Use wxObjCID instead of "struct objc_object*" to fix clang build.
Clang doesn't accept "struct objc_object*" as synonym for "id" in Objective-C code, so use the real "id" for it while still using the struct pointer for C++ code where "id" is not defined. Closes #13565. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@71517 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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include/wx/osx/private/objcid.h
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24
include/wx/osx/private/objcid.h
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///////////////////////////////////////////////////////////////////////////////
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// Name: osx/private/objcid.h
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// Purpose: Define wxObjCID working in both C++ and Objective-C.
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// Author: Vadim Zeitlin
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// Created: 2012-05-20
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// RCS-ID: $Id: wxhead.h,v 1.12 2010-04-22 12:44:51 zeitlin Exp $
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// Copyright: (c) 2012 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_OSX_PRIVATE_OBJCID_H_
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#define _WX_OSX_PRIVATE_OBJCID_H_
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// ----------------------------------------------------------------------------
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// wxObjCID: Equivalent of Objective-C "id" that works in C++ code.
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// ----------------------------------------------------------------------------
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#ifdef __OBJC__
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#define wxObjCID id
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#else
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typedef struct objc_object* wxObjCID;
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#endif
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#endif // _WX_OSX_PRIVATE_OBJCID_H_
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