Use __WINDOWS__ for OS kind checks and reserve __WXMSW__ for GUI toolkit.

This change prepares the way for using wxGTK under Windows as this would
still define __WINDOWS__ but use __WXGTK__ instead of __WXMSW__.

Closes #14064.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70796 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2012-03-04 00:29:31 +00:00
parent 2e3407de5c
commit d98a58c543
55 changed files with 192 additions and 193 deletions

View File

@@ -219,7 +219,7 @@ private:
// in order to avoid any overhead under platforms where critical sections are
// just mutexes make all wxCriticalSection class functions inline
#if !defined(__WXMSW__)
#if !defined(__WINDOWS__)
#define wxCRITSECT_IS_MUTEX 1
#define wxCRITSECT_INLINE WXEXPORT inline
@@ -258,7 +258,7 @@ public:
private:
#if wxCRITSECT_IS_MUTEX
wxMutex m_mutex;
#elif defined(__WXMSW__)
#elif defined(__WINDOWS__)
// we can't allocate any memory in the ctor, so use placement new -
// unfortunately, we have to hardcode the sizeof() here because we can't
// include windows.h from this public header and we also have to use the
@@ -844,7 +844,7 @@ public:
#if wxUSE_THREADS
#if defined(__WXMSW__) || defined(__OS2__) || defined(__EMX__) || defined(__WXOSX__)
#if defined(__WINDOWS__) || defined(__OS2__) || defined(__EMX__) || defined(__WXOSX__)
// unlock GUI if there are threads waiting for and lock it back when
// there are no more of them - should be called periodically by the main
// thread