULL) const;
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wxMenuItem* FindItem(int itemid, wxMenu **menu = NULL) const;
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// get/set items attributes
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void Enable(int id, bool enable);
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bool IsEnabled(int id) const;
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void Enable(int itemid, bool enable);
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bool IsEnabled(int itemid) const;
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void Check(int id, bool check);
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bool IsChecked(int id) const;
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void Check(int itemid, bool check);
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bool IsChecked(int itemid) const;
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void SetLabel(int id, const wxString& label);
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wxString GetLabel(int id) const;
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void SetLabel(int itemid, const wxString& label);
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wxString GetLabel(int itemid) const;
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virtual void SetHelpString(int id, const wxString& helpString);
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virtual wxString GetHelpString(int id) const;
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virtual void SetHelpString(int itemid, const wxString& helpString);
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virtual wxString GetHelpString(int itemid) const;
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// misc accessors
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// --------------
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@@ -302,47 +302,47 @@ public:
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// unlike FindItem(), this function doesn't recurse but only looks through
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// our direct children and also may return the index of the found child if
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// pos != NULL
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wxMenuItem *FindChildItem(int id, size_t *pos = NULL) const;
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wxMenuItem *FindChildItem(int itemid, size_t *pos = NULL) const;
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// called to generate a wxCommandEvent, return TRUE if it was processed,
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// FALSE otherwise
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//
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// the checked parameter may have boolean value or -1 for uncheckable items
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bool SendEvent(int id, int checked = -1);
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bool SendEvent(int itemid, int checked = -1);
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// compatibility: these functions are deprecated, use the new ones instead
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// -----------------------------------------------------------------------
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// use the versions taking wxItem_XXX now instead, they're more readable
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// and allow adding the radio items as well
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void Append(int id,
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void Append(int itemid,
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const wxString& text,
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const wxString& help,
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bool isCheckable)
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{
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Append(id, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL);
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Append(itemid, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL);
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}
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void Insert(size_t pos,
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int id,
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int itemid,
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const wxString& text,
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const wxString& help,
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bool isCheckable)
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{
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Insert(pos, id, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL);
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Insert(pos, itemid, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL);
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}
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void Prepend(int id,
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void Prepend(int itemid,
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const wxString& text,
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const wxString& help,
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bool isCheckable)
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{
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Insert(0u, id, text, help, isCheckable);
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Insert(0u, itemid, text, help, isCheckable);
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}
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#if WXWIN_COMPATIBILITY
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bool Enabled(int id) const { return IsEnabled(id); }
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bool Checked(int id) const { return IsChecked(id); }
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bool Enabled(int itemid) const { return IsEnabled(itemid); }
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bool Checked(int itemid) const { return IsChecked(itemid); }
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wxMenuItem* FindItemForId(int itemId, wxMenu **itemMenu) const
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{ return FindItem(itemId, itemMenu); }
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@@ -453,7 +453,7 @@ public:
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// find item by id (in any menu), returns NULL if not found
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//
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// if menu is !NULL, it will be filled with wxMenu this item belongs to
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virtual wxMenuItem* FindItem(int id, wxMenu **menu = NULL) const;
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virtual wxMenuItem* FindItem(int itemid, wxMenu **menu = NULL) const;
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// find menu by its caption, return wxNOT_FOUND on failure
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int FindMenu(const wxString& title) const;
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@@ -467,16 +467,16 @@ public:
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// NB: under MSW, these methods can only be used after the menubar had
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// been attached to the frame
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void Enable(int id, bool enable);
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void Check(int id, bool check);
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bool IsChecked(int id) const;
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bool IsEnabled(int id) const;
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void Enable(int itemid, bool enable);
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void Check(int itemid, bool check);
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bool IsChecked(int itemid) const;
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bool IsEnabled(int itemid) const;
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void SetLabel(int id, const wxString &label);
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wxString GetLabel(int id) const;
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void SetLabel(int itemid, const wxString &label);
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wxString GetLabel(int itemid) const;
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void SetHelpString(int id, const wxString& helpString);
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wxString GetHelpString(int id) const;
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void SetHelpString(int itemid, const wxString& helpString);
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wxString GetHelpString(int itemid) const;
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// implementation helpers
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@@ -503,13 +503,13 @@ public:
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// compatibility only: these functions are deprecated, use the new ones
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// instead
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#if WXWIN_COMPATIBILITY
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bool Enabled(int id) const { return IsEnabled(id); }
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bool Checked(int id) const { return IsChecked(id); }
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bool Enabled(int itemid) const { return IsEnabled(itemid); }
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bool Checked(int itemid) const { return IsChecked(itemid); }
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wxMenuItem* FindMenuItemById(int id) const
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{ return FindItem(id); }
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wxMenuItem* FindItemForId(int id, wxMenu **menu = NULL) const
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{ return FindItem(id, menu); }
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wxMenuItem* FindMenuItemById(int itemid) const
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{ return FindItem(itemid); }
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wxMenuItem* FindItemForId(int itemid, wxMenu **menu = NULL) const
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{ return FindItem(itemid, menu); }
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#endif // WXWIN_COMPATIBILITY
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protected:
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