1. kbd interface for wxScrolledWindow

2. wxWindow::Set/GetExtraStyle()
3. wxWS_EX_VALIDATE_RECURSIVELY added and implemented
4. docs updated to reflect (2) an (3)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5659 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2000-01-25 19:59:41 +00:00
parent d24905b5e4
commit d80cd92ae2
7 changed files with 303 additions and 103 deletions

View File

@@ -1,42 +1,41 @@
/////////////////////////////////////////////////////////////////////////////
// Name: scrolwin.cpp
// Name: generic/scrolwin.cpp
// Purpose: wxScrolledWindow implementation
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows license
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation
#pragma implementation "scrolwin.h"
#pragma implementation "scrolwin.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/utils.h"
#include "wx/dcclient.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/generic/scrolwin.h"
#include "wx/panel.h"
BEGIN_EVENT_TABLE(wxScrolledWindow, wxPanel)
EVT_SCROLLWIN(wxScrolledWindow::OnScroll)
EVT_SIZE(wxScrolledWindow::OnSize)
EVT_PAINT(wxScrolledWindow::OnPaint)
END_EVENT_TABLE()
IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel)
#ifdef __WXMSW__
#include "windows.h"
#include "windows.h"
#endif
#ifdef __WXMOTIF__
@@ -51,6 +50,27 @@ IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel)
#endif
#endif
// ----------------------------------------------------------------------------
// event tables
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(wxScrolledWindow, wxPanel)
EVT_SCROLLWIN(wxScrolledWindow::OnScroll)
EVT_SIZE(wxScrolledWindow::OnSize)
EVT_PAINT(wxScrolledWindow::OnPaint)
EVT_KEY_DOWN(wxScrolledWindow::OnKeyDown)
END_EVENT_TABLE()
IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel)
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxScrolledWindow creation
// ----------------------------------------------------------------------------
wxScrolledWindow::wxScrolledWindow()
{
m_xScrollPixelsPerLine = 0;
@@ -67,11 +87,12 @@ wxScrolledWindow::wxScrolledWindow()
m_scaleY = 1.0;
}
bool wxScrolledWindow::Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
bool wxScrolledWindow::Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
m_xScrollPixelsPerLine = 0;
m_yScrollPixelsPerLine = 0;
@@ -91,13 +112,21 @@ bool wxScrolledWindow::Create(wxWindow *parent, wxWindowID id,
return wxPanel::Create(parent, id, pos, size, style, name);
}
wxScrolledWindow::~wxScrolledWindow()
{
}
// ----------------------------------------------------------------------------
// setting scrolling parameters
// ----------------------------------------------------------------------------
/*
* pixelsPerUnitX/pixelsPerUnitY: number of pixels per unit (e.g. pixels per text line)
* noUnitsX/noUnitsY: : no. units per scrollbar
*/
void wxScrolledWindow::SetScrollbars (int pixelsPerUnitX, int pixelsPerUnitY,
int noUnitsX, int noUnitsY,
int xPos, int yPos, bool noRefresh )
int noUnitsX, int noUnitsY,
int xPos, int yPos, bool noRefresh )
{
bool do_refresh =
(
@@ -146,10 +175,10 @@ void wxScrolledWindow::SetScrollbars (int pixelsPerUnitX, int pixelsPerUnitY,
m_pixmapHeight = totalPixelHeight;
m_backingPixmap = (WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
m_pixmapWidth, m_pixmapHeight, depth);
}
}
}
#endif
#endif // Motif
AdjustScrollbars();
@@ -167,13 +196,13 @@ void wxScrolledWindow::SetScrollbars (int pixelsPerUnitX, int pixelsPerUnitY,
// UpdateWindow ((HWND) m_targetWindow->GetHWND());
#endif
#ifdef __WXMAC__
m_targetWindow->MacUpdateImmediately() ;
m_targetWindow->MacUpdateImmediately() ;
#endif
}
wxScrolledWindow::~wxScrolledWindow()
{
}
// ----------------------------------------------------------------------------
// target window handling
// ----------------------------------------------------------------------------
void wxScrolledWindow::SetTargetWindow( wxWindow *target )
{
@@ -186,6 +215,10 @@ wxWindow *wxScrolledWindow::GetTargetWindow()
return m_targetWindow;
}
// ----------------------------------------------------------------------------
// scrolling implementation itself
// ----------------------------------------------------------------------------
void wxScrolledWindow::OnScroll(wxScrollWinEvent& event)
{
int orient = event.GetOrientation();
@@ -228,7 +261,7 @@ void wxScrolledWindow::OnScroll(wxScrollWinEvent& event)
m_targetWindow->Refresh();
}
#ifdef __WXMAC__
m_targetWindow->MacUpdateImmediately() ;
m_targetWindow->MacUpdateImmediately() ;
#endif
}
@@ -306,12 +339,12 @@ int wxScrolledWindow::CalcScrollInc(wxScrollWinEvent& event)
int nMaxWidth = m_xScrollLines*m_xScrollPixelsPerLine;
int noPositions = (int) ( ((nMaxWidth - w)/(double)m_xScrollPixelsPerLine) + 0.5 );
if (noPositions < 0)
noPositions = 0;
noPositions = 0;
if ( (m_xScrollPosition + nScrollInc) < 0 )
nScrollInc = -m_xScrollPosition; // As -ve as we can go
nScrollInc = -m_xScrollPosition; // As -ve as we can go
else if ( (m_xScrollPosition + nScrollInc) > noPositions )
nScrollInc = noPositions - m_xScrollPosition; // As +ve as we can go
nScrollInc = noPositions - m_xScrollPosition; // As +ve as we can go
}
else
m_targetWindow->Refresh();
@@ -319,19 +352,19 @@ int wxScrolledWindow::CalcScrollInc(wxScrollWinEvent& event)
else
{
if (m_yScrollPixelsPerLine > 0)
{
{
int w, h;
m_targetWindow->GetClientSize(&w, &h);
int nMaxHeight = m_yScrollLines*m_yScrollPixelsPerLine;
int noPositions = (int) ( ((nMaxHeight - h)/(double)m_yScrollPixelsPerLine) + 0.5 );
if (noPositions < 0)
noPositions = 0;
noPositions = 0;
if ( (m_yScrollPosition + nScrollInc) < 0 )
nScrollInc = -m_yScrollPosition; // As -ve as we can go
nScrollInc = -m_yScrollPosition; // As -ve as we can go
else if ( (m_yScrollPosition + nScrollInc) > noPositions )
nScrollInc = noPositions - m_yScrollPosition; // As +ve as we can go
nScrollInc = noPositions - m_yScrollPosition; // As +ve as we can go
}
else
m_targetWindow->Refresh();
@@ -351,14 +384,14 @@ void wxScrolledWindow::AdjustScrollbars()
if (m_xScrollLines > 0)
{
// Calculate page size i.e. number of scroll units you get on the
// current client window
// Calculate page size i.e. number of scroll units you get on the
// current client window
int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
if (noPagePositions < 1) noPagePositions = 1;
// Correct position if greater than extent of canvas minus
// the visible portion of it or if below zero
m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition);
// the visible portion of it or if below zero
m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition);
m_xScrollPosition = wxMax( 0, m_xScrollPosition );
SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, m_xScrollLines);
@@ -373,13 +406,13 @@ void wxScrolledWindow::AdjustScrollbars()
if (m_yScrollLines > 0)
{
// Calculate page size i.e. number of scroll units you get on the
// current client window
// Calculate page size i.e. number of scroll units you get on the
// current client window
int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
if (noPagePositions < 1) noPagePositions = 1;
// Correct position if greater than extent of canvas minus
// the visible portion of it or if below zero
// the visible portion of it or if below zero
m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
m_yScrollPosition = wxMax( 0, m_yScrollPosition );
@@ -410,26 +443,6 @@ void wxScrolledWindow::AdjustScrollbars()
}
}
// Default OnSize resets scrollbars, if any
void wxScrolledWindow::OnSize(wxSizeEvent& WXUNUSED(event))
{
#if wxUSE_CONSTRAINTS
if (GetAutoLayout()) Layout();
#endif
AdjustScrollbars();
}
// This calls OnDraw, having adjusted the origin according to the current
// scroll position
void wxScrolledWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
{
wxPaintDC dc(this);
PrepareDC(dc);
OnDraw(dc);
}
// Override this function if you don't want to have wxScrolledWindow
// automatically change the origin according to the scroll position.
void wxScrolledWindow::PrepareDC(wxDC& dc)
@@ -495,43 +508,43 @@ void wxScrolledWindow::Scroll( int x_pos, int y_pos )
int old_x = m_xScrollPosition;
m_xScrollPosition = x_pos;
// Calculate page size i.e. number of scroll units you get on the
// current client window
// Calculate page size i.e. number of scroll units you get on the
// current client window
int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
if (noPagePositions < 1) noPagePositions = 1;
// Correct position if greater than extent of canvas minus
// the visible portion of it or if below zero
// the visible portion of it or if below zero
m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition );
m_xScrollPosition = wxMax( 0, m_xScrollPosition );
m_targetWindow->SetScrollPos( wxHORIZONTAL, m_xScrollPosition, TRUE );
m_targetWindow->ScrollWindow( (old_x-m_xScrollPosition)*m_xScrollPixelsPerLine, 0 );
m_targetWindow->ScrollWindow( (old_x-m_xScrollPosition)*m_xScrollPixelsPerLine, 0 );
}
if (y_pos != -1)
{
int old_y = m_yScrollPosition;
m_yScrollPosition = y_pos;
// Calculate page size i.e. number of scroll units you get on the
// current client window
// Calculate page size i.e. number of scroll units you get on the
// current client window
int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
if (noPagePositions < 1) noPagePositions = 1;
// Correct position if greater than extent of canvas minus
// the visible portion of it or if below zero
// the visible portion of it or if below zero
m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
m_yScrollPosition = wxMax( 0, m_yScrollPosition );
m_targetWindow->SetScrollPos( wxVERTICAL, m_yScrollPosition, TRUE );
m_targetWindow->ScrollWindow( 0, (old_y-m_yScrollPosition)*m_yScrollPixelsPerLine );
m_targetWindow->ScrollWindow( 0, (old_y-m_yScrollPosition)*m_yScrollPixelsPerLine );
}
#ifdef __WXMAC__
m_targetWindow->MacUpdateImmediately() ;
m_targetWindow->MacUpdateImmediately() ;
#endif
}
@@ -573,3 +586,89 @@ void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) co
if ( yy )
*yy = y + m_yScrollPosition * m_yScrollPixelsPerLine;
}
// ----------------------------------------------------------------------------
// event handlers
// ----------------------------------------------------------------------------
// Default OnSize resets scrollbars, if any
void wxScrolledWindow::OnSize(wxSizeEvent& WXUNUSED(event))
{
#if wxUSE_CONSTRAINTS
if (GetAutoLayout())
Layout();
#endif
AdjustScrollbars();
}
// This calls OnDraw, having adjusted the origin according to the current
// scroll position
void wxScrolledWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
{
wxPaintDC dc(this);
PrepareDC(dc);
OnDraw(dc);
}
// kbd handling
void wxScrolledWindow::OnKeyDown(wxKeyEvent& event)
{
int stx, sty, // view origin
szx, szy, // view size (total)
clix, cliy; // view size (on screen)
ViewStart(&stx, &sty);
GetClientSize(&clix, &cliy);
clix /= m_xScrollPixelsPerLine;
cliy /= m_yScrollPixelsPerLine;
GetVirtualSize(&szx, &szy);
szx /= m_xScrollPixelsPerLine;
szy /= m_yScrollPixelsPerLine;
switch ( event.KeyCode() )
{
case WXK_PAGEUP:
case WXK_PRIOR:
Scroll(-1, sty - (5 * cliy / 6));
break;
case WXK_PAGEDOWN:
case WXK_NEXT:
Scroll(-1, sty + (5 * cliy / 6));
break;
// notice that handling of Ctrl-Home/End is asymmetrical: Home goes to
// the beginning of the current line, Ctrl-Home returns to the origin
// while End goes to the bottom without changing horizontal position
// and only Ctrl-End does go to the most rightmost position as well
case WXK_HOME:
Scroll(0, event.ControlDown() ? 0 : -1);
break;
case WXK_END:
Scroll(event.ControlDown() ? szx - clix : -1, szy - cliy);
break;
case WXK_UP:
Scroll(-1, sty - 1);
break;
case WXK_DOWN:
Scroll(-1, sty + 1);
break;
case WXK_LEFT:
Scroll(stx - 1, -1);
break;
case WXK_RIGHT:
Scroll(stx + 1, -1);
break;
default:
// not for us
event.Skip();
}
}