wxSplitterWindow now:
1. respects minimal size even when set programatically 2. respects minimal size of child windows if set git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14145 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -689,6 +689,37 @@ void wxSplitterWindow::DrawSashTracker(int x, int y)
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screenDC.SetBrush(wxNullBrush);
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}
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void wxSplitterWindow::AdjustSashPosition(int &sashPos)
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{
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int w, h;
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GetClientSize(&w, &h);
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int window_size = (m_splitMode == wxSPLIT_VERTICAL) ? w : h;
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wxWindow *win;
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if ( sashPos < m_minimumPaneSize )
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sashPos = m_minimumPaneSize;
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else if ( sashPos > window_size - m_minimumPaneSize )
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sashPos = window_size - m_minimumPaneSize;
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win = GetWindow1();
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if ( win )
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{
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int minSize = (m_splitMode == wxSPLIT_VERTICAL) ?
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win->GetMinWidth() : win->GetMinHeight();
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if ( minSize != -1 && sashPos < minSize + GetBorderSize() )
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sashPos = minSize + GetBorderSize();
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}
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win = GetWindow2();
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if ( win )
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{
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int minSize = (m_splitMode == wxSPLIT_VERTICAL) ?
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win->GetMinWidth() : win->GetMinHeight();
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if ( minSize != -1 && sashPos > window_size - minSize - GetBorderSize() )
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sashPos = window_size - minSize - GetBorderSize();
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}
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}
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// Position and size subwindows.
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// Note that the border size applies to each subwindow, not
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// including the edges next to the sash.
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@@ -763,6 +794,8 @@ bool wxSplitterWindow::SplitVertically(wxWindow *window1, wxWindow *window2, int
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m_sashPosition = w + sashPosition; // It's negative so adding is subtracting
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else // default
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m_sashPosition = w/2;
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AdjustSashPosition(m_sashPosition);
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SizeWindows();
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@@ -787,6 +820,8 @@ bool wxSplitterWindow::SplitHorizontally(wxWindow *window1, wxWindow *window2, i
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else // default
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m_sashPosition = h/2;
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AdjustSashPosition(m_sashPosition);
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SizeWindows();
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return TRUE;
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@@ -855,6 +890,7 @@ bool wxSplitterWindow::ReplaceWindow(wxWindow *winOld, wxWindow *winNew)
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void wxSplitterWindow::SetSashPosition(int position, bool redraw)
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{
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m_sashPosition = position;
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AdjustSashPosition(m_sashPosition);
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if ( redraw )
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{
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@@ -945,10 +981,7 @@ void wxSplitterWindow::OnSashPosChanged(wxSplitterEvent& event)
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if ( !unsplit_scenario )
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{
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// If resultant pane would be too small, enlarge it
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if ( newSashPosition < m_minimumPaneSize )
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newSashPosition = m_minimumPaneSize;
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if ( newSashPosition > window_size - m_minimumPaneSize )
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newSashPosition = window_size - m_minimumPaneSize;
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AdjustSashPosition(newSashPosition);
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}
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// If the result is out of bounds it means minimum size is too big,
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