Source cleaning: whitespaces, tabs, -1/wxID_ANY/wxNOT_FOUND/wxDefaultCoord, TRUE/true, FALSE/false.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@29257 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -48,7 +48,7 @@ public:
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void SetItemCount(size_t count) { m_count = count; }
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// special case of SetItemCount(0)
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void Clear() { m_itemsSel.Clear(); m_count = 0; m_defaultState = FALSE; }
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void Clear() { m_itemsSel.Clear(); m_count = 0; m_defaultState = false; }
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// must be called when a new item is inserted/added
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void OnItemAdd(size_t WXUNUSED(item)) { wxFAIL_MSG( _T("TODO") ); }
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@@ -59,7 +59,7 @@ public:
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// select one item, use SelectRange() insted if possible!
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//
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// returns true if the items selection really changed
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bool SelectItem(size_t item, bool select = TRUE);
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bool SelectItem(size_t item, bool select = true);
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// select the range of items
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//
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@@ -68,7 +68,7 @@ public:
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// (meaning that too many items changed state to bother counting them
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// individually)
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bool SelectRange(size_t itemFrom, size_t itemTo,
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bool select = TRUE,
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bool select = true,
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wxArrayInt *itemsChanged = NULL);
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// return true if the given item is selected
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@@ -83,12 +83,12 @@ public:
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private:
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// (re)init
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void Init() { m_defaultState = FALSE; }
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void Init() { m_defaultState = false; }
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// the total number of items we handle
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size_t m_count;
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// the default state: normally, FALSE (i.e. off) but maybe set to TRUE if
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// the default state: normally, false (i.e. off) but maybe set to true if
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// there are more selected items than non selected ones - this allows to
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// handle selection of all items efficiently
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bool m_defaultState;
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