Fix wxWindowDisabler compilation in wxOSX

Remove the duplicated version of the code in wxOSX sources which wasn't
updated in the parent commit.
This commit is contained in:
Vadim Zeitlin
2020-11-16 23:04:26 +01:00
parent be570015bf
commit d67c7c485a
3 changed files with 14 additions and 68 deletions

View File

@@ -731,7 +731,10 @@ private:
void DoDisable(wxWindow *winToSkip = NULL);
#if defined(__WXOSX__) && wxOSX_USE_COCOA
wxEventLoop* m_modalEventLoop;
void AfterDisable(wxWindow* winToSkip);
void BeforeEnable();
wxEventLoop* m_modalEventLoop = NULL;
#endif
wxVector<wxWindow*> m_winDisabled;
bool m_disabled;

View File

@@ -1507,12 +1507,6 @@ void wxEnableTopLevelWindows(bool enable)
node->GetData()->Enable(enable);
}
#if defined(__WXOSX__) && wxOSX_USE_COCOA
// defined in evtloop.mm
#else
wxWindowDisabler::wxWindowDisabler(bool disable)
{
m_disabled = disable;
@@ -1547,6 +1541,10 @@ void wxWindowDisabler::DoDisable(wxWindow *winToSkip)
m_winDisabled.push_back(winTop);
}
}
#if defined(__WXOSX__) && wxOSX_USE_COCOA
AfterDisable(winToSkip);
#endif
}
wxWindowDisabler::~wxWindowDisabler()
@@ -1554,6 +1552,10 @@ wxWindowDisabler::~wxWindowDisabler()
if ( !m_disabled )
return;
#if defined(__WXOSX__) && wxOSX_USE_COCOA
BeforeEnable();
#endif
wxWindowList::compatibility_iterator node;
for ( node = wxTopLevelWindows.GetFirst(); node; node = node->GetNext() )
{
@@ -1566,8 +1568,6 @@ wxWindowDisabler::~wxWindowDisabler()
}
}
#endif
// Yield to other apps/messages and disable user input to all windows except
// the given one
bool wxSafeYield(wxWindow *win, bool onlyIfNeeded)

View File

@@ -558,72 +558,15 @@ void wxGUIEventLoop::EndModalSession()
//
//
wxWindowDisabler::wxWindowDisabler(bool disable)
void wxWindowDisabler::AfterDisable(wxWindow* winToSkip)
{
m_modalEventLoop = NULL;
m_disabled = disable;
if ( disable )
DoDisable();
}
wxWindowDisabler::wxWindowDisabler(wxWindow *winToSkip)
{
m_disabled = true;
DoDisable(winToSkip);
}
void wxWindowDisabler::DoDisable(wxWindow *winToSkip)
{
// remember the top level windows which were already disabled, so that we
// don't reenable them later
m_winDisabled = NULL;
wxWindowList::compatibility_iterator node;
for ( node = wxTopLevelWindows.GetFirst(); node; node = node->GetNext() )
{
wxWindow *winTop = node->GetData();
if ( winTop == winToSkip )
continue;
// we don't need to disable the hidden or already disabled windows
if ( winTop->IsEnabled() && winTop->IsShown() )
{
winTop->Disable();
}
else
{
if ( !m_winDisabled )
{
m_winDisabled = new wxWindowList;
}
m_winDisabled->Append(winTop);
}
}
m_modalEventLoop = (wxEventLoop*)wxEventLoopBase::GetActive();
if (m_modalEventLoop)
m_modalEventLoop->BeginModalSession(winToSkip);
}
wxWindowDisabler::~wxWindowDisabler()
void wxWindowDisabler::BeforeEnable()
{
if ( !m_disabled )
return;
if (m_modalEventLoop)
m_modalEventLoop->EndModalSession();
wxWindowList::compatibility_iterator node;
for ( node = wxTopLevelWindows.GetFirst(); node; node = node->GetNext() )
{
wxWindow *winTop = node->GetData();
if ( !m_winDisabled || !m_winDisabled->Find(winTop) )
{
winTop->Enable();
}
//else: had been already disabled, don't reenable
}
delete m_winDisabled;
}