Under Cygwin, in platform.h default to wxMSW unless otherwise specified.

Do not #define __WIN95__, __WINDOWS__, __WXMSW__ on the command line for
Cygwin/MinGW (when build with makefiles), since platform.h already does
that for us.
  Always check for __WIN32__, not for WIN32 or _WIN32 (just for
consistency).


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18793 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Mattia Barbon
2003-01-17 20:01:20 +00:00
parent b78a78f779
commit d66dcb6022
7 changed files with 33 additions and 16 deletions

View File

@@ -18,6 +18,22 @@
first define Windows symbols if they're not defined on the command line: we
can autodetect everything we need if _WIN32 is defined
*/
#if defined(__CYGWIN32__) && !defined(__WXMOTIF__) && !defined(__WXGTK__) \
&& !defined(__WXX11__)
/* for Cygwin, default to wxMSW unless otherwise specified */
#ifndef __WXMSW__
#define __WXMSW__
#endif
#ifndef _WIN32
#define _WIN32
#endif
#ifndef WIN32
#define WIN32
#endif
#endif
#if defined(_WIN32) || defined(WIN32) || defined(__NT__) || defined(__WXWINCE__)
#ifndef __WXMSW__
#define __WXMSW__