1. kbd interface for wxScrolledWindow
2. wxWindow::Set/GetExtraStyle() 3. wxWS_EX_VALIDATE_RECURSIVELY added and implemented 4. docs updated to reflect (2) an (3) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5659 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -1,42 +1,41 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: scrolwin.cpp
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// Name: generic/scrolwin.cpp
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// Purpose: wxScrolledWindow implementation
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows license
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation
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#pragma implementation "scrolwin.h"
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#pragma implementation "scrolwin.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#include "wx/utils.h"
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#include "wx/dcclient.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#include "wx/generic/scrolwin.h"
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#include "wx/panel.h"
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BEGIN_EVENT_TABLE(wxScrolledWindow, wxPanel)
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EVT_SCROLLWIN(wxScrolledWindow::OnScroll)
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EVT_SIZE(wxScrolledWindow::OnSize)
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EVT_PAINT(wxScrolledWindow::OnPaint)
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END_EVENT_TABLE()
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IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel)
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#ifdef __WXMSW__
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#include "windows.h"
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#include "windows.h"
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#endif
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#ifdef __WXMOTIF__
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@@ -51,6 +50,27 @@ IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel)
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#endif
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#endif
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// ----------------------------------------------------------------------------
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// event tables
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// ----------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(wxScrolledWindow, wxPanel)
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EVT_SCROLLWIN(wxScrolledWindow::OnScroll)
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EVT_SIZE(wxScrolledWindow::OnSize)
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EVT_PAINT(wxScrolledWindow::OnPaint)
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EVT_KEY_DOWN(wxScrolledWindow::OnKeyDown)
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END_EVENT_TABLE()
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IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel)
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxScrolledWindow creation
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// ----------------------------------------------------------------------------
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wxScrolledWindow::wxScrolledWindow()
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{
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m_xScrollPixelsPerLine = 0;
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@@ -67,11 +87,12 @@ wxScrolledWindow::wxScrolledWindow()
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m_scaleY = 1.0;
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}
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bool wxScrolledWindow::Create(wxWindow *parent, wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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long style,
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const wxString& name)
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bool wxScrolledWindow::Create(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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long style,
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const wxString& name)
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{
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m_xScrollPixelsPerLine = 0;
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m_yScrollPixelsPerLine = 0;
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@@ -91,13 +112,21 @@ bool wxScrolledWindow::Create(wxWindow *parent, wxWindowID id,
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return wxPanel::Create(parent, id, pos, size, style, name);
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}
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wxScrolledWindow::~wxScrolledWindow()
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{
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}
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// ----------------------------------------------------------------------------
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// setting scrolling parameters
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// ----------------------------------------------------------------------------
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/*
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* pixelsPerUnitX/pixelsPerUnitY: number of pixels per unit (e.g. pixels per text line)
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* noUnitsX/noUnitsY: : no. units per scrollbar
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*/
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void wxScrolledWindow::SetScrollbars (int pixelsPerUnitX, int pixelsPerUnitY,
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int noUnitsX, int noUnitsY,
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int xPos, int yPos, bool noRefresh )
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int noUnitsX, int noUnitsY,
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int xPos, int yPos, bool noRefresh )
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{
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bool do_refresh =
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(
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@@ -146,10 +175,10 @@ void wxScrolledWindow::SetScrollbars (int pixelsPerUnitX, int pixelsPerUnitY,
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m_pixmapHeight = totalPixelHeight;
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m_backingPixmap = (WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
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m_pixmapWidth, m_pixmapHeight, depth);
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}
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}
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}
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#endif
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#endif // Motif
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AdjustScrollbars();
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@@ -167,13 +196,13 @@ void wxScrolledWindow::SetScrollbars (int pixelsPerUnitX, int pixelsPerUnitY,
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// UpdateWindow ((HWND) m_targetWindow->GetHWND());
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#endif
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#ifdef __WXMAC__
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m_targetWindow->MacUpdateImmediately() ;
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m_targetWindow->MacUpdateImmediately() ;
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#endif
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}
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wxScrolledWindow::~wxScrolledWindow()
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{
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}
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// ----------------------------------------------------------------------------
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// target window handling
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// ----------------------------------------------------------------------------
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void wxScrolledWindow::SetTargetWindow( wxWindow *target )
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{
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@@ -186,6 +215,10 @@ wxWindow *wxScrolledWindow::GetTargetWindow()
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return m_targetWindow;
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}
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// ----------------------------------------------------------------------------
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// scrolling implementation itself
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// ----------------------------------------------------------------------------
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void wxScrolledWindow::OnScroll(wxScrollWinEvent& event)
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{
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int orient = event.GetOrientation();
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@@ -228,7 +261,7 @@ void wxScrolledWindow::OnScroll(wxScrollWinEvent& event)
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m_targetWindow->Refresh();
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}
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#ifdef __WXMAC__
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m_targetWindow->MacUpdateImmediately() ;
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m_targetWindow->MacUpdateImmediately() ;
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#endif
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}
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@@ -306,12 +339,12 @@ int wxScrolledWindow::CalcScrollInc(wxScrollWinEvent& event)
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int nMaxWidth = m_xScrollLines*m_xScrollPixelsPerLine;
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int noPositions = (int) ( ((nMaxWidth - w)/(double)m_xScrollPixelsPerLine) + 0.5 );
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if (noPositions < 0)
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noPositions = 0;
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noPositions = 0;
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if ( (m_xScrollPosition + nScrollInc) < 0 )
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nScrollInc = -m_xScrollPosition; // As -ve as we can go
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nScrollInc = -m_xScrollPosition; // As -ve as we can go
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else if ( (m_xScrollPosition + nScrollInc) > noPositions )
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nScrollInc = noPositions - m_xScrollPosition; // As +ve as we can go
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nScrollInc = noPositions - m_xScrollPosition; // As +ve as we can go
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}
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else
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m_targetWindow->Refresh();
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@@ -319,19 +352,19 @@ int wxScrolledWindow::CalcScrollInc(wxScrollWinEvent& event)
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else
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{
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if (m_yScrollPixelsPerLine > 0)
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{
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{
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int w, h;
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m_targetWindow->GetClientSize(&w, &h);
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int nMaxHeight = m_yScrollLines*m_yScrollPixelsPerLine;
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int noPositions = (int) ( ((nMaxHeight - h)/(double)m_yScrollPixelsPerLine) + 0.5 );
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if (noPositions < 0)
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noPositions = 0;
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noPositions = 0;
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if ( (m_yScrollPosition + nScrollInc) < 0 )
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nScrollInc = -m_yScrollPosition; // As -ve as we can go
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nScrollInc = -m_yScrollPosition; // As -ve as we can go
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else if ( (m_yScrollPosition + nScrollInc) > noPositions )
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nScrollInc = noPositions - m_yScrollPosition; // As +ve as we can go
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nScrollInc = noPositions - m_yScrollPosition; // As +ve as we can go
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}
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else
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m_targetWindow->Refresh();
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@@ -351,14 +384,14 @@ void wxScrolledWindow::AdjustScrollbars()
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if (m_xScrollLines > 0)
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{
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// Calculate page size i.e. number of scroll units you get on the
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// current client window
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// Calculate page size i.e. number of scroll units you get on the
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// current client window
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int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
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if (noPagePositions < 1) noPagePositions = 1;
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// Correct position if greater than extent of canvas minus
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// the visible portion of it or if below zero
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m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition);
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// the visible portion of it or if below zero
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m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition);
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m_xScrollPosition = wxMax( 0, m_xScrollPosition );
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SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, m_xScrollLines);
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@@ -373,13 +406,13 @@ void wxScrolledWindow::AdjustScrollbars()
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if (m_yScrollLines > 0)
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{
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// Calculate page size i.e. number of scroll units you get on the
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// current client window
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// Calculate page size i.e. number of scroll units you get on the
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// current client window
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int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
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if (noPagePositions < 1) noPagePositions = 1;
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// Correct position if greater than extent of canvas minus
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// the visible portion of it or if below zero
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// the visible portion of it or if below zero
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m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
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m_yScrollPosition = wxMax( 0, m_yScrollPosition );
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@@ -410,26 +443,6 @@ void wxScrolledWindow::AdjustScrollbars()
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}
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}
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// Default OnSize resets scrollbars, if any
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void wxScrolledWindow::OnSize(wxSizeEvent& WXUNUSED(event))
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{
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#if wxUSE_CONSTRAINTS
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if (GetAutoLayout()) Layout();
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#endif
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AdjustScrollbars();
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}
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// This calls OnDraw, having adjusted the origin according to the current
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// scroll position
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void wxScrolledWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
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{
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wxPaintDC dc(this);
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PrepareDC(dc);
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OnDraw(dc);
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}
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// Override this function if you don't want to have wxScrolledWindow
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// automatically change the origin according to the scroll position.
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void wxScrolledWindow::PrepareDC(wxDC& dc)
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@@ -495,43 +508,43 @@ void wxScrolledWindow::Scroll( int x_pos, int y_pos )
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int old_x = m_xScrollPosition;
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m_xScrollPosition = x_pos;
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// Calculate page size i.e. number of scroll units you get on the
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// current client window
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// Calculate page size i.e. number of scroll units you get on the
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// current client window
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int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
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if (noPagePositions < 1) noPagePositions = 1;
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// Correct position if greater than extent of canvas minus
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// the visible portion of it or if below zero
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// the visible portion of it or if below zero
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m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition );
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m_xScrollPosition = wxMax( 0, m_xScrollPosition );
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m_targetWindow->SetScrollPos( wxHORIZONTAL, m_xScrollPosition, TRUE );
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m_targetWindow->ScrollWindow( (old_x-m_xScrollPosition)*m_xScrollPixelsPerLine, 0 );
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m_targetWindow->ScrollWindow( (old_x-m_xScrollPosition)*m_xScrollPixelsPerLine, 0 );
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}
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if (y_pos != -1)
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{
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int old_y = m_yScrollPosition;
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m_yScrollPosition = y_pos;
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// Calculate page size i.e. number of scroll units you get on the
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// current client window
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// Calculate page size i.e. number of scroll units you get on the
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// current client window
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int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
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if (noPagePositions < 1) noPagePositions = 1;
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// Correct position if greater than extent of canvas minus
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// the visible portion of it or if below zero
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// the visible portion of it or if below zero
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m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
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m_yScrollPosition = wxMax( 0, m_yScrollPosition );
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m_targetWindow->SetScrollPos( wxVERTICAL, m_yScrollPosition, TRUE );
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m_targetWindow->ScrollWindow( 0, (old_y-m_yScrollPosition)*m_yScrollPixelsPerLine );
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m_targetWindow->ScrollWindow( 0, (old_y-m_yScrollPosition)*m_yScrollPixelsPerLine );
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}
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#ifdef __WXMAC__
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m_targetWindow->MacUpdateImmediately() ;
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m_targetWindow->MacUpdateImmediately() ;
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#endif
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}
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@@ -573,3 +586,89 @@ void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) co
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if ( yy )
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*yy = y + m_yScrollPosition * m_yScrollPixelsPerLine;
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}
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// ----------------------------------------------------------------------------
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// event handlers
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// ----------------------------------------------------------------------------
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// Default OnSize resets scrollbars, if any
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void wxScrolledWindow::OnSize(wxSizeEvent& WXUNUSED(event))
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{
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#if wxUSE_CONSTRAINTS
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if (GetAutoLayout())
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Layout();
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#endif
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AdjustScrollbars();
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}
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// This calls OnDraw, having adjusted the origin according to the current
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// scroll position
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void wxScrolledWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
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{
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wxPaintDC dc(this);
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PrepareDC(dc);
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OnDraw(dc);
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}
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// kbd handling
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void wxScrolledWindow::OnKeyDown(wxKeyEvent& event)
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{
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int stx, sty, // view origin
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szx, szy, // view size (total)
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clix, cliy; // view size (on screen)
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ViewStart(&stx, &sty);
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GetClientSize(&clix, &cliy);
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clix /= m_xScrollPixelsPerLine;
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cliy /= m_yScrollPixelsPerLine;
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GetVirtualSize(&szx, &szy);
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szx /= m_xScrollPixelsPerLine;
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szy /= m_yScrollPixelsPerLine;
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switch ( event.KeyCode() )
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{
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case WXK_PAGEUP:
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case WXK_PRIOR:
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Scroll(-1, sty - (5 * cliy / 6));
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break;
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case WXK_PAGEDOWN:
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case WXK_NEXT:
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Scroll(-1, sty + (5 * cliy / 6));
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break;
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// notice that handling of Ctrl-Home/End is asymmetrical: Home goes to
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// the beginning of the current line, Ctrl-Home returns to the origin
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// while End goes to the bottom without changing horizontal position
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// and only Ctrl-End does go to the most rightmost position as well
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case WXK_HOME:
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Scroll(0, event.ControlDown() ? 0 : -1);
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break;
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case WXK_END:
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Scroll(event.ControlDown() ? szx - clix : -1, szy - cliy);
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break;
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case WXK_UP:
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Scroll(-1, sty - 1);
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break;
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case WXK_DOWN:
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Scroll(-1, sty + 1);
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break;
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case WXK_LEFT:
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Scroll(stx - 1, -1);
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break;
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case WXK_RIGHT:
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Scroll(stx + 1, -1);
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break;
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default:
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// not for us
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event.Skip();
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}
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}
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Block a user