Applied #10362: wxMac's wxSound doesn't work
By Cyball git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_8_BRANCH@62181 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -21,20 +21,23 @@ class WXDLLEXPORT wxSound : public wxSoundBase
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{
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public:
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wxSound();
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wxSound(const wxString& fileName, bool isResource = FALSE);
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wxSound(const wxString& fileName, bool isResource = false);
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wxSound(int size, const wxByte* data);
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virtual ~wxSound();
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public:
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bool Create(const wxString& fileName, bool isResource = FALSE);
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bool IsOk() const { return !m_sndname.IsEmpty(); }
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bool Create(const wxString& fileName, bool isResource = false);
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bool IsOk() const { return !m_sndname.IsEmpty() || m_hSnd; }
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static void Stop();
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static bool IsPlaying();
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void* GetHandle();
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protected:
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bool DoPlay(unsigned flags) const;
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public:
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#if wxABI_VERSION >= 20811
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bool Create(int size, const wxByte* data);
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#endif
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private:
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wxString m_sndname; //file path
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char* m_hSnd; //pointer to resource or memory location
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