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git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4043 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Webster
1999-10-18 03:30:47 +00:00
parent 45bee2eea9
commit d90895ac11
28 changed files with 5800 additions and 1646 deletions

View File

@@ -2,21 +2,17 @@
// Name: wave.h
// Purpose: wxWave class (loads and plays short Windows .wav files).
// Optional on non-Windows platforms.
// Author: AUTHOR
// Author: David Webster
// Modified by:
// Created: ??/??/98
// Created: 10/17/99
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
// Copyright: (c) David Webster
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_WAVE_H_
#define _WX_WAVE_H_
#ifdef __GNUG__
#pragma interface "wave.h"
#endif
#include "wx/object.h"
class wxWave : public wxObject
@@ -24,10 +20,15 @@ class wxWave : public wxObject
public:
wxWave();
wxWave(const wxString& fileName, bool isResource = FALSE);
wxWave(int size, const wxByte* data);
~wxWave();
public:
// Create from resource or file
bool Create(const wxString& fileName, bool isResource = FALSE);
// Create from data
bool Create(int size, const wxByte* data);
bool IsOk() const { return (m_waveData ? TRUE : FALSE); };
bool Play(bool async = TRUE, bool looped = FALSE) const;
@@ -35,7 +36,7 @@ protected:
bool Free();
private:
char* m_waveData;
wxByte* m_waveData;
int m_waveLength;
bool m_isResource;
};