1. some DDE tests in exec
2. per-page images test in wizard 3. wxLog dialog test in dialogs git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5559 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -41,6 +41,30 @@
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#include "wiztest.xpm"
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#endif
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// ids for menu items
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enum
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{
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Wizard_Quit = 100,
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Wizard_Run,
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Wizard_About = 1000
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};
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// ----------------------------------------------------------------------------
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// ressources
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// ----------------------------------------------------------------------------
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#ifdef __WXMSW__
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#define BMP_WIZARD_1 wxBitmap("wiztest.bmp", wxBITMAP_TYPE_BMP)
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#define BMP_WIZARD_2 wxBitmap("wiztest2.bmp", wxBITMAP_TYPE_BMP)
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#else
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#define BMP_WIZARD_1 wxBitmap(wizimage)
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#define BMP_WIZARD_2 wxBitmap(wizimage)
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#endif
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// ----------------------------------------------------------------------------
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// private classes
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// ----------------------------------------------------------------------------
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@@ -53,7 +77,22 @@ public:
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virtual bool OnInit();
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};
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IMPLEMENT_APP(MyApp)
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class MyFrame : public wxFrame
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{
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public:
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// ctor(s)
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MyFrame(const wxString& title);
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// event handlers (these functions should _not_ be virtual)
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void OnQuit(wxCommandEvent& event);
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void OnAbout(wxCommandEvent& event);
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void OnRunWizard(wxCommandEvent& event);
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void OnWizardCancel(wxWizardEvent& event);
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private:
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// any class wishing to process wxWindows events must use this macro
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DECLARE_EVENT_TABLE()
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};
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// ----------------------------------------------------------------------------
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// some pages for our wizard
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@@ -63,11 +102,15 @@ IMPLEMENT_APP(MyApp)
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// overriding TransferDataFromWindow() - of course, in a real program, the
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// check wouldn't be so trivial and the data will be probably saved somewhere
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// too
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//
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// it also shows how to use a different bitmap for one of the pages
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class wxValidationPage : public wxWizardPageSimple
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{
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public:
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wxValidationPage(wxWizard *parent) : wxWizardPageSimple(parent)
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{
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m_bitmap = BMP_WIZARD_2;
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m_checkbox = new wxCheckBox(this, -1, "&Check me");
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}
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@@ -185,11 +228,25 @@ private:
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// event tables and such
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// ----------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(Wizard_Quit, MyFrame::OnQuit)
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EVT_MENU(Wizard_About, MyFrame::OnAbout)
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EVT_MENU(Wizard_Run, MyFrame::OnRunWizard)
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EVT_WIZARD_CANCEL(-1, MyFrame::OnWizardCancel)
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END_EVENT_TABLE()
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BEGIN_EVENT_TABLE(wxRadioboxPage, wxWizardPageSimple)
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EVT_WIZARD_PAGE_CHANGING(-1, wxRadioboxPage::OnWizardPageChanging)
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EVT_WIZARD_CANCEL(-1, wxRadioboxPage::OnWizardCancel)
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END_EVENT_TABLE()
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IMPLEMENT_APP(MyApp)
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// ----------------------------------------------------------------------------
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// the application class
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// ----------------------------------------------------------------------------
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@@ -197,15 +254,62 @@ END_EVENT_TABLE()
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// `Main program' equivalent: the program execution "starts" here
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bool MyApp::OnInit()
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{
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#ifdef __WXMSW__
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wxBitmap bmpWizard("wiztest.bmp", wxBITMAP_TYPE_BMP);
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#else
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wxBitmap bmpWizard(wizimage);
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#endif
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MyFrame *frame = new MyFrame("wxWizard Sample");
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wxWizard *wizard = wxWizard::Create(NULL, -1,
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// and show it (the frames, unlike simple controls, are not shown when
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// created initially)
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frame->Show(TRUE);
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// we're done
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return TRUE;
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}
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// ----------------------------------------------------------------------------
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// MyFrame
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// ----------------------------------------------------------------------------
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MyFrame::MyFrame(const wxString& title)
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: wxFrame((wxFrame *)NULL, -1, title,
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wxDefaultPosition, wxSize(250, 150)) // small frame
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{
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wxMenu *menuFile = new wxMenu;
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menuFile->Append(Wizard_Run, "&Run wizard...\tCtrl-R");
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menuFile->AppendSeparator();
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menuFile->Append(Wizard_Quit, "E&xit\tAlt-X", "Quit this program");
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wxMenu *helpMenu = new wxMenu;
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helpMenu->Append(Wizard_About, "&About...\tF1", "Show about dialog");
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// now append the freshly created menu to the menu bar...
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wxMenuBar *menuBar = new wxMenuBar();
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menuBar->Append(menuFile, "&File");
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menuBar->Append(helpMenu, "&Help");
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// ... and attach this menu bar to the frame
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SetMenuBar(menuBar);
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// also create status bar which we use in OnWizardCancel
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CreateStatusBar();
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}
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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{
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// TRUE is to force the frame to close
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Close(TRUE);
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}
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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{
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wxMessageBox("Demo of wxWizard class\n"
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"<EFBFBD> 1999, 2000 Vadim Zeitlin",
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"About wxWizard sample", wxOK | wxICON_INFORMATION, this);
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}
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void MyFrame::OnRunWizard(wxCommandEvent& WXUNUSED(event))
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{
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wxWizard *wizard = wxWizard::Create(this, -1,
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"Absolutely Useless Wizard",
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bmpWizard);
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BMP_WIZARD_1);
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// a wizard page may be either an object of predefined class
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wxWizardPageSimple *page1 = new wxWizardPageSimple(wizard);
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@@ -237,8 +341,9 @@ bool MyApp::OnInit()
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}
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wizard->Destroy();
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// we're done
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return FALSE;
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}
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void MyFrame::OnWizardCancel(wxWizardEvent& WXUNUSED(event))
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{
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wxLogStatus(this, "The wizard was cancelled.");
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}
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