Use __WINDOWS__ for OS kind checks and reserve __WXMSW__ for GUI toolkit.
This change prepares the way for using wxGTK under Windows as this would still define __WINDOWS__ but use __WXGTK__ instead of __WXMSW__. Closes #14064. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70796 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -219,7 +219,7 @@ private:
|
||||
|
||||
// in order to avoid any overhead under platforms where critical sections are
|
||||
// just mutexes make all wxCriticalSection class functions inline
|
||||
#if !defined(__WXMSW__)
|
||||
#if !defined(__WINDOWS__)
|
||||
#define wxCRITSECT_IS_MUTEX 1
|
||||
|
||||
#define wxCRITSECT_INLINE WXEXPORT inline
|
||||
@@ -258,7 +258,7 @@ public:
|
||||
private:
|
||||
#if wxCRITSECT_IS_MUTEX
|
||||
wxMutex m_mutex;
|
||||
#elif defined(__WXMSW__)
|
||||
#elif defined(__WINDOWS__)
|
||||
// we can't allocate any memory in the ctor, so use placement new -
|
||||
// unfortunately, we have to hardcode the sizeof() here because we can't
|
||||
// include windows.h from this public header and we also have to use the
|
||||
@@ -844,7 +844,7 @@ public:
|
||||
|
||||
#if wxUSE_THREADS
|
||||
|
||||
#if defined(__WXMSW__) || defined(__OS2__) || defined(__EMX__) || defined(__WXOSX__)
|
||||
#if defined(__WINDOWS__) || defined(__OS2__) || defined(__EMX__) || defined(__WXOSX__)
|
||||
// unlock GUI if there are threads waiting for and lock it back when
|
||||
// there are no more of them - should be called periodically by the main
|
||||
// thread
|
||||
|
Reference in New Issue
Block a user