1. some DDE tests in exec

2. per-page images test in wizard
3. wxLog dialog test in dialogs


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5559 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2000-01-21 02:31:49 +00:00
parent f1df09276c
commit d93c719ac0
7 changed files with 234 additions and 24 deletions

View File

@@ -41,6 +41,30 @@
#include "wiztest.xpm"
#endif
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// ids for menu items
enum
{
Wizard_Quit = 100,
Wizard_Run,
Wizard_About = 1000
};
// ----------------------------------------------------------------------------
// ressources
// ----------------------------------------------------------------------------
#ifdef __WXMSW__
#define BMP_WIZARD_1 wxBitmap("wiztest.bmp", wxBITMAP_TYPE_BMP)
#define BMP_WIZARD_2 wxBitmap("wiztest2.bmp", wxBITMAP_TYPE_BMP)
#else
#define BMP_WIZARD_1 wxBitmap(wizimage)
#define BMP_WIZARD_2 wxBitmap(wizimage)
#endif
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
@@ -53,7 +77,22 @@ public:
virtual bool OnInit();
};
IMPLEMENT_APP(MyApp)
class MyFrame : public wxFrame
{
public:
// ctor(s)
MyFrame(const wxString& title);
// event handlers (these functions should _not_ be virtual)
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
void OnRunWizard(wxCommandEvent& event);
void OnWizardCancel(wxWizardEvent& event);
private:
// any class wishing to process wxWindows events must use this macro
DECLARE_EVENT_TABLE()
};
// ----------------------------------------------------------------------------
// some pages for our wizard
@@ -63,11 +102,15 @@ IMPLEMENT_APP(MyApp)
// overriding TransferDataFromWindow() - of course, in a real program, the
// check wouldn't be so trivial and the data will be probably saved somewhere
// too
//
// it also shows how to use a different bitmap for one of the pages
class wxValidationPage : public wxWizardPageSimple
{
public:
wxValidationPage(wxWizard *parent) : wxWizardPageSimple(parent)
{
m_bitmap = BMP_WIZARD_2;
m_checkbox = new wxCheckBox(this, -1, "&Check me");
}
@@ -185,11 +228,25 @@ private:
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// event tables and such
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(Wizard_Quit, MyFrame::OnQuit)
EVT_MENU(Wizard_About, MyFrame::OnAbout)
EVT_MENU(Wizard_Run, MyFrame::OnRunWizard)
EVT_WIZARD_CANCEL(-1, MyFrame::OnWizardCancel)
END_EVENT_TABLE()
BEGIN_EVENT_TABLE(wxRadioboxPage, wxWizardPageSimple)
EVT_WIZARD_PAGE_CHANGING(-1, wxRadioboxPage::OnWizardPageChanging)
EVT_WIZARD_CANCEL(-1, wxRadioboxPage::OnWizardCancel)
END_EVENT_TABLE()
IMPLEMENT_APP(MyApp)
// ----------------------------------------------------------------------------
// the application class
// ----------------------------------------------------------------------------
@@ -197,15 +254,62 @@ END_EVENT_TABLE()
// `Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
#ifdef __WXMSW__
wxBitmap bmpWizard("wiztest.bmp", wxBITMAP_TYPE_BMP);
#else
wxBitmap bmpWizard(wizimage);
#endif
MyFrame *frame = new MyFrame("wxWizard Sample");
wxWizard *wizard = wxWizard::Create(NULL, -1,
// and show it (the frames, unlike simple controls, are not shown when
// created initially)
frame->Show(TRUE);
// we're done
return TRUE;
}
// ----------------------------------------------------------------------------
// MyFrame
// ----------------------------------------------------------------------------
MyFrame::MyFrame(const wxString& title)
: wxFrame((wxFrame *)NULL, -1, title,
wxDefaultPosition, wxSize(250, 150)) // small frame
{
wxMenu *menuFile = new wxMenu;
menuFile->Append(Wizard_Run, "&Run wizard...\tCtrl-R");
menuFile->AppendSeparator();
menuFile->Append(Wizard_Quit, "E&xit\tAlt-X", "Quit this program");
wxMenu *helpMenu = new wxMenu;
helpMenu->Append(Wizard_About, "&About...\tF1", "Show about dialog");
// now append the freshly created menu to the menu bar...
wxMenuBar *menuBar = new wxMenuBar();
menuBar->Append(menuFile, "&File");
menuBar->Append(helpMenu, "&Help");
// ... and attach this menu bar to the frame
SetMenuBar(menuBar);
// also create status bar which we use in OnWizardCancel
CreateStatusBar();
}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
// TRUE is to force the frame to close
Close(TRUE);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxMessageBox("Demo of wxWizard class\n"
"<EFBFBD> 1999, 2000 Vadim Zeitlin",
"About wxWizard sample", wxOK | wxICON_INFORMATION, this);
}
void MyFrame::OnRunWizard(wxCommandEvent& WXUNUSED(event))
{
wxWizard *wizard = wxWizard::Create(this, -1,
"Absolutely Useless Wizard",
bmpWizard);
BMP_WIZARD_1);
// a wizard page may be either an object of predefined class
wxWizardPageSimple *page1 = new wxWizardPageSimple(wizard);
@@ -237,8 +341,9 @@ bool MyApp::OnInit()
}
wizard->Destroy();
// we're done
return FALSE;
}
void MyFrame::OnWizardCancel(wxWizardEvent& WXUNUSED(event))
{
wxLogStatus(this, "The wizard was cancelled.");
}