added DEBUG_FLAG, DEBUG_INFO and DEBUG_RUNTIME_LIBS options
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22431 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -13,75 +13,106 @@
|
||||
!ifndef BUILD
|
||||
BUILD = release
|
||||
!endif
|
||||
|
||||
# C compiler
|
||||
!ifndef CC
|
||||
CC = bcc32
|
||||
!endif
|
||||
|
||||
# Name of your custom configuration. This affects directory
|
||||
# where object files are stored as well as the location of
|
||||
# compiled .lib files and setup.h under the lib/ toplevel directory.
|
||||
# where object files are stored as well as the location of
|
||||
# compiled .lib files and setup.h under the lib/ toplevel directory.
|
||||
!ifndef CFG
|
||||
CFG =
|
||||
!endif
|
||||
|
||||
# Standard flags for CC
|
||||
!ifndef CFLAGS
|
||||
CFLAGS =
|
||||
!endif
|
||||
|
||||
# Standard preprocessor flags (common for CC and CXX)
|
||||
!ifndef CPPFLAGS
|
||||
CPPFLAGS = -a4 -g0 -I$(BCCDIR)\include
|
||||
!endif
|
||||
|
||||
# C++ compiler
|
||||
!ifndef CXX
|
||||
CXX = bcc32
|
||||
!endif
|
||||
|
||||
# Standard flags for C++
|
||||
!ifndef CXXFLAGS
|
||||
CXXFLAGS =
|
||||
!endif
|
||||
|
||||
# Should __WXDEBUG__ be defined? The default value "default" means that it will
|
||||
# be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
|
||||
!ifndef DEBUG_FLAG
|
||||
DEBUG_FLAG = default
|
||||
!endif
|
||||
|
||||
# Should debugging info be included in the executables? The default value
|
||||
# "default" means that debug info will be included if BUILD=debug
|
||||
# and not included if BUILD=release. [0,1,default]
|
||||
!ifndef DEBUG_INFO
|
||||
DEBUG_INFO = default
|
||||
!endif
|
||||
|
||||
# Standard linker flags
|
||||
!ifndef LDFLAGS
|
||||
LDFLAGS = -L$(BCCDIR)\lib
|
||||
!endif
|
||||
|
||||
# Multiple libraries or single huge monolithic one? [0,1]
|
||||
!ifndef MONOLITHIC
|
||||
MONOLITHIC = 1
|
||||
!endif
|
||||
|
||||
# Is this official build by wxWindows developers? [0,1]
|
||||
!ifndef OFFICIAL_BUILD
|
||||
OFFICIAL_BUILD = 0
|
||||
!endif
|
||||
|
||||
# Version of C runtime library to use. You can change this to
|
||||
# static if SHARED=0, but it is highly recommended to not do
|
||||
# it if SHARED=1 unless you know what you are doing. [dynamic,static]
|
||||
# static if SHARED=0, but it is highly recommended to not do
|
||||
# it if SHARED=1 unless you know what you are doing. [dynamic,static]
|
||||
!ifndef RUNTIME_LIBS
|
||||
RUNTIME_LIBS = dynamic
|
||||
!endif
|
||||
|
||||
# What type of library to build? [0,1]
|
||||
!ifndef SHARED
|
||||
SHARED = 1
|
||||
!endif
|
||||
|
||||
# Compile Unicode build of wxWindows? [0,1]
|
||||
!ifndef UNICODE
|
||||
UNICODE = 0
|
||||
!endif
|
||||
|
||||
# Build GUI libraries? [0,1]
|
||||
!ifndef USE_GUI
|
||||
USE_GUI = 1
|
||||
!endif
|
||||
|
||||
# Build wxHTML library (USE_GUI must be 1)? [0,1]
|
||||
!ifndef USE_HTML
|
||||
USE_HTML = 1
|
||||
!endif
|
||||
|
||||
# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
|
||||
!ifndef USE_OPENGL
|
||||
USE_OPENGL = 0
|
||||
!endif
|
||||
|
||||
# Use this to name your customized DLLs differently
|
||||
!ifndef VENDOR
|
||||
VENDOR = custom
|
||||
!endif
|
||||
|
||||
# Build wxUniversal instead of native port? [0,1]
|
||||
!ifndef WXUNIV
|
||||
WXUNIV = 0
|
||||
!endif
|
||||
|
||||
|
Reference in New Issue
Block a user