no code changes, fixed some typos
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70302 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -110,7 +110,7 @@ wxLocale::GetSystemEncodingName) by the user's operating system.
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By convention, you should only use characters without diacritics (i.e. 7-bit
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ASCII strings) for msgids in the source code and write them in English.
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If you port software to wxWindows, you may be confronted with legacy source
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If you port software to wxWidgets, you may be confronted with legacy source
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code containing non-English string literals. Instead of translating the strings
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in the source code to English and putting the original strings into message
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catalog, you may configure wxWidgets to use non-English msgids and translate to
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@@ -198,7 +198,7 @@ work. Here are some examples, using a wxString object @c s and some integer @c
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n:
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- Writing @code switch ( s[n] ) @endcode doesn't work because the argument of
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the switch statement must an integer expression so you need to replace
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the switch statement must be an integer expression so you need to replace
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@c s[n] with @code s[n].GetValue() @endcode. You may also force the
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conversion to @c char or @c wchar_t by using an explicit cast but beware that
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converting the value to char uses the conversion to current locale and may
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@@ -31,7 +31,7 @@ There are several advantages to using XRC resources:
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@li The XRC format uses sizers for flexibility, allowing dialogs to be
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resizable and highly portable.
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@li The XRC format is a wxWidgets standard, and can be generated or
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postprocessed by any program that understands it. As it is basedon the XML
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postprocessed by any program that understands it. As it is based on the XML
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standard, existing XML editors can be used for simple editing purposes.
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XRC was written by Vaclav Slavik.
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