*** empty log message ***

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4043 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Webster
1999-10-18 03:30:47 +00:00
parent 45bee2eea9
commit d90895ac11
28 changed files with 5800 additions and 1646 deletions

View File

@@ -30,6 +30,8 @@
// General features
// ----------------------------------------------------------------------------
#define wxUSE_NET_API 1 // Utilize OS/2's UPM netapi's
#define wxUSE_CONFIG 1
// Use wxConfig, with CreateConfig in wxApp

View File

@@ -30,6 +30,8 @@
// General features
// ----------------------------------------------------------------------------
#define wxUSE_NET_API 1 // Utilize OS/2's UPM netapi's
#define wxUSE_CONFIG 1
// Use wxConfig, with CreateConfig in wxApp

View File

@@ -1,12 +1,12 @@
/////////////////////////////////////////////////////////////////////////////
// Name: stattext.h
// Purpose: wxStaticText class
// Author: AUTHOR
// Author: David Webster
// Modified by:
// Created: ??/??/98
// Created: 10/17/99
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
// Copyright: (c) David Webster
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_STATTEXT_H_
@@ -22,34 +22,41 @@ WXDLLEXPORT_DATA(extern const char*) wxStaticTextNameStr;
class WXDLLEXPORT wxStaticText: public wxControl
{
DECLARE_DYNAMIC_CLASS(wxStaticText)
public:
inline wxStaticText() { }
DECLARE_DYNAMIC_CLASS(wxStaticText)
inline wxStaticText(wxWindow *parent, wxWindowID id,
public:
inline wxStaticText() { }
inline wxStaticText(wxWindow *parent, wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxStaticTextNameStr)
{
Create(parent, id, label, pos, size, style, name);
}
{
Create(parent, id, label, pos, size, style, name);
}
bool Create(wxWindow *parent, wxWindowID id,
bool Create(wxWindow *parent, wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxStaticTextNameStr);
// accessors
void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
void SetLabel(const wxString&);
// accessors
void SetLabel(const wxString&);
// operations
virtual void Command(wxCommandEvent& WXUNUSED(event)) {};
virtual void ProcessCommand(wxCommandEvent& WXUNUSED(event)) {};
// overriden base class virtuals
virtual bool AcceptsFocus() const { return FALSE; }
// callbacks
virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
virtual MRESULT OS2WindowProc(HWND hwnd, WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
protected:
virtual wxSize DoGetBestSize();
};
#endif

View File

@@ -2,31 +2,25 @@
// Name: statusbr.h
// Purpose: native implementation of wxStatusBar. Optional; can use generic
// version instead.
// Author: AUTHOR
// Modified by:
// Created: ??/??/98
// Author: David Webster
// Modified by:
// Created: 10/17/99
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Copyright: (c) David Webster
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_STATBAR_H_
#define _WX_STATBAR_H_
#ifdef __GNUG__
#pragma interface "statbar.h"
#endif
#include "wx/generic/statusbr.h"
class WXDLLEXPORT wxStatusBarXX : public wxStatusBar
class WXDLLEXPORT wxStatusBarPM : public wxStatusBar
{
DECLARE_DYNAMIC_CLASS(wxStatusBarXX);
DECLARE_DYNAMIC_CLASS(wxStatusBarPM);
public:
// ctors
wxStatusBarXX();
wxStatusBarXX(wxWindow *parent, wxWindowID id = -1, long style = wxST_SIZEGRIP);
wxStatusBarPM();
wxStatusBarPM(wxWindow *parent, wxWindowID id = -1, long style = wxST_SIZEGRIP);
// create status line
bool Create(wxWindow *parent, wxWindowID id = -1, long style = wxST_SIZEGRIP);
@@ -50,4 +44,5 @@ protected:
void SetFieldsWidth();
};
#endif
#endif // _WX_STATBAR_H_

View File

@@ -1,21 +1,17 @@
/////////////////////////////////////////////////////////////////////////////
// Name: tabctrl.h
// Purpose: wxTabCtrl class
// Author: AUTHOR
// Author: David Webster
// Modified by:
// Created: ??/??/98
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
// Copyright: (c) David Webster
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TABCTRL_H_
#define _WX_TABCTRL_H_
#ifdef __GNUG__
#pragma interface "tabctrl.h"
#endif
class wxImageList;
/*
@@ -111,7 +107,10 @@ class WXDLLEXPORT wxTabCtrl: public wxControl
// Insert an item
bool InsertItem(int item, const wxString& text, int imageId = -1, void* data = NULL);
void Command(wxCommandEvent& event);
virtual bool OS2OnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
// Responds to colour changes
void OnSysColourChanged(wxSysColourChangedEvent& event);
protected:
wxImageList* m_imageList;

View File

@@ -2,48 +2,91 @@
// File: taskbar.h
// Purpose: Defines wxTaskBarIcon class for manipulating icons on the
// task bar. Optional.
// Author: AUTHOR
// Author: David Webster
// Modified by:
// Created: ??/??/98
// Created: 10/17/99
// RCS-ID: $Id$
// Copyright: (c)
// Licence: wxWindows licence
// Copyright: (c) David Webster
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////
#ifndef _WX_TASKBAR_H_
#define _WX_TASKBAR_H_
#ifdef __GNUG__
#pragma interface "taskbar.h"
#endif
#include <wx/event.h>
#include <wx/list.h>
#include <wx/icon.h>
class wxTaskBarIcon: public wxObject
{
class WXDLLEXPORT wxTaskBarIcon: public wxEvtHandler {
DECLARE_DYNAMIC_CLASS(wxTaskBarIcon)
public:
wxTaskBarIcon();
virtual ~wxTaskBarIcon();
wxTaskBarIcon(void);
virtual ~wxTaskBarIcon(void);
// Accessors
inline WXHWND GetHWND() const { return m_hWnd; }
inline bool IsOK() const { return (m_hWnd != 0) ; }
inline bool IsIconInstalled() const { return m_iconAdded; }
// Operations
bool SetIcon(const wxIcon& icon, const wxString& tooltip = "");
bool RemoveIcon();
bool RemoveIcon(void);
bool PopupMenu(wxMenu *menu); //, int x, int y);
// Overridables
virtual void OnMouseMove();
virtual void OnLButtonDown();
virtual void OnLButtonUp();
virtual void OnRButtonDown();
virtual void OnRButtonUp();
virtual void OnLButtonDClick();
virtual void OnRButtonDClick();
virtual void OnMouseMove(wxEvent&);
virtual void OnLButtonDown(wxEvent&);
virtual void OnLButtonUp(wxEvent&);
virtual void OnRButtonDown(wxEvent&);
virtual void OnRButtonUp(wxEvent&);
virtual void OnLButtonDClick(wxEvent&);
virtual void OnRButtonDClick(wxEvent&);
// Implementation
static wxTaskBarIcon* FindObjectForHWND(WXHWND hWnd);
static void AddObject(wxTaskBarIcon* obj);
static void RemoveObject(wxTaskBarIcon* obj);
static bool RegisterWindowClass();
static WXHWND CreateTaskBarWindow();
MRESULT WindowProc( WXHWND hWnd, UINT msg, MPARAM wParam, MPARAM lParam );
// Data members
protected:
WXHWND m_hWnd;
bool m_iconAdded;
static wxList sm_taskBarIcons;
static bool sm_registeredClass;
static unsigned int sm_taskbarMsg;
// non-virtual default event handlers to forward events to the virtuals
void _OnMouseMove(wxEvent&);
void _OnLButtonDown(wxEvent&);
void _OnLButtonUp(wxEvent&);
void _OnRButtonDown(wxEvent&);
void _OnRButtonUp(wxEvent&);
void _OnLButtonDClick(wxEvent&);
void _OnRButtonDClick(wxEvent&);
DECLARE_EVENT_TABLE()
};
const wxEventType wxEVT_TASKBAR_MOVE = wxEVT_FIRST + 1550;
const wxEventType wxEVT_TASKBAR_LEFT_DOWN = wxEVT_FIRST + 1551;
const wxEventType wxEVT_TASKBAR_LEFT_UP = wxEVT_FIRST + 1552;
const wxEventType wxEVT_TASKBAR_RIGHT_DOWN = wxEVT_FIRST + 1553;
const wxEventType wxEVT_TASKBAR_RIGHT_UP = wxEVT_FIRST + 1554;
const wxEventType wxEVT_TASKBAR_LEFT_DCLICK = wxEVT_FIRST + 1555;
const wxEventType wxEVT_TASKBAR_RIGHT_DCLICK = wxEVT_FIRST + 1556;
#define EVT_TASKBAR_MOVE(fn) { wxEVT_TASKBAR_MOVE, -1, -1, (wxObjectEventFunction) (wxEventFunction) &fn, NULL },
#define EVT_TASKBAR_LEFT_DOWN(fn) { wxEVT_TASKBAR_LEFT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) &fn, NULL },
#define EVT_TASKBAR_LEFT_UP(fn) { wxEVT_TASKBAR_LEFT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) &fn, NULL },
#define EVT_TASKBAR_RIGHT_DOWN(fn) { wxEVT_TASKBAR_RIGHT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) &fn, NULL },
#define EVT_TASKBAR_RIGHT_UP(fn) { wxEVT_TASKBAR_RIGHT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) &fn, NULL },
#define EVT_TASKBAR_LEFT_DCLICK(fn) { wxEVT_TASKBAR_LEFT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) &fn, NULL },
#define EVT_TASKBAR_RIGHT_DCLICK(fn) { wxEVT_TASKBAR_RIGHT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) &fn, NULL },
#endif
// _WX_TASKBAR_H_
// _TASKBAR_H_

View File

@@ -1,166 +1,152 @@
/////////////////////////////////////////////////////////////////////////////
// Name: textctrl.h
// Purpose: wxTextCtrl class
// Author: AUTHOR
// Author: David Webster
// Modified by:
// Created: ??/??/98
// Created: 10/17/99
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
// Copyright: (c) David Webster
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TEXTCTRL_H_
#define _WX_TEXTCTRL_H_
#ifdef __GNUG__
#pragma interface "textctrl.h"
#endif
#include "wx/control.h"
#if wxUSE_IOSTREAMH
#include <iostream.h>
#else
#include <iostream>
#endif
WXDLLEXPORT_DATA(extern const char*) wxTextCtrlNameStr;
WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
// Single-line text item
class WXDLLEXPORT wxTextCtrl: public wxControl
// TODO Some platforms/compilers don't like inheritance from streambuf.
#if (defined(__BORLANDC__) && !defined(__WIN32__)) || defined(__MWERKS__)
#define NO_TEXT_WINDOW_STREAM
#endif
#ifndef NO_TEXT_WINDOW_STREAM
, public streambuf
#endif
class WXDLLEXPORT wxTextCtrl : public wxTextCtrlBase
{
DECLARE_DYNAMIC_CLASS(wxTextCtrl)
public:
// creation
// --------
wxTextCtrl();
inline wxTextCtrl(wxWindow *parent, wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTextCtrlNameStr)
#ifndef NO_TEXT_WINDOW_STREAM
:streambuf()
#endif
{
Create(parent, id, value, pos, size, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTextCtrlNameStr);
// accessors
// ---------
virtual wxString GetValue() const ;
virtual void SetValue(const wxString& value);
// creation
// --------
virtual int GetLineLength(long lineNo) const;
virtual wxString GetLineText(long lineNo) const;
virtual int GetNumberOfLines() const;
wxTextCtrl();
wxTextCtrl(wxWindow *parent, wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTextCtrlNameStr)
{
Create(parent, id, value, pos, size, style, validator, name);
}
// operations
// ----------
virtual void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
// Clipboard operations
virtual void Copy();
virtual void Cut();
virtual void Paste();
virtual bool CanCopy() const;
virtual bool CanCut() const;
virtual bool CanPaste() const;
bool Create(wxWindow *parent, wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTextCtrlNameStr);
// Undo/redo
virtual void Undo();
virtual void Redo();
// implement base class pure virtuals
// ----------------------------------
virtual bool CanUndo() const;
virtual bool CanRedo() const;
virtual wxString GetValue() const;
virtual void SetValue(const wxString& value);
virtual void SetInsertionPoint(long pos);
virtual void SetInsertionPointEnd();
virtual long GetInsertionPoint() const ;
virtual long GetLastPosition() const ;
virtual void Replace(long from, long to, const wxString& value);
virtual void Remove(long from, long to);
virtual void SetSelection(long from, long to);
virtual void SetEditable(bool editable);
virtual int GetLineLength(long lineNo) const;
virtual wxString GetLineText(long lineNo) const;
virtual int GetNumberOfLines() const;
// If the return values from and to are the same, there is no
// selection.
virtual void GetSelection(long* from, long* to) const;
virtual bool IsEditable() const ;
virtual bool IsModified() const;
virtual bool IsEditable() const;
// streambuf implementation
#ifndef NO_TEXT_WINDOW_STREAM
int overflow(int i);
int sync();
int underflow();
#endif
wxTextCtrl& operator<<(const wxString& s);
wxTextCtrl& operator<<(int i);
wxTextCtrl& operator<<(long i);
wxTextCtrl& operator<<(float f);
wxTextCtrl& operator<<(double d);
wxTextCtrl& operator<<(const char c);
virtual bool LoadFile(const wxString& file);
virtual bool SaveFile(const wxString& file);
virtual void WriteText(const wxString& text);
virtual void AppendText(const wxString& text);
virtual void DiscardEdits();
virtual bool IsModified() const;
virtual long XYToPosition(long x, long y) const ;
virtual void PositionToXY(long pos, long *x, long *y) const ;
virtual void ShowPosition(long pos);
virtual void Clear();
// callbacks
// ---------
void OnDropFiles(wxDropFilesEvent& event);
// void OnChar(wxKeyEvent& event); // Process 'enter' if required
// void OnEraseBackground(wxEraseEvent& event);
void OnCut(wxCommandEvent& event);
void OnCopy(wxCommandEvent& event);
void OnPaste(wxCommandEvent& event);
void OnUndo(wxCommandEvent& event);
void OnRedo(wxCommandEvent& event);
// If the return values from and to are the same, there is no selection.
virtual void GetSelection(long* from, long* to) const;
void OnUpdateCut(wxUpdateUIEvent& event);
void OnUpdateCopy(wxUpdateUIEvent& event);
void OnUpdatePaste(wxUpdateUIEvent& event);
void OnUpdateUndo(wxUpdateUIEvent& event);
void OnUpdateRedo(wxUpdateUIEvent& event);
// operations
// ----------
// Implementation
// --------------
virtual void Command(wxCommandEvent& event);
// editing
virtual void Clear();
virtual void Replace(long from, long to, const wxString& value);
virtual void Remove(long from, long to);
// load the controls contents from the file
virtual bool LoadFile(const wxString& file);
// clears the dirty flag
virtual void DiscardEdits();
// writing text inserts it at the current position, appending always
// inserts it at the end
virtual void WriteText(const wxString& text);
virtual void AppendText(const wxString& text);
// translate between the position (which is just an index in the text ctrl
// considering all its contents as a single strings) and (x, y) coordinates
// which represent column and line.
virtual long XYToPosition(long x, long y) const;
virtual bool PositionToXY(long pos, long *x, long *y) const;
virtual void ShowPosition(long pos);
// Clipboard operations
virtual void Copy();
virtual void Cut();
virtual void Paste();
virtual bool CanCopy() const;
virtual bool CanCut() const;
virtual bool CanPaste() const;
// Undo/redo
virtual void Undo();
virtual void Redo();
virtual bool CanUndo() const;
virtual bool CanRedo() const;
// Insertion point
virtual void SetInsertionPoint(long pos);
virtual void SetInsertionPointEnd();
virtual long GetInsertionPoint() const;
virtual long GetLastPosition() const;
virtual void SetSelection(long from, long to);
virtual void SetEditable(bool editable);
// Implementation from now on
// --------------------------
virtual void Command(wxCommandEvent& event);
virtual bool OS2Command(WXUINT param, WXWORD id);
virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
WXUINT message, WXWPARAM wParam,
WXLPARAM lParam);
virtual void AdoptAttributesFromHWND();
virtual void SetupColours();
virtual bool AcceptsFocus() const;
// callbacks
void OnDropFiles(wxDropFilesEvent& event);
void OnChar(wxKeyEvent& event); // Process 'enter' if required
void OnCut(wxCommandEvent& event);
void OnCopy(wxCommandEvent& event);
void OnPaste(wxCommandEvent& event);
void OnUndo(wxCommandEvent& event);
void OnRedo(wxCommandEvent& event);
void OnUpdateCut(wxUpdateUIEvent& event);
void OnUpdateCopy(wxUpdateUIEvent& event);
void OnUpdatePaste(wxUpdateUIEvent& event);
void OnUpdateUndo(wxUpdateUIEvent& event);
void OnUpdateRedo(wxUpdateUIEvent& event);
protected:
wxString m_fileName;
DECLARE_EVENT_TABLE()
// call this to increase the size limit (will do nothing if the current
// limit is big enough)
void AdjustSpaceLimit();
virtual wxSize DoGetBestSize();
private:
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxTextCtrl)
};
#endif

View File

@@ -1,25 +1,23 @@
/////////////////////////////////////////////////////////////////////////////
// Name: timer.h
// Purpose: wxTimer class
// Author: AUTHOR
// Author: David Webster
// Modified by:
// Created: ??/??/98
// Created: 10/17/99
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
// Copyright: (c) David Webster
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TIMER_H_
#define _WX_TIMER_H_
#ifdef __GNUG__
#pragma interface "timer.h"
#endif
#include "wx/object.h"
class WXDLLEXPORT wxTimer: public wxObject
{
friend void wxProcessTimer(wxTimer& timer);
public:
wxTimer();
~wxTimer();
@@ -31,32 +29,19 @@ public:
virtual void Notify() = 0; // Override this member
// Returns the current interval time (0 if stop)
int Interval() const { return m_milli; };
bool OneShot() const { return m_oneShot; }
int Interval() const { return milli; };
bool OneShot() const { return oneShot; }
protected:
bool m_oneShot ;
int m_milli ;
int m_lastMilli ;
bool oneShot ;
int milli ;
int lastMilli ;
long m_id;
long id;
private:
DECLARE_ABSTRACT_CLASS(wxTimer)
};
/* Note: these are implemented in common/timercmn.cpp, so need to implement them separately.
* But you may need to modify timercmn.cpp.
*/
// Timer functions (milliseconds)
void WXDLLEXPORT wxStartTimer();
// EXPERIMENTAL: comment this out if it doesn't compile.
bool WXDLLEXPORT wxGetLocalTime(long *timeZone, int *dstObserved);
// Get number of seconds since 00:00:00 GMT, Jan 1st 1970.
long WXDLLEXPORT wxGetCurrentTime();
#endif
// _WX_TIMER_H_

View File

@@ -1,24 +1,21 @@
/////////////////////////////////////////////////////////////////////////////
// Name: toolbar.h
// Purpose: wxToolBar class
// Author: AUTHOR
// Author: David Webster
// Modified by:
// Created: ??/??/98
// Created: 10/17/98
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
// Copyright: (c) David Webster
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TOOLBAR_H_
#define _WX_TOOLBAR_H_
#ifdef __GNUG__
#pragma interface "toolbar.h"
#endif
#if wxUSE_TOOLBAR
#include "wx/tbarbase.h"
WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
class WXDLLEXPORT wxToolBar: public wxToolBarBase
{
@@ -42,6 +39,9 @@ class WXDLLEXPORT wxToolBar: public wxToolBarBase
long style = wxNO_BORDER|wxTB_HORIZONTAL,
const wxString& name = wxToolBarNameStr);
// Call default behaviour
void OnMouseEvent(wxMouseEvent& event);
// If pushedBitmap is NULL, a reversed version of bitmap is
// created and used as the pushed/toggled image.
// If toggle is TRUE, the button toggles between the two states.
@@ -60,18 +60,30 @@ class WXDLLEXPORT wxToolBar: public wxToolBarBase
wxSize GetMaxSize() const;
virtual bool GetToolState(int toolIndex) const;
// Add all the buttons
virtual bool CreateTools();
virtual bool Layout() { return TRUE; }
virtual void SetRows(int nRows);
virtual void LayoutButtons() {}
// The post-tool-addition call. TODO: do here whatever's
// necessary for completing the toolbar construction.
// The post-tool-addition call
bool Realize() { return CreateTools(); };
// IMPLEMENTATION
virtual bool OS2Command(WXUINT param, WXWORD id);
virtual bool OS2OnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
// Responds to colour changes
void OnSysColourChanged(wxSysColourChangedEvent& event);
protected:
WXHBITMAP m_hBitmap;
DECLARE_EVENT_TABLE()
};
#endif // wxUSE_TOOLBAR
#endif
// _WX_TOOLBAR_H_

View File

@@ -1,11 +1,11 @@
///////////////////////////////////////////////////////////////////////////////
// Name: msw/tooltip.h
// Purpose: wxToolTip class - tooltip control
// Author: Vadim Zeitlin
// Author: David Webster
// Modified by:
// Created: 31.01.99
// Created: 10/17/99
// RCS-ID: $Id$
// Copyright: (c) 1999 Robert Roebling, Vadim Zeitlin
// Copyright: (c) David Webster
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
@@ -35,6 +35,7 @@ public:
void RelayEvent(WXMSG *msg);
private:
static WXHWND hwndTT;
// create the tooltip ctrl for our parent frame if it doesn't exist yet
// and return its window handle
WXHWND GetToolTipCtrl();

View File

@@ -1,295 +1,497 @@
/////////////////////////////////////////////////////////////////////////////
// Name: treectrl.h
// Purpose: wxTreeCtrl class
// Author: AUTHOR
// Author: David Webster
// Modified by:
// Created: ??/??/98
// Created: 10/17/99
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
// Copyright: (c) David Webster
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TREECTRL_H_
#define _WX_TREECTRL_H_
#ifdef __GNUG__
#pragma interface "treectrl.h"
#endif
#include "wx/textctrl.h"
#include "wx/dynarray.h"
#include "wx/control.h"
#include "wx/event.h"
#include "wx/imaglist.h"
// the type for "untyped" data
typedef long wxDataType;
#define wxTREE_MASK_HANDLE 0x0001
#define wxTREE_MASK_STATE 0x0002
#define wxTREE_MASK_TEXT 0x0004
#define wxTREE_MASK_IMAGE 0x0008
#define wxTREE_MASK_SELECTED_IMAGE 0x0010
#define wxTREE_MASK_CHILDREN 0x0020
#define wxTREE_MASK_DATA 0x0040
// fwd decl
class WXDLLEXPORT wxImageList;
struct WXDLLEXPORT wxTreeViewItem;
#define wxTREE_STATE_BOLD 0x0001
#define wxTREE_STATE_DROPHILITED 0x0002
#define wxTREE_STATE_EXPANDED 0x0004
#define wxTREE_STATE_EXPANDEDONCE 0x0008
#define wxTREE_STATE_FOCUSED 0x0010
#define wxTREE_STATE_SELECTED 0x0020
#define wxTREE_STATE_CUT 0x0040
// a callback function used for sorting tree items, it should return -1 if the
// first item precedes the second, +1 if the second precedes the first or 0 if
// they're equivalent
class wxTreeItemData;
#define wxTREE_HITTEST_ABOVE 0x0001 // Above the client area.
#define wxTREE_HITTEST_BELOW 0x0002 // Below the client area.
#define wxTREE_HITTEST_NOWHERE 0x0004 // In the client area but below the last item.
#define wxTREE_HITTEST_ONITEMBUTTON 0x0010 // On the button associated with an item.
#define wxTREE_HITTEST_ONITEMICON 0x0020 // On the bitmap associated with an item.
#define wxTREE_HITTEST_ONITEMINDENT 0x0040 // In the indentation associated with an item.
#define wxTREE_HITTEST_ONITEMLABEL 0x0080 // On the label (string) associated with an item.
#define wxTREE_HITTEST_ONITEMRIGHT 0x0100 // In the area to the right of an item.
#define wxTREE_HITTEST_ONITEMSTATEICON 0x0200 // On the state icon for a tree view item that is in a user-defined state.
#define wxTREE_HITTEST_TOLEFT 0x0400 // To the right of the client area.
#define wxTREE_HITTEST_TORIGHT 0x0800 // To the left of the client area.
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
#define wxTREE_HITTEST_ONITEM (wxTREE_HITTEST_ONITEMICON | wxTREE_HITTEST_ONITEMLABEL | wxTREE_HITTEST_ONITEMSTATEICON)
// values for the `flags' parameter of wxTreeCtrl::HitTest() which determine
// where exactly the specified point is situated:
// above the client area.
static const int wxTREE_HITTEST_ABOVE = 0x0001;
// below the client area.
static const int wxTREE_HITTEST_BELOW = 0x0002;
// in the client area but below the last item.
static const int wxTREE_HITTEST_NOWHERE = 0x0004;
// on the button associated with an item.
static const int wxTREE_HITTEST_ONITEMBUTTON = 0x0010;
// on the bitmap associated with an item.
static const int wxTREE_HITTEST_ONITEMICON = 0x0020;
// in the indentation associated with an item.
static const int wxTREE_HITTEST_ONITEMINDENT = 0x0040;
// on the label (string) associated with an item.
static const int wxTREE_HITTEST_ONITEMLABEL = 0x0080;
// in the area to the right of an item.
static const int wxTREE_HITTEST_ONITEMRIGHT = 0x0100;
// on the state icon for a tree view item that is in a user-defined state.
static const int wxTREE_HITTEST_ONITEMSTATEICON = 0x0200;
// to the right of the client area.
static const int wxTREE_HITTEST_TOLEFT = 0x0400;
// to the left of the client area.
static const int wxTREE_HITTEST_TORIGHT = 0x0800;
// anywhere on the item
static const int wxTREE_HITTEST_ONITEM = wxTREE_HITTEST_ONITEMICON |
wxTREE_HITTEST_ONITEMLABEL |
wxTREE_HITTEST_ONITEMSTATEICON;
// Flags for GetNextItem
enum {
wxTREE_NEXT_CARET, // Retrieves the currently selected item.
wxTREE_NEXT_CHILD, // Retrieves the first child item. The hItem parameter must be NULL.
wxTREE_NEXT_DROPHILITE, // Retrieves the item that is the target of a drag-and-drop operation.
wxTREE_NEXT_FIRSTVISIBLE, // Retrieves the first visible item.
wxTREE_NEXT_NEXT, // Retrieves the next sibling item.
wxTREE_NEXT_NEXTVISIBLE, // Retrieves the next visible item that follows the specified item.
wxTREE_NEXT_PARENT, // Retrieves the parent of the specified item.
wxTREE_NEXT_PREVIOUS, // Retrieves the previous sibling item.
wxTREE_NEXT_PREVIOUSVISIBLE, // Retrieves the first visible item that precedes the specified item.
wxTREE_NEXT_ROOT // Retrieves the first child item of the root item of which the specified item is a part.
};
// NB: all the following flags are for compatbility only and will be removed in the
// next versions
// Flags for ExpandItem
enum {
// flags for deprecated `Expand(int action)'
enum
{
wxTREE_EXPAND_EXPAND,
wxTREE_EXPAND_COLLAPSE,
wxTREE_EXPAND_COLLAPSE_RESET,
wxTREE_EXPAND_TOGGLE
};
// Flags for InsertItem
enum {
wxTREE_INSERT_LAST = -1,
wxTREE_INSERT_FIRST = -2,
wxTREE_INSERT_SORT = -3
};
// flags for deprecated InsertItem() variant
#define wxTREE_INSERT_FIRST 0xFFFF0001
#define wxTREE_INSERT_LAST 0xFFFF0002
class WXDLLEXPORT wxTreeItem: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxTreeItem)
public:
long m_mask;
long m_itemId;
long m_state;
long m_stateMask;
wxString m_text;
int m_image;
int m_selectedImage;
int m_children;
long m_data;
wxTreeItem();
// Accessors
inline long GetMask() const { return m_mask; }
inline long GetItemId() const { return m_itemId; }
inline long GetState() const { return m_state; }
inline long GetStateMask() const { return m_stateMask; }
inline wxString GetText() const { return m_text; }
inline int GetImage() const { return m_image; }
inline int GetSelectedImage() const { return m_selectedImage; }
inline int GetChildren() const { return m_children; }
inline long GetData() const { return m_data; }
inline void SetMask(long mask) { m_mask = mask; }
inline void SetItemId(long id) { m_itemId = m_itemId = id; }
inline void SetState(long state) { m_state = state; }
inline void SetStateMask(long stateMask) { m_stateMask = stateMask; }
inline void GetText(const wxString& text) { m_text = text; }
inline void SetImage(int image) { m_image = image; }
inline void GetSelectedImage(int selImage) { m_selectedImage = selImage; }
inline void SetChildren(int children) { m_children = children; }
inline void SetData(long data) { m_data = data; }
};
class WXDLLEXPORT wxTreeCtrl: public wxControl
// ----------------------------------------------------------------------------
// wxTreeItemId identifies an element of the tree. In this implementation, it's
// just a trivial wrapper around Win32 HTREEITEM. It's opaque for the
// application.
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTreeItemId
{
public:
// ctors
// 0 is invalid value for HTREEITEM
wxTreeItemId() { m_itemId = 0; }
// default copy ctor/assignment operator are ok for us
// accessors
// is this a valid tree item?
bool IsOk() const { return m_itemId != 0; }
// conversion to/from either real (system-dependent) tree item id or
// to "long" which used to be the type for tree item ids in previous
// versions of wxWindows
// for wxTreeCtrl usage only
wxTreeItemId(WXHTREEITEM itemId) { m_itemId = (long)itemId; }
operator WXHTREEITEM() const { return (WXHTREEITEM)m_itemId; }
void operator=(WXHTREEITEM item) { m_itemId = (long) item; }
protected:
long m_itemId;
};
WX_DEFINE_EXPORTED_ARRAY(wxTreeItemId, wxArrayTreeItemIds);
// ----------------------------------------------------------------------------
// wxTreeItemData is some (arbitrary) user class associated with some item. The
// main advantage of having this class (compared to old untyped interface) is
// that wxTreeItemData's are destroyed automatically by the tree and, as this
// class has virtual dtor, it means that the memory will be automatically
// freed. OTOH, we don't just use wxObject instead of wxTreeItemData because
// the size of this class is critical: in any real application, each tree leaf
// will have wxTreeItemData associated with it and number of leaves may be
// quite big.
//
// Because the objects of this class are deleted by the tree, they should
// always be allocated on the heap!
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTreeItemData : private wxTreeItemId
{
public:
// default ctor/copy ctor/assignment operator are ok
// dtor is virtual and all the items are deleted by the tree control when
// it's deleted, so you normally don't have to care about freeing memory
// allocated in your wxTreeItemData-derived class
virtual ~wxTreeItemData() { }
// accessors: set/get the item associated with this node
void SetId(const wxTreeItemId& id) { m_itemId = id; }
const wxTreeItemId GetId() const { return *this; }
};
// ----------------------------------------------------------------------------
// wxTreeCtrl
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTreeCtrl : public wxControl
{
public:
/*
* Public interface
*/
// creation
// --------
wxTreeCtrl();
inline wxTreeCtrl(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS|wxTR_LINES_AT_ROOT,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = "wxTreeCtrl")
wxTreeCtrl() { Init(); }
wxTreeCtrl(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = "wxTreeCtrl")
{
Create(parent, id, pos, size, style, validator, name);
}
~wxTreeCtrl();
virtual ~wxTreeCtrl();
bool Create(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS|wxTR_LINES_AT_ROOT,
long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = "wxTreeCtrl");
// accessors
// ---------
//
int GetCount() const;
// indent
int GetIndent() const;
void SetIndent(int indent);
// image list
wxImageList *GetImageList(int which = wxIMAGE_LIST_NORMAL) const;
void SetImageList(wxImageList *imageList, int which = wxIMAGE_LIST_NORMAL);
// get the total number of items in the control
size_t GetCount() const;
// navigation inside the tree
long GetNextItem(long item, int code) const;
bool ItemHasChildren(long item) const;
long GetChild(long item) const;
long GetParent(long item) const;
long GetFirstVisibleItem() const;
long GetNextVisibleItem(long item) const;
long GetSelection() const;
long GetRootItem() const;
// indent is the number of pixels the children are indented relative to
// the parents position. SetIndent() also redraws the control
// immediately.
unsigned int GetIndent() const;
void SetIndent(unsigned int indent);
// generic function for (g|s)etting item attributes
bool GetItem(wxTreeItem& info) const;
bool SetItem(wxTreeItem& info);
// item state
int GetItemState(long item, long stateMask) const;
bool SetItemState(long item, long state, long stateMask);
// item image
bool SetItemImage(long item, int image, int selImage);
// item text
wxString GetItemText(long item) const;
void SetItemText(long item, const wxString& str);
// custom data associated with the item
long GetItemData(long item) const;
bool SetItemData(long item, long data);
// convenience function
bool IsItemExpanded(long item)
{
return (GetItemState(item, wxTREE_STATE_EXPANDED) &
wxTREE_STATE_EXPANDED) != 0;
}
// spacing is the number of pixels between the start and the Text
// not implemented under wxMSW
unsigned int GetSpacing() const { return 18; } // return wxGTK default
void SetSpacing(unsigned int WXUNUSED(spacing)) { }
// image list: these functions allow to associate an image list with
// the control and retrieve it. Note that the control does _not_ delete
// the associated image list when it's deleted in order to allow image
// lists to be shared between different controls.
//
// The normal image list is for the icons which correspond to the
// normal tree item state (whether it is selected or not).
// Additionally, the application might choose to show a state icon
// which corresponds to an app-defined item state (for example,
// checked/unchecked) which are taken from the state image list.
wxImageList *GetImageList() const;
wxImageList *GetStateImageList() const;
void SetImageList(wxImageList *imageList);
void SetStateImageList(wxImageList *imageList);
// Functions to work with tree ctrl items. Unfortunately, they can _not_ be
// member functions of wxTreeItem because they must know the tree the item
// belongs to for Windows implementation and storing the pointer to
// wxTreeCtrl in each wxTreeItem is just too much waste.
// accessors
// ---------
// retrieve items label
wxString GetItemText(const wxTreeItemId& item) const;
// get one of the images associated with the item (normal by default)
int GetItemImage(const wxTreeItemId& item,
wxTreeItemIcon which = wxTreeItemIcon_Normal) const;
// get the data associated with the item
wxTreeItemData *GetItemData(const wxTreeItemId& item) const;
// modifiers
// ---------
// set items label
void SetItemText(const wxTreeItemId& item, const wxString& text);
// get one of the images associated with the item (normal by default)
void SetItemImage(const wxTreeItemId& item, int image,
wxTreeItemIcon which = wxTreeItemIcon_Normal);
// associate some data with the item
void SetItemData(const wxTreeItemId& item, wxTreeItemData *data);
// force appearance of [+] button near the item. This is useful to
// allow the user to expand the items which don't have any children now
// - but instead add them only when needed, thus minimizing memory
// usage and loading time.
void SetItemHasChildren(const wxTreeItemId& item, bool has = TRUE);
// the item will be shown in bold
void SetItemBold(const wxTreeItemId& item, bool bold = TRUE);
// the item will be shown with a drop highlight
void SetItemDropHighlight(const wxTreeItemId& item, bool highlight = TRUE);
// item status inquiries
// ---------------------
// is the item visible (it might be outside the view or not expanded)?
bool IsVisible(const wxTreeItemId& item) const;
// does the item has any children?
bool ItemHasChildren(const wxTreeItemId& item) const;
// is the item expanded (only makes sense if HasChildren())?
bool IsExpanded(const wxTreeItemId& item) const;
// is this item currently selected (the same as has focus)?
bool IsSelected(const wxTreeItemId& item) const;
// is item text in bold font?
bool IsBold(const wxTreeItemId& item) const;
// number of children
// ------------------
// if 'recursively' is FALSE, only immediate children count, otherwise
// the returned number is the number of all items in this branch
size_t GetChildrenCount(const wxTreeItemId& item,
bool recursively = TRUE) const;
// navigation
// ----------
// wxTreeItemId.IsOk() will return FALSE if there is no such item
// get the root tree item
wxTreeItemId GetRootItem() const;
// get the item currently selected (may return NULL if no selection)
wxTreeItemId GetSelection() const;
// get the items currently selected, return the number of such item
//
// NB: this operation is expensive and can take a long time for a
// control with a lot of items (~ O(number of items)).
size_t GetSelections(wxArrayTreeItemIds& selections) const;
// get the parent of this item (may return NULL if root)
wxTreeItemId GetParent(const wxTreeItemId& item) const;
// for this enumeration function you must pass in a "cookie" parameter
// which is opaque for the application but is necessary for the library
// to make these functions reentrant (i.e. allow more than one
// enumeration on one and the same object simultaneously). Of course,
// the "cookie" passed to GetFirstChild() and GetNextChild() should be
// the same!
// get the first child of this item
wxTreeItemId GetFirstChild(const wxTreeItemId& item, long& _cookie) const;
// get the next child
wxTreeItemId GetNextChild(const wxTreeItemId& item, long& _cookie) const;
// get the last child of this item - this method doesn't use cookies
wxTreeItemId GetLastChild(const wxTreeItemId& item) const;
// get the next sibling of this item
wxTreeItemId GetNextSibling(const wxTreeItemId& item) const;
// get the previous sibling
wxTreeItemId GetPrevSibling(const wxTreeItemId& item) const;
// get first visible item
wxTreeItemId GetFirstVisibleItem() const;
// get the next visible item: item must be visible itself!
// see IsVisible() and wxTreeCtrl::GetFirstVisibleItem()
wxTreeItemId GetNextVisible(const wxTreeItemId& item) const;
// get the previous visible item: item must be visible itself!
wxTreeItemId GetPrevVisible(const wxTreeItemId& item) const;
// bounding rect
bool GetItemRect(long item, wxRect& rect, bool textOnly = FALSE) const;
//
wxTextCtrl* GetEditControl() const;
// operations
// ----------
// adding/deleting items
bool DeleteItem(long item);
long InsertItem(long parent, wxTreeItem& info,
long insertAfter = wxTREE_INSERT_LAST);
// If image > -1 and selImage == -1, the same image is used for
// both selected and unselected items.
long InsertItem(long parent, const wxString& label,
int image = -1, int selImage = -1,
long insertAfter = wxTREE_INSERT_LAST);
// changing item state
bool ExpandItem(long item) { return ExpandItem(item, wxTREE_EXPAND_EXPAND); }
bool CollapseItem(long item) { return ExpandItem(item, wxTREE_EXPAND_COLLAPSE); }
bool ToggleItem(long item) { return ExpandItem(item, wxTREE_EXPAND_TOGGLE); }
// common interface for {Expand|Collapse|Toggle}Item
bool ExpandItem(long item, int action);
//
bool SelectItem(long item);
bool ScrollTo(long item);
bool DeleteAllItems();
// add the root node to the tree
wxTreeItemId AddRoot(const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// Edit the label (tree must have the focus)
wxTextCtrl* EditLabel(long item, wxClassInfo* textControlClass = CLASSINFO(wxTextCtrl));
// insert a new item in as the first child of the parent
wxTreeItemId PrependItem(const wxTreeItemId& parent,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// End label editing, optionally cancelling the edit
bool EndEditLabel(bool cancel);
// insert a new item after a given one
wxTreeItemId InsertItem(const wxTreeItemId& parent,
const wxTreeItemId& idPrevious,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
long HitTest(const wxPoint& point, int& flags);
// wxImageList *CreateDragImage(long item);
bool SortChildren(long item);
bool EnsureVisible(long item);
void Command(wxCommandEvent& event) { ProcessCommand(event); };
// insert a new item in as the last child of the parent
wxTreeItemId AppendItem(const wxTreeItemId& parent,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// delete this item and associated data if any
void Delete(const wxTreeItemId& item);
// delete all children (but don't delete the item itself)
// NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
void DeleteChildren(const wxTreeItemId& item);
// delete all items from the tree
// NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
void DeleteAllItems();
// expand this item
void Expand(const wxTreeItemId& item);
// collapse the item without removing its children
void Collapse(const wxTreeItemId& item);
// collapse the item and remove all children
void CollapseAndReset(const wxTreeItemId& item);
// toggles the current state
void Toggle(const wxTreeItemId& item);
// remove the selection from currently selected item (if any)
void Unselect();
// unselect all items (only makes sense for multiple selection control)
void UnselectAll();
// select this item
void SelectItem(const wxTreeItemId& item);
// make sure this item is visible (expanding the parent item and/or
// scrolling to this item if necessary)
void EnsureVisible(const wxTreeItemId& item);
// scroll to this item (but don't expand its parent)
void ScrollTo(const wxTreeItemId& item);
// start editing the item label: this (temporarily) replaces the item
// with a one line edit control. The item will be selected if it hadn't
// been before. textCtrlClass parameter allows you to create an edit
// control of arbitrary user-defined class deriving from wxTextCtrl.
wxTextCtrl* EditLabel(const wxTreeItemId& item,
wxClassInfo* textCtrlClass = CLASSINFO(wxTextCtrl));
// returns the same pointer as StartEdit() if the item is being edited,
// NULL otherwise (it's assumed that no more than one item may be
// edited simultaneously)
wxTextCtrl* GetEditControl() const;
// end editing and accept or discard the changes to item label
void EndEditLabel(const wxTreeItemId& item, bool discardChanges = FALSE);
// sorting
// this function is called to compare 2 items and should return -1, 0
// or +1 if the first item is less than, equal to or greater than the
// second one. The base class version performs alphabetic comparaison
// of item labels (GetText)
virtual int OnCompareItems(const wxTreeItemId& item1,
const wxTreeItemId& item2);
// sort the children of this item using OnCompareItems
//
// NB: this function is not reentrant and not MT-safe (FIXME)!
void SortChildren(const wxTreeItemId& item);
// helpers
// -------
// determine to which item (if any) belongs the given point (the
// coordinates specified are relative to the client area of tree ctrl)
// and fill the flags parameter with a bitmask of wxTREE_HITTEST_xxx
// constants.
//
// The first function is more portable (because easier to implement
// on other platforms), but the second one returns some extra info.
wxTreeItemId HitTest(const wxPoint& point)
{ int dummy; return HitTest(point, dummy); }
wxTreeItemId HitTest(const wxPoint& point, int& flags);
// get the bounding rectangle of the item (or of its label only)
bool GetBoundingRect(const wxTreeItemId& item,
wxRect& rect,
bool textOnly = FALSE) const;
// deprecated
// ----------
// these methods are deprecated and will be removed in future versions of
// wxWindows, they're here for compatibility only, don't use them in new
// code (the comments indicate why these methods are now useless and how to
// replace them)
// use Expand, Collapse, CollapseAndReset or Toggle
void ExpandItem(const wxTreeItemId& item, int action);
// use AddRoot, PrependItem or AppendItem
wxTreeItemId InsertItem(const wxTreeItemId& parent,
const wxString& text,
int image = -1, int selImage = -1,
long insertAfter = wxTREE_INSERT_LAST);
// use Set/GetImageList and Set/GetStateImageList
wxImageList *GetImageList(int) const
{ return GetImageList(); }
void SetImageList(wxImageList *imageList, int)
{ SetImageList(imageList); }
// use Set/GetItemImage directly
// get the selected item image
int GetItemSelectedImage(const wxTreeItemId& item) const
{ return GetItemImage(item, wxTreeItemIcon_Selected); }
// set the selected item image
void SetItemSelectedImage(const wxTreeItemId& item, int image)
{ SetItemImage(item, image, wxTreeItemIcon_Selected); }
// implementation
// --------------
virtual bool OS2Command(WXUINT param, WXWORD id);
virtual bool OS2OnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
// get/set the check state for the item (only for wxTR_MULTIPLE)
bool IsItemChecked(const wxTreeItemId& item) const;
void SetItemCheck(const wxTreeItemId& item, bool check = TRUE);
protected:
wxTextCtrl* m_textCtrl;
wxImageList* m_imageListNormal;
wxImageList* m_imageListState;
// SetImageList helper
void SetAnyImageList(wxImageList *imageList, int which);
wxTextCtrl *m_textCtrl; // used while editing the item label
wxImageList *m_imageListNormal, // images for tree elements
*m_imageListState; // special images for app defined states
private:
// the common part of all ctors
void Init();
// helper functions
inline bool DoGetItem(wxTreeViewItem *tvItem) const;
inline void DoSetItem(wxTreeViewItem *tvItem);
inline void DoExpand(const wxTreeItemId& item, int flag);
wxTreeItemId DoInsertItem(const wxTreeItemId& parent,
wxTreeItemId hInsertAfter,
const wxString& text,
int image, int selectedImage,
wxTreeItemData *data);
int DoGetItemImageFromData(const wxTreeItemId& item,
wxTreeItemIcon which) const;
void DoSetItemImageFromData(const wxTreeItemId& item,
int image,
wxTreeItemIcon which) const;
void DoSetItemImages(const wxTreeItemId& item, int image, int imageSel);
void DeleteTextCtrl();
// support for additional item images
friend class wxTreeItemIndirectData;
void SetIndirectItemData(const wxTreeItemId& item,
wxTreeItemIndirectData *data);
bool HasIndirectData(const wxTreeItemId& item) const;
wxArrayTreeItemIds m_itemsWithIndirectData;
DECLARE_DYNAMIC_CLASS(wxTreeCtrl)
};
/*
wxEVT_COMMAND_TREE_BEGIN_DRAG,
wxEVT_COMMAND_TREE_BEGIN_RDRAG,
wxEVT_COMMAND_TREE_BEGIN_LABEL_EDIT,
wxEVT_COMMAND_TREE_END_LABEL_EDIT,
wxEVT_COMMAND_TREE_DELETE_ITEM,
wxEVT_COMMAND_TREE_GET_INFO,
wxEVT_COMMAND_TREE_SET_INFO,
wxEVT_COMMAND_TREE_ITEM_EXPANDED,
wxEVT_COMMAND_TREE_ITEM_EXPANDING,
wxEVT_COMMAND_TREE_ITEM_COLLAPSED,
wxEVT_COMMAND_TREE_ITEM_COLLAPSING,
wxEVT_COMMAND_TREE_SEL_CHANGED,
wxEVT_COMMAND_TREE_SEL_CHANGING,
wxEVT_COMMAND_TREE_KEY_DOWN
*/
class WXDLLEXPORT wxTreeEvent: public wxCommandEvent
{
DECLARE_DYNAMIC_CLASS(wxTreeEvent)
public:
wxTreeEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
int m_code;
wxTreeItem m_item;
long m_oldItem;
wxPoint m_pointDrag;
inline long GetOldItem() const { return m_oldItem; }
inline wxTreeItem& GetItem() const { return (wxTreeItem&) m_item; }
inline wxPoint GetPoint() const { return m_pointDrag; }
inline int GetCode() const { return m_code; }
};
typedef void (wxEvtHandler::*wxTreeEventFunction)(wxTreeEvent&);
#define EVT_TREE_BEGIN_DRAG(id, fn) { wxEVT_COMMAND_TREE_BEGIN_DRAG, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_BEGIN_RDRAG(id, fn) { wxEVT_COMMAND_TREE_BEGIN_RDRAG, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_BEGIN_LABEL_EDIT(id, fn) { wxEVT_COMMAND_TREE_BEGIN_LABEL_EDIT, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_END_LABEL_EDIT(id, fn) { wxEVT_COMMAND_TREE_END_LABEL_EDIT, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_DELETE_ITEM(id, fn) { wxEVT_COMMAND_TREE_DELETE_ITEM, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_GET_INFO(id, fn) { wxEVT_COMMAND_TREE_GET_INFO, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_SET_INFO(id, fn) { wxEVT_COMMAND_TREE_SET_INFO, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_ITEM_EXPANDED(id, fn) { wxEVT_COMMAND_TREE_ITEM_EXPANDED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_ITEM_EXPANDING(id, fn) { wxEVT_COMMAND_TREE_ITEM_EXPANDING, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_ITEM_COLLAPSED(id, fn) { wxEVT_COMMAND_TREE_ITEM_COLLAPSED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_ITEM_COLLAPSING(id, fn) { wxEVT_COMMAND_TREE_ITEM_COLLAPSING, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_SEL_CHANGED(id, fn) { wxEVT_COMMAND_TREE_SEL_CHANGED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_SEL_CHANGING(id, fn) { wxEVT_COMMAND_TREE_SEL_CHANGING, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_KEY_DOWN(id, fn) { wxEVT_COMMAND_TREE_KEY_DOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#endif
// _WX_TREECTRL_H_

View File

@@ -2,21 +2,17 @@
// Name: wave.h
// Purpose: wxWave class (loads and plays short Windows .wav files).
// Optional on non-Windows platforms.
// Author: AUTHOR
// Author: David Webster
// Modified by:
// Created: ??/??/98
// Created: 10/17/99
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
// Copyright: (c) David Webster
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_WAVE_H_
#define _WX_WAVE_H_
#ifdef __GNUG__
#pragma interface "wave.h"
#endif
#include "wx/object.h"
class wxWave : public wxObject
@@ -24,10 +20,15 @@ class wxWave : public wxObject
public:
wxWave();
wxWave(const wxString& fileName, bool isResource = FALSE);
wxWave(int size, const wxByte* data);
~wxWave();
public:
// Create from resource or file
bool Create(const wxString& fileName, bool isResource = FALSE);
// Create from data
bool Create(int size, const wxByte* data);
bool IsOk() const { return (m_waveData ? TRUE : FALSE); };
bool Play(bool async = TRUE, bool looped = FALSE) const;
@@ -35,7 +36,7 @@ protected:
bool Free();
private:
char* m_waveData;
wxByte* m_waveData;
int m_waveLength;
bool m_isResource;
};